Recent content by Natudayy

  1. Natudayy

    Metagame SS OU Metagame Discussion (Usage stats in post #944)

    It matters because of what is available in lower tiers. I believe it was raised to limit fluctuation in lower tiers. OU players often don't consider this, but there can be drastic implications to the UU meta (or lower ones) when a pokemon gets promoted, so the increased percentage aims to reduce...
  2. Natudayy

    Metagame SS OU Metagame Discussion (Usage stats in post #944)

    changing the usage cut off does not change how much they are used... doesn't matter if it is called OU or UU, it still has 4% usage or whatever, so how is that centralising?
  3. Natudayy

    Metagame SS OU Metagame Discussion (Usage stats in post #944)

    I have noticed this too. Whenever a Dmax completely shuts someone down in an unexpected way such as breaking choice lock, breaking disable, becoming immune to moves like heat crash, bypassing destiny bond, i can go on.... usually illicit a forfeit. and I am a culprit of this too
  4. Natudayy

    Metagame SS OU Metagame Discussion (Usage stats in post #944)

    If you aren't abusing with your G/D-max then you are doing something VERY wrong. Using G-max lapras just puts you at a disadvantage. Unlike ninetales/grimsnarl you can only set up the screens once, so even with light clay you only have 8 turns to capitalise enough that the game is won, whereas...
  5. Natudayy

    Metagame Metagame Discussion Thread

    lc banned dynamax?! maybe I will focus on this metagame in gen 8, instead of OU
  6. Natudayy

    Pokémon Sandaconda

    The only use I see for this is a low tier sand setter, but I think it will be fun down there with coil and glare as good options. It has lots of 'cool' points, such as a interesting way to set sand and the elusive 100% acc normal type para, or shed skin rest, but none of those lift it above...
  7. Natudayy

    Pokémon Drednaw

    I believe that would work, but you can find non-gmax in raids too
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