Recent content by (nuz)Locke

  1. (nuz)Locke

    Custom 3D Animated Renders

    Hey, well im still getting troubles with the camera, and I really want to keep making the sprites, I have ideas for altaria and things like that, without saying im still owe Reshiram, so I come here, I need help with the camera to make the renders more close to the originals. So anyone knows how...
  2. (nuz)Locke

    Custom 3D Animated Renders

    Ok, finally how to anim the 8th gen's pokemons. I picked a random pokemon from the 8th gen because i didnt play SwSh yet, I choose this penguin, who i called Pingu, I think its funny, and with him a random anim, which is pingu slaping, complete hilarious, yes Ok, then with the model...
  3. (nuz)Locke

    Custom 3D Animated Renders

    Im back, and i finally figured out how to import animations, i cant explaint it all right now, but wait for me, i will be worth it, i think, isnt perfect, but is my best result, this is my sneak peak: (Its broken, yes, im still working on that, but its my best result, sorry)
  4. (nuz)Locke

    Custom 3D Animated Renders

    Ok, the problem is sometimes the SwSh models doesnt work with the SwSh anim, what we do in that case is use simply the 3DS model, more like the 3DS Sketeton, but Snom is from the 8th gen right? In that case i will be truth, i have no idea, i will try something but i cant promise you anything, sorry.
  5. (nuz)Locke

    Custom 3D Animated Renders

    Yeah, that happens somethimes, what models are you using? 3DS or SwSh?
  6. (nuz)Locke

    Custom 3D Animated Renders

    First of all you will have the model ready, then the animation file should be ".smd", like "idle.smd", if you got that you need the Blender Source Tools Addon, you only install it and go to import, import Source Engine, that should work. If you need to delve (delve is correct?) into anything...
  7. (nuz)Locke

    Custom 3D Animated Renders

    I remember seeing something here in smogon, with others like the Pokedex Style, i will search it, but I cant promise you anything Edit: I found it, isnt for blender, its more like in general, but this is the post, its from Create-A-Pokemon 3D Modeling Project, its good, they have some others...
  8. (nuz)Locke

    Custom 3D Animated Renders

    Anyone wants to say something?
  9. (nuz)Locke

    Custom 3D Animated Renders

    Thanks for the feedback! About the animation, its ripped directly from USUM, but yeah, for some reason its a bit broken on the arms, on the big render you can see clearly something is wrong on the armpits. And about the camera, yes, im getting a lot of problems with that, i tried a lot but i can...
  10. (nuz)Locke

    Custom 3D Animated Renders

    I was boring, and i can do really good stuff with my actual laptop, so i read somes old messages from here, and i found this: And i said: "Yeah, why not, i have the day free", soo, here is, my version (not complete yet) of the Spiky-Eared Pichu: -----> -----> -----> -----> Isnt...
  11. (nuz)Locke

    Custom 3D Animated Renders

    I have 2 ways, the easy way from https://www.models-resource.com/, where are the most pokemon ripped models from X/Y games, and the hard way, ripping by myself the moddels from the original roms, this way is more effective because the roms have all the pokemon models and the animations too, and...
  12. (nuz)Locke

    Custom 3D Animated Renders

    I want to see that, i will wait you. (I can give you the shaders if you need)
  13. (nuz)Locke

    Custom 3D Animated Renders

    Ask me if you need anything
  14. (nuz)Locke

    Custom 3D Animated Renders

    Ok Im back. All of this "tutorial" is inspired by the Rosieplier's thread and Manurocker95's thread: Sun & Moon and Sword & Shield Files Need: Instructions: [/SPOILER] Then export it like SMD, the animation and the model. 3. "Importing them to blender" Install the SMD Addon to blender...
  15. (nuz)Locke

    Custom 3D Animated Renders

    I can help you, wait me, in a hour or less I post a tutorial for you. Only wait me.
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