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Recent content by MechanicalDuke2.0

  1. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I really see this but could u balance it so that stage 2 of a 3 stage line can hold eviolite.
  2. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I re-brought this up (with some edits) because no one really said anything on it, so plz give me your thoughts (I'm open to anything).
  3. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I really like what you did, but the stat calculation is a little confusing to me, but with good practice (If this becomes an OM [hopefully] ) I could have it memorized. The most broken thing could be with cosmog because of its two uber evolutions and the bulk of cosmoem.
  4. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    Still what about the various boosts given to evolutionary Pokémon. Thank you for this information, I didn't know OMs cant be nat dex. So I will add mega stones in the meta.
  5. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    Ok first I actually did not know that murkrow/honchkrow were removed from the gen 8 dex (thish shows how much I dont pay attention to it). Second I will make the meta nat dex to leave open more options for team builds (and Z crystals/mega stones would make the meta very interesting). Third with...
  6. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I want the meta to make unique, balanced setups. And the mega aspect was to open a bigger ability window. The reason for the stat boosts is because I didn't want the meta to be a weak AAA. The fundamental changes would be the variety of set ups that u could accomplish in this meta. Secondly it...
  7. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    The set number would possibly unbalance some good set ups, so I am personally against it
  8. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    Ok since no one is commenting on either how great or terrible Balanced Stat total was I decided to put on the Thinking Cap and: BEHOLD: HERITAGE This will take your Pokémon back to the GOOD old days. The Idea of this meta is simple: All Pokémon can have Abilities from any of their...
  9. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I know what u mean. Self Damaging and self killing moves do not effect the score. the LC+ focus sash/ shell bells can be countered with multi strike moves. and the 750 boost should be anytime u have a smaller TBST and be buffed to 1000. since I'm on the topic of editing i believe that spikes...
  10. MechanicalDuke2.0

    Project Metagame Workshop (OM Submissions CLOSED)

    I have an Interesting Meta: Balanced Stat Total Rules are: Whoever has the highest score at the end of the battle wins Score=(2x Total damage [In HP] done to the opposing team+ 750 [If your team has less TBST and won]) / TBST [Total Base Stat Total] TBST is all of your Pokémons' BST added...
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