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Komala's normal sprite is frozen in place unlike it's shiny sprite. The same case happened to Nosepass (which has been fixed), where it's shiny back sprite was frozen unline it's normal back sprite.
normal: shiny:
I'm gonna have to do a mega post for the back sprite errors
Lag (you have to look closely for some of them, VERY closely):
Missing frames (needs a good eye):
Pokémon stops cold for a few frames:
Mixed issues (random flashing pixels/discolored...
a ton of the normal back sprites have lag in their animation
lag and random pixels flash on the belly
missing some frames
visible grid (look very closely)
weird frame animation
static on the tails and weird frame animation