Recent content by Metrolinerxlz

  1. Metrolinerxlz

    Metagame Camomons

    Nice! I've done a similar set which works ok so far... Aerodactyl-Mega @ Aerodactylite Ability: Tough Claws EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Aqua Tail - Dragon Claw - Filler (Iron Head, Earthquake, or Fire Fang work best in this slot) - Hone Claws PROS: STAB/Tough Claws-boosted...
  2. Metrolinerxlz

    Monotype Good Cores (see post 136 for updates)

    Quick question, are we allowed to include the new Megas in our cores? I've been working on some possibly good cores that involve them (including a possible alternative to one of my Fairy cores).
  3. Metrolinerxlz

    Monotype Good Cores (see post 136 for updates)

    Here's a couple of Fairy cores that I've played with and had some decent success with. I use all of the pokemon listed on my Fairy team, but I've seperated the offense from the defense to keep it clean. I know there will be critics of these setups, but as most would say...don't knock it 'til...
  4. Metrolinerxlz

    MONOTYPE CORES

    Zewwok, I wanted to send this message directly to you, but I don't see the avenue to do PMs on your wall and didn't want to cram up wall space. Also, I need to show a couple of screenshots for the purpose of analysis. First, you make a good point about the EVs and I made some test adjustments...
  5. Metrolinerxlz

    MONOTYPE CORES

    I was not intending to argue about anything though my last post may have appeared hostile. I'm in error for that. However, my impression of this thread is that we come up with certain core sets to test out and see how they work. I think my core sets may have viability. I just feel like I...
  6. Metrolinerxlz

    MONOTYPE CORES

    I adjust the EVs the way I do because I like to make sure ALL of the necessary stats get addressed. Not doing that misses out on key aspects. For example, your suggested EV spreads miss out on Def./Sp.Def which can provide some longevity and allow you to counter-attack instead of having to...
  7. Metrolinerxlz

    MONOTYPE CORES

    I see some very good setups for Monotype that I probably should use myself, but I'd like to conjur up a few that are based on abilities (like Prankster, etc.). I have a couple of Ability-based cores that I'm testing out and would like some constructive feedback on. The first one I have is a...
  8. Metrolinerxlz

    np: XY OU Suspect Testing Round 5 - Ghost of Perdition

    I know some of the arguments have already been hashed out on this one, so I'll just keep it simple by pointing out the various checks/counters to Aegislash that I've experienced as a user of it and having fought against it on numerous occasions. For the record, I'm not in favor of banning...
  9. Metrolinerxlz

    XY OU Suspect Process, Round 3 - BATON PASS [READ POST #590]

    I think a good case for nerfing BP chains can be seen here... http://replay.pokemonshowdown.com/ou-119725061 That's right folks, people using BP chains just to do (what I call) "troll sweeps". Read the chat log as well. A Baltoy sweep!?! And why use a Metapod for your main attacker?! What...
  10. Metrolinerxlz

    Other Silly Things You've Seen On The OU Ladder: V2

    One of the most ridiculous things I've seen on OU in quite some time. A whole bunch of Baton Passing and stat boosting only to have a Metapod used as a main attacker. My head is still spinning from the foolishness... http://replay.pokemonshowdown.com/ou-119725061
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