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So I recently fell in love with defensive mence and it's ability to be a physical tank so I decided to build a team around it...and boy did I build a team. Usually the teams I build don't do all that well but with this one I've now gone 13-1 which I consider to be a show-stopping record...
Been Working on this team for a few hours now with some success but I could definitely use some advice for any ways to make this team a bit more consistent.
Volcanion @ Choice Scarf
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Earth Power...
I think your reasonings seem to be more biased against nidoking rather than being helpful. Yes nido is weak to ground but it is still solidly OU in a meta with many ground types and scarf not only helps with speed control but is also a surprise factor for things such as lando and koko. After...
After messing around with it for a bit I definitely found some use replacing Cinder for a scarf nido (See below)
Nidoking (M) @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Sludge Wave
- Earth Power
- Thunderbolt
The...