Recent content by PT8Sceptile

  1. Set Piece Battles - NEW SPB

    Let's see if this is correct: Deoxys is faster than Scarf KyuW, so it gets to spike on turn one. Once spikes are down, SR+spikes will instantly KO everything Team 2 has upon switching in (KyuW takes 37,5% due to SR weak, others 25%). In addition, if the opponent switches in Zekrom or Arceus...
  2. CAP 12 CAP 1 - Concept Poll 3

    Momentum
  3. CAP 12 CAP 1 - Concept Poll 2

    "Lead"-ing the New Generation!
  4. Pokémon Minus - Street Pokémon with Mimic Glitch Allowed

    IIRC the original idea of the metagame was anything goes, if it's attainable ingame. A mimic glitch OU would be a completely different metagame, and making it even remotely balanced would be ridiculously difficult since if you'd ban all the 680 Ubers then the whole thing would just revolve...
  5. Pokémon Minus - Street Pokémon with Mimic Glitch Allowed

    I don't think that's possible, since you can't transfer DW Draggy to gen 4, which is the only gen where you can perform the Mimic Glitch, and besides I don't think DW Dragonite learns Mimic. Unfortunately all mimic glitch Dragonites have to use Inner Focus. However, something like Bfly...
  6. Programming Damage Calculator

    It looks like the calculator is missing the item Griseous orb. I can't find it in the item dropdown menu and the movesets of Giratina-O don't apparently have a default item. Is this a bug or is the boost to STAB moves it gives somehow intrinsically added to Giratina-O, since it's the only...
  7. Adding New Pokemon

    D'oh. I seriously hate typos. Altough this probably has no meaning for you now, since you got a slightly different version working on your own. It even seemingly compiled correctly, since the method call in BeginTurn went to the non-overwritten switchIn -method of PokemonMove.
  8. Adding New Pokemon

    Okay, the reason for the movelist not loading is most probably this: The client finds the new move with a new type and tries to load the type name string to the "Type" - part of the move data. However, since the client uses the default ShoddyBattle version, in which the last entry of the type...
  9. Adding New Pokemon

    You're right in that setting Shedinja-like stats is only possible in the mechanics. The change works entirely well, but since the client's team builder does stat calculations with a default ShoddyBattle copy and not the one you modified, the stat shows incorrectly in the team builder. It does...
  10. Can't Connect to Server

    The patch file also seems to have some problems about it's format, as you suspected. Here's the required corrections shown for one line of patch (it isn't the only problematic line, but it shall server as an example): First off the underlined part should be removed: as of now, changing types...
  11. Adding New Pokemon

    Sprites are serached through Pokemon names. For example, when the computer wants to find the front shiny sprite for "Slugma", it goes to the Shoddybattle sprite storage folder for front shiny sprites and searches for "fslugma" if the pokemon is female and "mslugma" if the pokemon is male. If...
  12. Adding New Pokemon

    Opening dppspecies.db or dppmovesets.db isn't the way to go for modifying movesets or existing pokemon, and there aren't any really convenient means to do that anyway. However, ShoddyBattle has a feature called mod list for editing the movesets and abilities of existing pokemon. The...
  13. Cross-Server Tournament: Round 2

    Phiddlesticks beat me 0 - 2. We played on AAMS and PokemonExperte. I forgot to save the log for AAMS but have the log for the PkEx battle. We didn't battle on Captains since the winner was already clear.
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