Recent content by Keriel

  1. Keriel

    Facility Battle Subway - Keriel

    (Do we still have to do these posts?) Confirming gamestate.
  2. Keriel

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    Only having multiplication as a math operation is pretty annoying especially when working with stages (where the natural thing to care about is, e.g. "my atk stage minus their def stage"). I definitely don't think a return to "any arithmetic expression" would make sense but maybe "a state clause...
  3. Keriel

    Facility Realgam Tower: Keriel

    :ss/starmie: Hydro Pump ~ Hydro Pump ~ Hydro Pump
  4. Keriel

    Signups The Battle Pike — Generation 9 (for real this time)

    Putting TMan's pike up for subreffing, sorry. I may take this back if I'm more active again and it's still here. Queue: :gallade::togekiss::azelf: TMan87 (Bronze, subref)
  5. Keriel

    Facility The Battle Pike - TMan87

    sorry, I think I need to put this up for subreffing. I am feeling sort of burnt out and think I might need to take a break.
  6. Keriel

    Facility Realgam Tower: Keriel

    :ss/starmie: :weakness policy: Hydro Pump ~ Hydro Pump ~ Hydro Pump [start of turn] If Mabosstiff has Protection, use Harden. [start of turn] If Mabosstiff is to Chill, use Meteor Beam. [start of turn] If Mabosstiff is to use Comeuppance, use Meteor Beam. [start of turn, once] If Mabosstiff is...
  7. Keriel

    Facility Realgam Tower: Keriel

    :ss/starmie: :weakness policy: Harden ~ Harden ~ Minimize
  8. Keriel

    Facility The Battle Pike - TMan87

    Team TMan - 5 Tech :azelf: | Levitate | P.Lvl 1, +10% Acc, Evasive (Distant) HP 108/108 | EN 32/32 | ATK 8 | DEF 5 | SPA 9 | SPD 5 | SPE 133 | S/W 1/1 Pike Maid #1 - 1 Tech :skarmory: :scope lens: | Keen Eye, Sturdy, Weak Armor | P.Lvl 1 HP 102/102 | EN 32/32 | ATK 6 | DEF 10 | SPA 3 | SPD 5 |...
  9. Keriel

    Facility The Battle Pike - TMan87

    :ss/skarmory: :scope lens: Night Slash + Swords Dance ~ Night Slash ~ Night Slash [start of turn] If Azelf has Evasive, use Pursuit and delay orders. [start of turn] If Skarmory is burned, use Iron Defense and delay orders.
  10. Keriel

    Facility Realgam Tower: Keriel

    Sending Starmie @ Weakness Policy. :ss/starmie: :weakness policy:
  11. Keriel

    Facility Realgam Tower: Keriel

    :ss/cyclohm: :luck incense: Weather Ball ~ Weather Ball ~ Weather Ball [start of turn] If the Weather is not Rain, use Rain Dance. [start of turn] If Garganacl has Protection, use Focus Energy. [start of turn] If Garganacl is to use Meteor Beam, use Double Hit.
  12. Keriel

    Facility Realgam Tower: Keriel

    Iceboxing for 2 days because I should probably like. not get DQed.
  13. Keriel

    Signups The Battle Subway — Generation IX

    Similarly. I think RAW I go at the top of the queue but I expect I'm actually supposed to go under other subrefs so we'll do that unless told otherwise. Queue: :melmetal::inteleon::gardevoir: Mamo (lvl 1 Doubles) Subref :venusaur::astrolotl::revenankh: Keriel (lvl 3 Singles) Subref...
  14. Keriel

    Facility Battle Subway - Keriel

    Calling DQ. (edit: I am not actively playing at the moment; please contact me on Discord if you subref this)
  15. Keriel

    Competitive League Circuit 22 - HeliosAflame vs Keriel

    Resign. For curious spectators: I would have played it out if either the tech situation was better (both players having zero tech, or Ninetales not having Sheer Cold), or if I had a more reasonable send - but Moltres has very questionable attacking options into Gengar, takes 15 from rocks, and...
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