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Recent content by Lil' Litleo

  1. Metagame Bonus Type

    Seeing as steel typing offers the most utility to the most mons in this meta, I expect Fire and Fighting stab to be very valuable, with Fire also providing some defensive options vs Fairy, which is bound to be a common typing too. I'm not sure Normal typing will be as beneficial as initially...
  2. Metagame First Blood

    I expect immunity stacking will be an important aspect of team building, even moreso than usual. Other than that, it’s difficult to guess how this metagame would differ from standard OU. Looking forward to playing it
  3. Metagame Camomons

    At no point did I say that Grass/water mew is the perfect check. I was just correcting the statement that water mew can’t hit Vish. The fact that so many teams are pressured to use a water-type mew is a good indicator of how centralizing Dracovish is.
  4. Metagame Flipped

    I think that Keldeo should be ranked higher than B in the viability ranking. It has a very usable base 91 speed and is fairly bulky with 108 HP. It’s typing proves to be useful offensively and defensively, working as a semi-reliable switch in to Rhyperior, Steelix, Avalugg, and Dracovish. It’s...
  5. Metagame Camomons

    I fully agree that Dracovish is entirely too centralizing and will be voting to ban when I get Reqs. However, I’ve seen and used a lot of water/grass mew that resists Fishious Rend and is actually able to hit it back with giga drain. Mew still struggles switching in to psychic fangs or crunch...
  6. Metagame Gods and Followers

    Another option for a punishment could be an accuracy drop upon each switch in after your god dies. I understand that this adds more hax to the game than necessary, but it wouldn’t be an immediate loss for you. And it would be severe enough to still be worried about losing your god. Or maybe not...
  7. Tournament Eevee'd Open [Won by Jucherz]

    Won first and last battles. Gg! http://replay.pokemonshowdown.com/dragonheaven-gen7eeveed-2906 http://replay.pokemonshowdown.com/dragonheaven-gen7eeveed-2907 http://replay.pokemonshowdown.com/dragonheaven-gen7eeveed-2908
  8. Tournament All Type Terrain Open [Won by leonard]

    Won vs. dom GG https://replay.pokemonshowdown.com/dragonheaven-gen7alltypeterrain-1634 https://replay.pokemonshowdown.com/dragonheaven-gen7alltypeterrain-1635 I won the 2nd and 3rd matches. I was dumb and forgot to save replays, so the final replay isn't there
  9. Metagame Fortemons

    I think Iron Fist + Mach/Bullet punch could be interesting: Infernape @ Mach Punch Ability: Iron Fist - Swords Dance - Flare Blitz - Close Combat - U-Turn Or a special set (less reliable): Infernape @ Mach Punch Ability: Iron Fist - Nasty Plot - Fire Blast - Focus Blast - Grass Knot Or even...
  10. Metagame Shared Power [Under Re-Construction!]

    Has anyone said anything about how core enforcer works? I was considering a thousand waves-core enforcer zygarde set to break through poison heal mons.
  11. Metagame Nature Swap

    I agree about ninjask looking at it again. He's too frail for legitimate set up anyway. But gardevoir I'm iffy on. You can obviously run return or facade, but I also like the sheer power of double edge
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