Recent content by nightblitz42

  1. nightblitz42

    Resource Game Issues and Feedback Thread

    Rest healing is an end-of-Action effect, so making Hydration end-of-Turn would prevent Rest from healing. Shall we make Hydration end-of-Action with the same timing as weather-based damage/healing? I think that would achieve the intended interaction and still nullify Burn/Poison damage.
  2. nightblitz42

    Ongoing 3v3 Singles: nightblitz42 vs INDIG0N

    INDIG0N up
  3. nightblitz42

    Resource Game Issues and Feedback Thread

    I had assumed it was a continuous effect, but you're right that it should be explicit. Are there any objections to making it a continuous effect? Something like: "This Pokemon absorbs rainwater to sustain itself. While the weather is Rain, this Pokemon is continuously healed of all its Major...
  4. nightblitz42

    Prize Claiming Thread MkV

    shadowpea Please remove Block from Pajantom's movepool. Please give Pajantom's Hidden Power a Type. FIX AND APPROVED. Dogfish44 APPROVED. P2X7 Zorua is missing Hone Claws and Knock Off. FIX AND APPROVED. LouisCyphre APPROVED. HydrogenHydreigon APPROVED.
  5. nightblitz42

    Prize Claiming Thread MkV

    TLG: +4 TC, +4 RC, -4 JC, +1 3* Suicune. Buying Red Card (-3 RC). :ss/suicune: Suicune STAGE: 3* NATURE: Serious (no change) TYPE: Water ABILITIES: Pressure, Inner Focus STATS HP: 95 Atk: 6 Def: 8 SpA: 7 SpD: 8 Spe: 85 Size Class: 4 Weight Class: 5 MOVES Agility Air Slash Aurora Beam...
  6. nightblitz42

    Prize Claiming Thread MkV

    shadowpea Please update your Profiles to say Stage 3. Kerfluffle should be Fairy/Fighting Type. Pajantom is missing about 25 TM moves (make sure to scroll all the way down!) To answer your question, I recommend using Copy-Paste. As for organizing the moves, there are many websites that will...
  7. nightblitz42

    Ongoing Mowtom vs Indig0n Mock Gym Battle

    B6P3v3 3*+ Ghostly Singles 48 hour DQ Abilities: All Items: ON Switch: OK Megas: ON Z-Moves: ON Substitutions: 3 Recoveries: 2 per Pokemon Chills: 5 per Pokemon First sendout: Challenger Special rules: I will bring 6 Ghost types. Dark types are only immune to Prankster moves if those moves are...
  8. nightblitz42

    Signups Battle Tower MKV

    S0L1D G0LD P2X7 Rental Pokemon and Items are generally not allowed anymore. In the past, we have had certain problems associated with overuse of rentals, so it's just blanket banned. Sorry for the inconvenience. Reffing one of Gemini Taurus battles. Queue: montegom vs ??? (3v3 Singles) [Ref...
  9. nightblitz42

    Ongoing Beginner Battle: montegom vs Nightblitz42

    Sending in Purrloin. :ss/purrloin: "An easy mark indeed. Stealing this KO will be easier than snatching a purse!" Night Slash x3
  10. nightblitz42

    Ongoing 3v3 Singles: nightblitz42 vs INDIG0N

    :ss/cobalion: "Such petty tricks won't work on me. Out of these clones, the real one is... this one!" Smart Strike > Quick Attack > Quick Attack
  11. nightblitz42

    Resource Game Issues and Feedback Thread

    The primary motivation for reworking combos was to reduce their damage. Their high damage has been causing balance issues in smaller and faster-paced formats such as Doubles battles. I believe that the once-per-Pokemon restriction will have little effect on combo availability because under the...
  12. nightblitz42

    Ongoing 3v3 Singles: nightblitz42 vs INDIG0N

    :ss/cobalion: "Really. There's 'expression of fighting spirit,' then there's 'being obnoxiously loud.'" Close Combat x3 IF Counter THEN Flash Cannon. IF Dig THEN Iron Defense first instance, Bounce future instances. IF damaging Fighting-Type Combination THEN Protect.
  13. nightblitz42

    Ongoing Beginner Battle: montegom vs Nightblitz42

    :ss/rotom: "Shutdown imminent, bzzt! Please save your work; unsaved progress will be lost!" Ominous Wind > Hex > Ominous Wind
  14. nightblitz42

    Facility The Legend Gauntlet (Suicune): かたわれ時 vs nightblitz42

    Not well for you, I don't think :ss/malamar: "One last use before this effect is gone forever!" Payback x3 Upon being hit by any move THEN Activate Eject Button's dodge effect.
  15. nightblitz42

    Discussion BBP Mod Transparency Thread

    Ok, so I'm hearing a few different angles of attack. As far as avoiding sudden changes, we could create a policy that requires announcements to precede balance changes (for example, an announcement/discussion thread must precede each non-hotfix balance change by at least a week). Shouldn't be...
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