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Recent content by nerdcron

  1. SP Shared Power

    stall usually runs gira-o and houndstone, i just associate it with dark weak/neutral mons
  2. SP Shared Power

    i was trying to build a priospam team and wanted terrain to counter psyspam or psyterrain offense esurge is unrestricted araichu is a very fast mon Raichu-Alola @ Life Orb Ability: Surge Surfer Tera Type: Ice EVs: 252 Atk / 4 SpA / 252 Spe Adamant Nature - Thunder Punch - Upper Hand -...
  3. SP Shared Power

    Hi yes today we are building around Defiant because I hate myself The main idea is that you court change webs onto your side and defiant does its thing the benefit is power but you sacrifice something else- like Long Reach or Moxie. And obviously- your speed control. This can help lokix break...
  4. BH Balanced Hackmons

    i sorta disagree- triple arrows has only 16 pp and realistically you should just be able to stall that out with regens or just like have speed control its not massively overbearing on the builder, cloak is already one of the most common items and not just due to arrows
  5. Metagame USUM Pure Hackmons

    funnily, ive literally never seen a pdon in like 60 games on ladder, which is absolutely shocking to me considering its vr placement. Thanks for your help! edit: do you think i should run naive to outspeed deo-s to ko it after chip? im not sure how i feel about underspeeding it, but i dont...
  6. Metagame USUM Pure Hackmons

    Im relatively new to the tier (gen 9 bh main), but ive been tweaking the subharv slak semistall sample team a bit for my own use Right now the only thing ive changed is the zyg-c set to this set: *edit i also put shed shell instead of gogs on a few mons i forget which i think i kept gogs on...
  7. BH Balanced Hackmons

    thats very nice and cool but if you get ohkoed by blaziken after rocks like... thats literally the most common breaker on ladder, right? I will admit the offensive calcs are extremely impressive, but for this to realistically work youd probably also need a fc palkia-o or waterceus team...
  8. Metagame Frantic Fusions | Survey @ Post #484!

    im new to the tier (balanced hackmons main) but 3/10 random offensive threats with 4 coverage moves, no recovery, mostly slow mons with no speed control for HO, etc if you want to play Hyperoffense you will need hazard support and less random mons- try to create syngergies. for example, in...
  9. Metagame Frantic Fusions | Survey @ Post #484!

    has anyone considered: Jirachi (Decidueye Hisui) @ Choice Scarf Ability: Serene Grace Tera type: Fighting EVs: 252 Atk / 252 Spe / 4 HP Jolly Nature -Triple Arrows -Air Slash -U-turn -poltergeist/haze if silly role compression feels sorta goofy especially on webs cuz it isnt fast even scarfed...
  10. BH Balanced Hackmons

    any thoughts on the move eerie spell on one of your regenvests in a double regenvest structure as an alternative to spite? as opposed to like idk clear smog ive been wanting to build around that for a while but im unsure of its viability
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