Recent content by Neronic

  1. Metagame Workshop

    OneTier Metagame premise: Pokemon are automatically scaled by level based on their usage each month. To get it started, just set all pokemon to the same levels as they are in Random Battles. Might need to adjust more often than once a month while getting started. This is similar to Tier...
  2. Metagamiate!

    Let me reiterate for you: The ubers mentioned do not benefit (much) from the -iate bonus. They have the potential to slow down an offense-centered metagame. I mentioned that some that are offense-oriented, despite getting little from -iate bonus, may not be fun to include (eg. Kyogre, Mewtwo...
  3. Metagamiate!

    All I did was correct your very misleading calcs, showing them with and without stealth rock. Thundurus, ok, sure, it could be calculated differently. It could also include uproar but hey whatever. Thundurus can also use T-bolt + Hyper beam for a 2hko against +1 Lugia. Of those pokemon only...
  4. Metagamiate!

    Setting up, status, and stealth rocks do help against lugia. That said, status and hazards are an integral part of the game that are not as utilized in this tier because of that lack of defensive walls. Although, your calcs were done wrong. You did not change Lugia's hp, so multiscale was...
  5. Metagamiate!

    I only brought it up because it was mentioned [to an extent]. I do not expect, nor necessarily want, certain uber pokemon added into this metagame. However, I do see it as totally viable, especially after having experienced last month's Mix n Mega where ubers were allowed, but did not receive...
  6. Metagamiate!

    Although some ubers such as Ho-oh obviously don't have a place in this tier, many of them would work fine. Anything that doesn't have the attack for a strong Return (and no special alternative) would be fine. Possible additions Darkrai Deoxys-S and Deoxys-D Greninja Kyogre Landorus Giratina...
  7. Ladder Mix and Mega

    The Jirachi is intended mostly as an early game use - it has some strong super effective moves, rocks, and is bulky enough to take a couple hits. It typically gets sacrificed, but I could definitely see how CM would be useful for a late-game approach. I find explosion works well on Metagross to...
  8. Ladder Mix and Mega

    I use Audinite, as it doesn't restrict Altarianite on other mons and has better stats for a SR'er (imo). Jirachi @ Audinite Ability: Serene Grace Shiny: Yes EVs: 252 HP / 252 SpA / 4 SpD Modest Nature - Moonblast - Stealth Rock - Doom Desire / Flash Cannon - Thunder Audinite: +40 Def...
  9. Other AG Standard

    At first glace this team looks stupid and unoriginal. And it is. But it works. Which just goes to show how boring AG is as a tier. (Hit #6 on ladder. Got bored. Gonna try again.) Arceus @ Life Orb Ability: Multitype EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - ExtremeSpeed - Swords Dance...
  10. Suggestions

    Please make it so megas have the same sprites on the april fool's version of the server, so we don't see broken pictures when things mega-evolve due to the mega not existing yet at that time. I like to play with the ridiculous sprites so it would be appreciated and should be really easy to...
  11. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    My roommate and I were playing together and we both saw Scald clicked. I really don't think we screwed up. We hovered over it beforehand to double check that Scald was one of those moves that would thaw you out, then clicked it, and it failed to do anything. Perhaps the simulator only does it...
  12. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    http://replay.pokemonshowdown.com/randombattle-153255500 Slowking used Scald but didn't thaw.
  13. Show off your funny and/or amazing battles here!

    Defeating the enemy with my metronome team. http://replay.pokemonshowdown.com/ou-133173686 Note: I used Will-o-wisp a couple times. I used stealth rock on turn 30. And I used pain split and reflect at some point. So it's not a true "Metronome win" yet. The best turn I've ever seen in this...
  14. Suggestions

    As pokemon showdown is getting quite large, I think there should be an increase to the ladder. Top 500 when there's usually ~9000 people online seems quite small. Maybe this isn't necessary for all tiers. I think it'd be fun to see horrible rankings like say 8327th place in OU - it would show...
  15. RNG OU (Metronome)

    Magic guard has problems with set-up sweepers like that though. Toxic is less of a worry I'd think. I could give Mew heal bell over softboiled since it's meant for baton passing starf/metronome boosts. I'll boom boom with unaware for now and see how it goes. Thanks! Edit: Switched moonlight for...
Back
Top