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Recent content by Hugin

  1. Hugin

    (Little) Things that annoy you in Pokémon

    Fair, but I don't think that changes the point much. (Also I'm not rewording all of that). They really did not do Normal/Anything until they tried it and realized that it was actually a solid design space and now they play in it regularly. There's no reason that Ponyta couldn't be Fire/Normal...
  2. Hugin

    (Little) Things that annoy you in Pokémon

    There's two types of normal mons, "Just an animal" and "gimmick".* And for most of the early generations, these two categories were very difficult to combine with any other types. Ignoring mons whose type changed later(and birds), pre-Unova, the only dual-type normal is Girafarig. Then Unova...
  3. Hugin

    Unpopular opinions

    This is one of those things which would be easy to implement in a new series in an interesting way, and very difficult for Pokemon to retrofit in. Because yeah, just list all colors used for the mons, then pull from the personality value or whatever to adjust those colors slightly. You could...
  4. Hugin

    What Pokemon should be in the Winds and Waves regional Pokédex? A study

    I think Hoenn and Alola mons are particularly likely inclusions, since both of those are the previous tropical regions. A Hoenn mon is going to naturally feel right at home in a Pacific Islands-inspired region, without any need for a regional form. (Unfortunately, I also see no chance of...
  5. Hugin

    Unpopular opinions

    Okay, I think the problem is you're missing what the complaint is. For reference, Leader's Aces go 9, 16, 20, 25, 30, 35, 31, 40. The E4 then go 42, 44, 46, 47, 50. And then all of Kanto is 44, 47, 46, 46, 39, 48, 50, 58, with Red at 81. The problem isn't that it's too steep for most of the...
  6. Hugin

    Unpopular opinions

    People are grinding in-game, but also people are willing to leave, heal, and return. Both of those have knock-on effects on money, expected level, how difficult you should make end-of-dungeon fights, etc. The problem with the Johto games in both gens is that they fully do not account for that...
  7. Hugin

    The Best and Worst Boss Fights in Pokemon

    So I'm curious what people want from boss fights. Because at least on spectacle, the ending of ZA delivered IMO. Now, this is partially that I consider the entire "destroyed Lumiose" traversal section to be part of it, but even just the fight involved big, flashy moments while also needing a...
  8. Hugin

    Unpopular opinions

    I definitely think the original game design for the series did not anticipate grinding. I think they expected you to go through a dungeon/cave/path once, carefully balancing HP/PP/Healing, while fighting NPCs and wilds, and collecting what items you can. You get to a city, heal, enter the gym...
  9. Hugin

    Pokémon Movepool Oddities & Explanations

    Bite on Umbreon only via Eevee is a temporary miss on your way to Feint Attack, while also being a weird learnset omission overall. Bite on Espeon via Eevee meanwhile makes Espeon silly as heck in-game. A psychic with special SE coverage against other psychics is ridiculous.
  10. Hugin

    Pokémon Movepool Oddities & Explanations

    There are 7 variants of Swift. Swift, Feint Attack, Shadow Punch, Magnet Bomb, Shockwave, Magical Leaf, Arial Ace. Why, when Dexit happened, did they remove specifically Feint Attack and Magnet Bomb but leave the others? And then why bring back Magnet Bomb in the ZA DLC, but as a completely...
  11. Hugin

    Unpopular opinions

    Move Dexit was weird. The removed moves fell into a few categories: Signature moves without the associated Mon Weird mechanics with 0 competitive or in-game use except for PokeTubers clowning on low ladder players and which probably were a nightmare of bugs and programming headaches Moves that...
  12. Hugin

    Changed opinions

    It's a very difficult needle to thread. If Body Press is good enough to be usable at all, then for some portion of mons, their best set is to use a Fighting move off of a stat which is traditionally allowed to be higher than offensive stats usually are, a setup move that's +2 to both defense and...
  13. Hugin

    Unpopular opinions

    It's defensible not using megas for the first 5 gym leaders, since, beyond the ace question(I'd say lead the Mega to prevent setup and then end the battle with the Kalos Ace), giving Clemont Mega-Ampharos or Manectric would have been an overly-tough fight. And roughly the same for everyone...
  14. Hugin

    Ranking Mascot Legendary Duos Based on How Balanced They Are

    Honestly, I think if you can make the argument for either one to be in the lead, particularly in the debut gen, it's probably a balanced duo. Lugia and Ho-oh, there's a debate, and I think that's as close as it can get. Compare to Kyogre v Groudon, or Kyu-W v Kyu-B, where everyone knows which of...
  15. Hugin

    Unpopular opinions

    The XY gym leaders are wild. WHY ONLY 3 MONS? Many of the other decisions in those gyms are good, but there's no reason for a gym past 3 to be running fewer than 4 mons, and the E4 should have full teams. Viola I would argue is poorly designed. Inverting type matchups in gym battles is good, but...
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