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Recent content by Pyronix

  1. Doom desire not working as it should?

    Hello. Not sure where to post this. If this is'nt the proper place, you can just point me in the right direction. It seems Doom desire does nothing after 2 turns more than half the time. Weather or not I U-turn out, switch out, or stay in, sometimes it hits, and sometimes I get nothing. No...
  2. Trick Room

    I used to run a TR team with mid speed pokes (chandelure, darmantitan), and there is ALLOT that out speeds and kills/maims you in TR, turning you're strategy against you. Ferrothorn. Donphan, Bronzong, Azumarill, Conkledurr, the list goes on. Lucario and salemence just don't function well in a...
  3. Trick Room

    what do you do after you setup trick room? You don't have a single TR sweeper here. It's like my using a sand storm team with Politoed.
  4. You butterfree up your schedule...(Sandstorm Team)

    Very well put together team I should say! My one gripe with it I would say is vaporeon. I would try a standard bullet punch sciscor. It resists grass and has U turn, and you can always throw out heatran and Ttar to absorb fire anyway, Over all Scisor has better bulk, packs way more punch...
  5. Trick trap trick room (an OU TR, Pyro style)

    I've been going over allot, and you guys have a point. So I bumped Gallade. 9 times out of 10 he died before he could destiny bond or TR thank to CC's defense drop, and in the end I was using him an emergency heatran check to allow chandelure to sweep. And Tuant users still fuck me up good...
  6. A Storm is Blowing (Standard Sandstorm Team)

    I would bump grass knot for Energy orb. 9 times out of 10 it will hit harder. Second, 2 SR pokes is redundant. By the time the second one makes it into the game, its often to late to have a very noticeable impact. Love you're Rueiniclus btw, I used to run 1 on my SS team. Very helpful indeed.
  7. Trick trap trick room (an OU TR, Pyro style)

    Its like you can read minds dude. Donphans usually manage to KO at least 2 of my pokes before going down. If it was'nt for his lack of recovery he'd completely wall and kill off my entire team. Ferrothorn used to do the same, but I took on chandelure and Gallade just for him outside of TR...
  8. Trick trap trick room (an OU TR, Pyro style)

    Thanks so much for that set! I'm currently running headsmash, fire punch, earthquake, and outrage (kingdra counter) Currently testing CB over LO.
  9. Trick trap trick room (an OU TR, Pyro style)

    I agree on the Rampharados thing. Avalanche has only only works on DD dragons so far. And pretty much every fighting type I've met so far has carried mach punch. Not sure on stone edge though, it has weaker base damage and is a bit redundant because conkledurr already has it. So, I'm thinking...
  10. Trick trap trick room (an OU TR, Pyro style)

    Thats supposed to say avalanche, sorry. I don't' know why it says that.
  11. Toxic Spikes Everywhere!

    The reason I say can Ttar is you only get a poke boosted by it, and it mitigates the lefties recovery you get on most of you're pokes. If you canned Ttar for something equally as defensive and offensive, say TR offensive Bronzong or agil gross, you can still setup SR, and pack a punch at the...
  12. Trick trap trick room (an OU TR, Pyro style)

    ^^I tried that, but Conkledurr actaully makes it to the 5 or 6 turn mark fairly easily. With my new flame orb, he normally runs for 2-3 turns in a TR, KO's at least 2 Pokes, and then drain punches on the last turn of TR to relieve the burn. Then I get a mach punch or 2 before I drop. Now he...
  13. Toxic Spikes Everywhere!

    First off, remove sand stream from Ttar. Makes no sense whatsoever. You get no boost from it, and you've just give a major boost to guys with random Excadrill/Landy on thier team. Ferrothorn is great for more entry hazards. Conkledurr is giving you trouble because once he steps on the field...
  14. My Big Bulky OU (No Weather) Team

    Nice team synergy you got there. 2 things 1)I would slash shadow sneak on dusclops. With Proper prediction you can nail them with night shade the turn before anyway, and dusclops attack won't allow more than a few hp to be lost anyway. Try a substitute or taunt. Sub prevents status from other...
  15. Trick trap trick room (an OU TR, Pyro style)

    wow I feel stupid....-_- Its up now. EDIT- New changes. Slashed HP ice for shadow ball and pain split for HP ice. Much better coverage now. Also got rid of payback for drain punch. It hits nothing harder than stone edge in TR, and now I have access to a recovery move.
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