Recent content by nullflux

  1. Smogon front page RSS feed.

    I got a little fed up with not having one, so I made a [very bad] parser for the home page that spits out a [very bad] RSS file with the headline news. http://soofw.com/smogon.php Enjoy it. Source is at http://soofw.com/smogon.phps Feel free to make suggestions/additions/fixes/whatever, just...
  2. Smogon front page RSS feed.

    I realize this thread is super old, but I still feel this is a great suggestion that should be implemented. Just thought I'd bump it rather than make a brand new thread... Seriously though, RSS would be kick ass. Please? :D
  3. Bulk and Strength: Speedy Damage Calculations

    I'd rather appreciate that. Thanks :D
  4. Bulk and Strength: Speedy Damage Calculations

    After muddling around with the above posts for a while, I've come up with another great use for these doodads. After doing a reverse calculation like the one above, you now know the target's Attack stat range, meaning you can calculate the respective Strengths of several common moves on that...
  5. Bulk and Strength: Speedy Damage Calculations

    I can't say I ever envisioned it being used for that, but I suppose that it could be. That would be pretty neat, to be honest. Using those stats, the strength of Draco Meteor would have to be 658, which means that the SpA of the Latias would have to be between 373 and 439, which is out of...
  6. Bulk and Strength: Speedy Damage Calculations

    Yeah - I was pretty sure that most people familiar with the damage formula/mechanics would have realized defensive potential could be found by simply multiplying health and defense (*cough* Shuckle's first strategy *cough*), but I'd never seen anyone try to do the attacking counterpart, and...
  7. Bulk and Strength: Speedy Damage Calculations

    Now that you put it that way, that's exactly how I had it in mind as well, ArcticxWolf :D It let's you compare between moves, walls, etc. in addition providing a quick damage estimate without having to whip the trusty damage calculator. I was slightly preoccupied when I responded to supermarth64 >_>
  8. Bulk and Strength: Speedy Damage Calculations

    *shrug* I suppose so. I guess I designed it more for comparisons than anything else, and the damage estimations was just a sweet byproduct that slipped in. I suppose I also had intent to make an applet or web site where you could just input a Pokemon's shorthand notation and get a quick report...
  9. Bulk and Strength: Speedy Damage Calculations

    Hello! I've created a new (I think/hope) method for quickly calculating damage or comparing the relative defenses/attacking powers of various Pokemon. Recently, I read through Dragontamer's AttackTiers & DefenseTiers and SkarmCents & BlissCents and thought perhaps I could address some of the...
  10. Ask a simple question, get a simple answer — Mk II

    Gotchya. Wasn't sure if Technician was applied before the switch or after. Thanks :D
  11. Ask a simple question, get a simple answer — Mk II

    How does Pursuit work with Technician when they try to flee? i.e. Technician + They stay in = 60 Base Power Technician + They flee = ?? Base Power
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