Recent content by phoenix_master

  1. Team Mega Lucario

    Mega Lucario looks too good to pass up (240 BP Close Combat!), so I thought i'd build a team around him. Lucario @ Lucarionite Ability: Steadfast EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Bullet Punch - Close Combat - Earthquake/Crunch - Swords Dance The focal point and my main win...
  2. URSARING NU, I DONT THINK SO

    Choice Band: CC, Stone Edge, X-Scissor, Earthquake. I know many people feel that Earthquake is redundant, but seeing as he doesn't have anything decent to choose from in the 4th slot anyway, and EQ hits Jirachi, who's a royal pain in the ass, I see no problem with running it. CB Terrakion is...
  3. my competitive team

    You have clearly never used Terrakion. CB Terrakion hits so hard it's rediculous. Not even Skarmory can wall it. .
  4. Rain Mercenaries, Critique Please

    Hard hitter, 4 attack ev's.... Also the fling + Dragon Dance is too gimicky to work. Just decide on either CB or DD. 252 attack and 252 speed is also preffered.
  5. Enter the era of Bulk

    >5th gen >Lead slot Wut?
  6. H²O, a Hyper Offense Rain Team

    I really think you should use Hammer Arm over Focus Blast on Tornadus. I've used it in the past (granted it was a specs Tornadus, and not a Life Orb), and it's just so funny to see T-tar switch in to take the Hurricane, only to get 1hkoed by an Arm to the face. Pulling that off pretty much wins...
  7. Enter the era of Bulk

    I would change Espeon to Starmie. The Problem with Espeon is that once rocks are on the field, there's no way to get them off. Starmie can spin the rocks away to clear the field for Vulcarona, and obviously also wreck some real havoc in the rain.
  8. When in doubt, knock 'em out! (Peaked at ~200)

    Actually it's a lot more efficient to make him Impish, because his Def stat is much higher than his speed stat, so Impish gives much more of a boost than Jolly would. This frees up a lot more ev's to put in to speed. The only reason to go Jolly on Gliscor is if you need max speed. Otherwise...
  9. Drizzle 2.0 (Gen V Wifi)

    The Life Orb Latios set looks pretty good, I think i'll try that.
  10. Drizzle 2.0 (Gen V Wifi)

    So with Swift Swim effectively banned, it might actualy take some skill at making an effective Rain team. Here's my shot. Politoed (F) @ Leftovers Trait: Drizzle EVs: 252 HP / 4 Def / 252 SAtk Modest Nature (+SAtk, -Atk) - Surf - Ice Beam - Psychic (HP-Elec?) - Focus Blast So yeah...
  11. Tanks on Patrol!! Bulky Offense in Action! 5th Gen RMT!!

    Dont bother with Secret Power. If you want Para support just go with T-wave, which would also be unnecessary, considering you have that on Nattorei already. Just stick with Waterfall and Dragon Tail imo.
  12. In and out of Puddles (DW Rain Dance)

    After some testing i decided to go with Toxicroak over Roobushin, because he Helps patch up my Kerudio weakness, while simultaneously keeping a Nattorei Check. Still testing Geno over Scizor.
  13. In and out of Puddles (DW Rain Dance)

    I'll try your suggestions. Question is, should I keep Poli as a lead? Or Change Geno to my lead? Oh and also I'm torn between Toxicroak and Roobushin. While Roobushin does have that smexy attack stat right off the bat, and is Bulkier, Toxicroak would provide me with a another welcome Breloom...
  14. In and out of Puddles (DW Rain Dance)

    I find actually that one Swift Swim user is enough. Once it's counters are taken care Of, Kingdra is able to sweep through pretty much any team on it's own. And also i Wouldn't Know which pokemon to take out for another Swift Swimmer. Each of those Pokemon is in There to counter something...
  15. fifth gen pokes are so fugly!

    To insert pictures you have to click on that image of a Post Stamp at the top, then enter the URL of the image. And one quick thing i would say is give Kingdra Choice Specs. If you're going pure special attacker, it really helps to be able to hit that much harder.
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