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I'm definitely not fond of trizooka being an instant pop, it's always frustrating to be in a neutral position against an opopnent and then they pop trizooka and oops you're dead. It's particularly frustrating whenever I'mtrying to play a longer range weapon that are naturally going to spend a...
Continuing
For another example of a game mechanic from another competitive game that is somewhat analogous to tera. See burst from many modern fighting games. It's a universal mechanic that you get once per round that can be activated while you are being hit, and if your opponent is hit by it...
I really don't agree that terrastal is uncompetitive because it requires prediction/reads, just because so many other situations in pokemon also require predictions/reads. I don't see why terrastal is different from clicking the move SE on the pokemon in front of you versus clicking the move SE...
I haven't played too much since gen 7 or so. But I came back around the start of S/V and I've been really enjoying terastalization. I haven't found it overwhelming to play against. The fact that it is a 1/match thing helps keep it in check a lot. It's a mix-up/trump card you use to sway the...
Decided to jump into doing some S/V OU after being away from pokemon for awhile. Been having a ton of fun so far. Really enjoyed tera as it is and the mindgames that go into figuring out when they are going to tera. This is the team I have been running with at this point, which seems to have...