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1) Assuming you are teraing into a type [in our case being fairy] that you are not naturally, you will not get a 2x boost upon teraing neither will you get a 2x boost the following turn because of a mechanic we will address later, you will instead get a 1.5 which is the standard stab tera boost...
Worth mentioning that Weavile gets triple axel. If bulbapedia's to be trusted, if all three moves make contact, Weavile can now fire off a 120 bp power move (20 + 40 + 60), which is a HUGE increase over icicle crash.
Some calcs (I put 120 bp in calc for triple axel)
Ferrothorn:
252 Atk Choice...
(bit late, but i'd still like to post this)
DOUBLE ELECTRIC PANDA HEAT
Panda Panda
I decided to make a HO team that didn't include a lot of the top threats, so performance-wise, it's heavily reliant on aggressive switching and leading well.
Pangoro is the physical wallbreaker with enough EVs to...
As a ladder player who peaks top 10-50 for the past couple generations on multiple accounts, here are my thoughts on Dynamax in randbats:
1. No Team Preview: unlike other metas in gen 8, randbats starts with 2 teams with 5 unrevealed mons. That means a few things with regards to dynamax...
Just saw some Metagross running around, I'd think it'd be cool if scarf trick or boltbeam elemental punches were added along with the WP agility and SR sets.
Also, could you introduce a few more of the G-maxes like machamp and kingler into the game. Granted, that's if G-max stays in the game
i would also like to add how effective lead duggy is. after an eq and reversal, mlix is in around 20-30% range. this allows many mons to come on and revenge it.
please, i'm running out of ways to put this.
reuni- rekts duggy
tisse- wish+protect
slowking- screw duggy, scald the hell out of it- 30%=100%; slack off+leftovers
Keep in mind tisse and slowking have ZERO defensive investment. ZERO. Duggy only traps frail, ground-weak mons. It's a good niche...