Recent content by NARFNra

  1. Research Scarlet & Violet Battle Mechanics Research

    This post seems to define it differently.
  2. Metagame Gen V PU - NU in NU

    It's not official because it has too small of a population to really be worth officially supporting. It has a better pop than many mods, but it's still too small.
  3. Gen-NEXT development thread

    Yes, but strong justification =/= You could see it. Or should we make Fire/Dragon Charizard and Water/Dragon Gyarados because they look like dragons and Lance uses them? You can't just make a change like that without severe justificiation, and "changing his weaknesses" and "it fits him" doesn't...
  4. Gen-NEXT development thread

    Hmm, interesting. It's not as risky as Focus Punch due to being able to still do damage if you aren't hit(assuming I'm reading it correctly and the last part is the only conditional section), but at the same time rewards you for being able to use it correctly and would theoretically work quite...
  5. Tier Shift Metagame (THIS IS BW)

    Oh, whoops.
  6. Tier Shift Metagame (THIS IS BW)

    I just realized something: While Kangaskhan's 120/110/95/55/95/105 stat spread is pretty middling, it means that he is the possessor of the strongest Fake Out in the game (Although there are several Fake Outers with greater attack, the strongest STAB user is Ambipom at 100(or 105 in Tier Boost)...
  7. Gen-NEXT development thread

    In that case, I would suggest we find a good balance between my thoughts and yours: These are the ones I think both make a lot of sense and can pull it off. Electrode - It's a sphere known for moving extremely fast. It already gets Rollout, but Electrode is faster than the other users and thus...
  8. Gen-NEXT development thread

    Err... What makes more sense to summon permanent hail than a giant snowflake? Not to mention, Phione is the spawn of what is essentially the god of the sea; it stands to reason permaweather could come from it. Plus, forcing the move to make it permanent makes it interesting as it takes a bit...
  9. Wonkymons -- Updates

    Some minor things that might be interesting. * Choice Band Ninjask looks vaguely usable now because Magic Guard prevents SR from ruining his day ever again as he U-Turns in at random. Sadly, his BP strategy is pretty much impossible due to the lack of Speed Boost. * Someone mentioned Prankster...
  10. Gen-NEXT development thread

    Wouldn't the +1 Atk/+1 Def Fighting move model almost invalidate Bulk Up and Curse, though? Sure, Bulk Up doesn't have negative priority, but almost everything with Vital Throw has low speed (the fastest possible user atm is Mienshao who'll pretty much never use it and Pinsir at 85 base speed...
  11. Tier Shift Metagame (THIS IS BW)

    Some weird pokes are lying around here(I don't think these will actually be usable, but they are kind of interesting): Kecleon has 75/105/85/75/135/55, giving it somewhat more passable bulk even though it still kinda sucks. Might be worth using to set up Trick Room now? Also, Serperior is now a...
  12. GSC In-game tiers

    The real reason I counted Octillery's lateness against it is mostly how underleveled it is by the time it's usable: If you use it in Kanto, then you need to backtrack to pick it up; if you don't it's in the low twenties and won't be hurting much for a while. It is true, however, that Octillery...
  13. GSC In-game tiers

    These short enough? Hoppip for Bottom. Hoppip Availability: Routes 32 and 33, right after Violet City. Stats: Bad. All he has is good speed. Movepool: Horrible. He has almost no attacking options and has to rely on Synthesis with Status support. Gyms that it fares well against: Hoppip is only...
  14. GSC In-game tiers

    Here's what I've got. These might be more wordy than they need to be, sorry! It's mostly all the matchups. Entries for Hoppip, Remoraid, and Oddish: Hoppip for Bottom. Hoppip Availability: Early. Routes 32 and 33, right after Violet City. Stats: Speed is great! Unfortunately, that's all it...
  15. Happy Birthday.

    Happy Birthday.
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