Recent content by Mymom234

  1. CAP 18 CAP 18 - Part 4 - Primary Ability Poll 1

    Analytic Contrary Regenerator Bulletproof
  2. Move Wonder Room

    Does Wonder Room affect the way stats are affected by items? For example, how would an opponent using assault vest be affected?
  3. CAP 18 CAP 18 - Part 2 - Typing Poll 2

    Poison/Electric Fire/Water Dark/Poison
  4. SPOILERS! Wonder Trades

    I believe the "first" prize is rare candy (4 out of 5 numbers match) while the jackpot ( 5 out of 5) is the masterball. It doesn't make any sense, oh well.
  5. SPOILERS! Wonder Trades

    Haven't posted in this thread for awhile, but wonder trade is absolutely amazing. In addition to getting all sorts of good IV pokemon, I already won the masterball three times in the lottery. Strongly recommending that you guys try the lottery every day, it is very much worth it.
  6. Effective Cores in the Doubles metagame

    Offensive Core: Klefki @ Sitrus Berry / Leftovers Ability: Prankster EVs: 252 HP / 116 Def / 140 SDef Impish Nature - Safeguard - Foul Play - Swagger - Thunder Wave Hawlucha @ Lum Berry Ability: Unburden EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Acrobatics - High Jump Kick - Protect / Rock...
  7. Pokémon Hawlucha

    I've been using a similar strategy in VGC and it completely destroys entire teams. No one is prepared for it. I did EV it differently, although I suck at EVs... Hawnchadora (Hawlucha) @ Lum Berry Ability: Unburden EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Acrobatics - High Jump Kick - Rock...
  8. Weakness Policy and Doubles

    I feel like drifblim could abuse this well, using unburden and a teammate with knock off. That way, it wouldn't take too much damage, you'd be guaranteed both an unburden boost and a weakness policy boost, and your partner wouldn't waste a move slot. I don't know if the knock off or the...
  9. Move Infestation (and trapping moves in general)

    I've been using this on Assault Vest Goodra and it is an amazing special wall. Even super effective ice beams are only doing around 20% damage. Yeah. If you can manage to trap any special attacker, then you prettymuch guarantee a KO. Seriously though, this thing is deadly.
  10. SPOILERS! Wonder Trades

    Yep, I found it after aimlessly traversing Lumiose for quite awhile - Good luck finding it.
  11. SPOILERS! Wonder Trades

    All I've gotten is usless flabebes and weedles... The only reason I haven't released them is because of the better chances for a master ball at the lottery
  12. Other Shiny new toys

    Well its really up to you, each of them have advantages. As long as you aren't using gluttony.
  13. Other Shiny new toys

    Shuckle gets sticky web, NU and possibly Doubles will tremble in fear. Heres the set I've been running for gen V, but changed to accommodate sticky web: Shuckle @ leftovers Contrary max investment in def and spdef Sticky Web Stealth Rock Encore/toxic Knock off It's the bulkiest, slowest...
  14. Barbaracle

    Binacle (the unevolved form) learns night slash at lvl 41 learns razor shell at lvl 45
  15. Move Infestation (and trapping moves in general)

    Keep in mind, it wears off after a few turns, I believe its 5. And I tried stacking it with other damage over time moves but it didn't seem to stack. Still, it could be a powerful move if used correctly. I could see a leech seed/toxic/infestation combo working really well to wall something
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