Recent content by roawr

  1. roawr

    Fearsome Bug, old fashioned defense.

    He is too good to not use. The list of definitive walls for this guy is short and sweet Skarmory, Thundurus, and sort of Rotom-W (I will explain why later.) This entire team is made to either soften Mega Pinsir checks or provide indomitable walls to force switches. Win Condition? (Pinsir) @...
  2. roawr

    Other Good Cores

    One utility core that I have been using to great effect is my custom TTT core consisting of Tornadus Therian, Tangrowth, and Tentacruel. Together they rapid spin, spread status, taunt, leech seed, both fantastic special and physical bulk, and rip apart common defensive cores with mixed Tornadus...
  3. roawr

    Boogie Wonderland. Top 500 team.

    252+ SpA Heatran Solar Beam vs. 4 HP / 0 SpD Mega Tyranitar: 246-290 (71.9 - 84.7%) -- guaranteed 2HKO Ttar can handle it. I am going to try blissey and mandi over rotom and scizor. And I also have been trying out AV Gallade with a moderate level of success. I will probably make a new RMT of...
  4. roawr

    Boogie Wonderland. Top 500 team.

    With the other team members staying the same?
  5. roawr

    Boogie Wonderland. Top 500 team.

    Scizor with minimal attack investment is still a decent priority user, u-turner and defogger. I am aware that there are other options for fulfilling one or two of these roles but having him use all of these roles makes him pretty hard to replace. I switched Aegi to mixed with Life Orb, because...
  6. roawr

    Other Silly Things You've Seen On The OU Ladder: V2

    Alakazam used fire punch.
  7. roawr

    Boogie Wonderland. Top 500 team.

    This guy. Breaks hearts and teams. I want to use him. But he unfortunately has some problems with gliscor, rotom-w, lando's, conk and mega venusaur. Thankfully there is a two man team that can get rid of all of his counters and form a...
  8. roawr

    Fast Smeargle, Balanced Team

    I think I am going to try out bulky attacker rotom. The Physical bulk of Tangrowth is way too needed, I have tried out AV Tangrowth and regular defensive tangrowth is better for this team imo. But I will put rock slide on something probably tangrowth. And I will put some bug move on to take care...
  9. roawr

    Fast Smeargle, Balanced Team

    I suppose that is a huge waste of a moveslot. So you think sleep powder is more important on tangrowth then spore is on smeargle?
  10. roawr

    Dark Horse

    Ok a couple helpful hints, IMO bulky pivot ferrothorn outclasses lead ferrothorn. However if you really want to use ferrothorn as your lead I would recommend switching out spikes for thunder wave and power whip for leech seed. That way he is split between two roles as a bulky pivot and a lead...
  11. roawr

    Weavile centered team

    A pokemon that I could imagine you having trouble with (although it is not common) is Rotom-H, his stab combination alone demolishes 5/6 of your team and a WoW neuters the last. I enjoy using a scarfed set on him so he outspeeds your team too. I know he is not common, just wanted to alert you to...
  12. roawr

    The Sun Always Rises (6th Gen Sun Team)

    Life Orb is better on chlorophyll Venusaurs imo it just makes it so much more powerful and giga drain provides decent enough recovery.
  13. roawr

    Fast Smeargle, Balanced Team

    An introduction: This team is an attempt to integrate tried and true strategies along with some newer quirky gimmicks. I have been faring ok thus far with this team but will discuss each team member in full. Smhmeargull (Smeargle) @ Choice Scarf Ability: Own Tempo EVs: 252 Spd / 252 HP / 4...
  14. roawr

    Other Creative / Underrated Sets Thread (Read the thread, NO SHITTY GIMMICKS)

    Well yeah, which is why I mentioned don't keeping him in, hit and run attacker and the such. if its any consolation prize there is a good chance he is just going to die not go down to below half health. So defeatist is kind of moot.
  15. roawr

    Other Creative / Underrated Sets Thread (Read the thread, NO SHITTY GIMMICKS)

    KAWWARK (Archeops) @ Choice Scarf Ability: Defeatist EVs: 252 Spd / 4 SAtk / 252 Atk Naive Nature - U-turn - Heat Wave - Stone Edge - Hidden Power [Ice] Now this here is a neat and definitely unexpected set. It outspeeds and OHKOs lead genesect here is the calc: 4 SpA Archeops Heat Wave vs. 0...
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