Recent content by rolen120

  1. rolen120

    Other Features A tad of history in Kalos

    At this rate I'm going to have the entire article written before I get let in XD. After Laverre City you reach Route 15, Brun way. Brun from French translates to brown. I’m not sure if that actually means anything but I think it’s worth pointing out. In this route you can find a variety of...
  2. rolen120

    Other Features A tad of history in Kalos

    Here goes. I want to mention beforehand that I am notorious for being able to write everything in passive voice but I'm trying to overcome it. I honestly had no idea how this was going to look/sound until I starting writing it. As soon as you reach Route 14 the tone of the game shifts majorly...
  3. rolen120

    Other Features A tad of history in Kalos

    How I got the idea During a class on the World Wars, I was thinking about Pokemon and found an interesting connection. The northern and north-eastern parts of Kalos bear a striking resemblance to France's post World War state. The entire article will be about WWI and not WWII simply because it...
  4. rolen120

    Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    This is just a small visual problem that has bugged me long enough. When connecting to the showdown site if you connect straight to /teambuilder (and i assume the ladder and other things as well) you get the "look for a battle" button and all of the Home page stuff as a watermark under the...
  5. rolen120

    VGC Practice Tourney!(Round 2)

    Right, It's already been a week and I missed the time we set aside for my match. Because my schedule is madness I'm just going to forfeit this to prevent problems right now and in the future. (and also possibly because my team still isn't even complete and I just got lucky on round 1) So...
  6. rolen120

    VGC Practice Tourney! (Round 1)

    Just beat kaiofthedragons. Well played on both sides.
  7. rolen120

    VGC Practice Tourney!(Sign-Ups:CLOSED)

    I'm game for this. put me on the list. When would first round start in case we are still scrambling to build our teams right now?
  8. rolen120

    Rate my OU Team

    Im pretty sure you dont outspeed anything too important by using jolly instead of adamant on the metagross. Same thing for the porygon-Z, I think modest would be better than timid. And the same thing for Latios. Modest might be useful for hitting harder with an unnoticeable speed difference. A...
  9. rolen120

    U-turn Discussion and Poll

    I think U-turn needs to go under the same category as stealth rock, it's really powerful and it reshapes the metagame but we live with it anyways. I know there are tons of people that want stealth rock banned, u-turn banned, and politoed (drizzle) banned. There will always be something at the...
  10. rolen120

    Pokemon Drafting: New possible gametype?

    I got a few possible ideas. You can only create cards for pokemon from a certain list that is decided earlier. For standard OU we could use this list except remove magikarp, unown, and farfetch'd. Limiting moves so that you don't get crap like trick/trick room/calm mind/focus punch on alakazam...
  11. rolen120

    Bluntmons: Pokemon without STABs!

    it would also be interesting to try this with all moves of their type banned. just to screw up things like softboiled/wish blissey and the like.
  12. rolen120

    I can't login to Pokemon Showdown

    showdown had some issues today. i think its been fixed by now.
  13. rolen120

    LC Cast June 17th 5 PM EST

    misdreavus and murkrow appear as the top 2 pokes around with meinfoo as a very close third and detestably even with the two. after not much playing of LC it was very apparent that these pokemon define the metagame and were used way too often. What are the chances of any of these pokes receiving...
  14. rolen120

    Would anyone be interested in a 12 vs 12 metagame?

    This looks interesting. but its hard enough to make 6vs6 teams teambuilding time would over double. i also see species clause removal as a possibility for this meta.
  15. rolen120

    Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    The animation for dig (and probably others too) is a bit wonky. If a poke uses dig and then another poke uses a move that it is naturally immune to the sprite of the digger will return to the normal position not the dig position. When animations are off and you are in the lobby or another...
Back
Top