Recent content by Monstermongler

  1. CAP 13 CAP 2 - Part 7 - Art Poll 3

    No competitive art I mean uhh... Mos-Quitoxe [/confused by the ability poll]
  2. CAP 13 CAP 2 - Art Submissions

    Final Submission Final Submission, main image: Background story: When the spirits of nature are angered, they are said to take the form of [name] and avenge nature. Sneaking through the morning fog you will rarely catch a glimps of them, until the moment they show their face. then they will...
  3. CAP 13 CAP 2 - Art Submissions

    Based on the choices made since my first post I updated my design (the first version can be found on page 7). I reserve the right to repost this design as a final submission, (or label this post final submission, but that seems less appropriate). Here it is: Design choices: A floating...
  4. CAP 13 CAP 2 - Part 4 - Stat Poll 1

    Capefeather Spork Reachzero Korski Deck Knight
  5. CAP 13 CAP 2 - Art Submissions

    And to contribute to the refinement and selection process, my own favorites so far (in the order I found them, no ranking implied): The Ticketmeister (ghostlike, but also kind of a friendly teddybear, it's interesting) Yilx flytrap lady design (very pokémon, for some reason) Aragornbird...
  6. CAP 13 CAP 2 - Art Submissions

    Not very physical perhaps, but I wanted to do this nature spirit concept (with sketch brush) anyway: Yes, that mist is part of the pokémon, it always has some arround it, but since even than it probably still counts as not being on a completely white background, here is the version without...
  7. CAP 13 CAP 2 - Part 4 - Stat Limits

    Can I ask an offtopic favor on behalf of all those that want to miss as few steps as possible in the process? Could the topic of the next phase be open for a bit longer than the usual 24 hours? It's always easy to miss a topic over the weekend, but it gets worse if the moment at which the topic...
  8. CAP 13 CAP 2 - Part 4 - Stat Limits

    Rising Dusk posted here after the 24 hour period, he's thinking about it, opinions are (apparently) still welcome.
  9. CAP 13 CAP 2 - Part 4 - Stat Limits

    Since Sketchy is "Bulky offense" his overall sweepiness should probably be a bit higher than his overall walliness/tankiness. The question is how to balance both between special and physical. As far as defense goes, I'd opt for having PT and ST being in sort of the same range. One can be...
  10. CAP 13 CAP 2 - Part 2 - Typing Poll 2

    Electric/Poison
  11. CAP 13 CAP 2 - Part 2 - Typing Poll 1

    Electric / Poison Grass / Ghost Poison / Dragon Psychic
  12. CAP 13 CAP 2 - Part 2 - Typing Discussion

    Pokémon has to be able to surprise many different opponent I'dd go for a typing with few weaknesses and, because it should not have a clear specialisation, preferably if shouldn't have to many strengths either. The types that have only one weakness are: Normal Normal/Ghost Water/Ground...
  13. CAP 13 CAP 2 - Concept Assessment

    The idea behind the pokémon is that it has a rather limited movepool and can then add one surprising move. That move will be the core of how it is played. Primarily supportive pokémon (leaders and anooying walls that set up the field for the match) often use a combination of several moves to...
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