Recent content by PlayaNamedGus

  1. PlayaNamedGus

    Mono-type Rain Dance, looking to make it competitive (details inside)

    I see what you are saying and I agree; I was just throwing out some suggestions. At 212+ Atk you outspeed ScarfChomp so you could stop there which would ensure Ice Beam gets a chance to wreak havoc. Those 40 could still be used elsewhere. 252 seems arbitrary. And the Drizzle/Swift Swim was...
  2. PlayaNamedGus

    Mono-type Rain Dance, looking to make it competitive (details inside)

    Isn't Drizzle/Swift Swim banned on Pokemon Showdown OU? In any case, you don't seem to want to battle for that anyway...just makes it hard to practice :) One thought I had; for Ludicolo with Swift Swim you could probably move some Spd investment into Def since most of your threats are physical...
  3. PlayaNamedGus

    Rando (OU)

    What mac said, Sticky Web is great for nerfing pokemon which rely on speed which makes bulkier threats more usable. Your team is filled with fast pokemon who you have also invested heavily in speed. You are basically playing 5 on 6 because your lead isn't accomplishing much by using sticky web...
  4. PlayaNamedGus

    Poison/Dark + Infernape what do you guys think?!

    I went back and forth between Lum and Black Sludge to be honest...I've got Regenerator on Amoongus which works reasonably well without entry hazards. I prefer it to effect spore because he generally doesn't stand up to many attacks. When hazards are out the appeal of Black Sludge definitely...
  5. PlayaNamedGus

    Poison/Dark + Infernape what do you guys think?!

    Could use some commentary on movesets/EV Spread. I feel they are mostly standard so if there are any specific suggestions let me know! Here is the team with some descriptions: Weavile @ Leftovers Ability: Pressure Shiny: Yes EVs: 184 Atk / 92 HP / 232 Spd Jolly Nature - Swords Dance -...
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