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Recent content by option.iv

  1. RMT:TR/SS Team

    TR lasts 5 turns. Bronzong uses Trick Room (1 turn), 4 turns after that. I could go, Trick Room, Hypnosis, Stealth Rock, Explosion (leaving 1 TR turn for TTar) Or I could go, Hypnosis, Stealth Rock, Trick Room, Explosion (leaving 3 TR turns for TTar What good would a team of slow pokes do if...
  2. RMT:TR/SS Team

    It's not a full TR team. TR is just for TTar (Bronzong is going to explode anyway) and the SS is mainly for Garchomp. The TR could last what 1-3 turns for TTar depending on when I use Trick Room. Maybe I should change the topic title...
  3. RMT:TR/SS Team

    (correction, not a full Trick Room or Sandstorm team) (aimed towards OU play) AERODACTYL nature: Jolly item: Life Orb ability: pressure moveset: life orb ~stone edge ~earthquake ~ice fang ~fire fang IVs: All Max EVs: 6HP/252Atk/252Spe BRONZONG nature: Relaxed item: Leftovers ability: levitate...
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