Recent content by Ryomathekillers

  1. Ryomathekillers

    Announcement np: SV OU Suspect Process, Round 11 - We Didn't Start the Fire

    Gouging Fire clearly is not overwhelmingly broken and op to the point where it is breaking the tier apart with insane unstoppable force. Meta has barely progressed since dlc2 and arch ban, It is much more difficult to unban a mon than to ban it, so why vote ban now when it can be properly...
  2. Ryomathekillers

    Metagame Views From The Council

    Meta is considered to be extremely powerful, probably most powercrept gen since 5. Meta has a lot of extremely explosive mons who just try to kill you. Solutions. Ban a huge amount of pokemon (if It needs to be done it needs to be done) Ban Booster energy (weather remains strong, sun arguably...
  3. Ryomathekillers

    Metagame SV OU Metagame Discussion v4 [Volcarona Suspect]

    I completely agree The generation has consistently had issues being consistently healthy, with few exceptions the majority of the controversial mons have either had the following; Broken because of Hazard control being bad, Broken because of tera or broken because of booster energy. The power...
  4. Ryomathekillers

    Resource SV OU Indigo Disk Viability Ranking Thread

    Serp goat but whats up with the H-Qwilfish? What set are you running with it? On another note I fail to understand what is the reasoning with the VR ranking policies regarding weather pokemon. Walking Wake is A but Torkoal is in A- which is odd as most of WWs viability is from sun. I am still...
  5. Ryomathekillers

    Resource SV OU Indigo Disk Viability Ranking Thread

    why is maushold preferred over cincinno? are the alternative webs mons, garvantula, araquanid and alternative weather mons, politoad and ninetales simply unviable now as opposed to a brief mention in the lower ranks? I find they all have quite legitimate niches
  6. Ryomathekillers

    Metagame Views From The Council

    If the point of kokoloko is to force progress upon the metagame due to its unusual status. Is the best move to not look at what underpins the metagame first? Tera and potentially gholdengo and booster energy are all metagame warping things that underpin gen9 ou. I think before employing the...
  7. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Was there not a post on the forum saying that all the tapus were gonna come back? Have not been following the initial announcements. :psycry:
  8. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Very Excited to not have to run Pincurchin And Masquerain if I want to run Eterrain or Webs now. Very happy to see that Atails is back so now Snow teams dont have to rely on poopy Abomasnow if they want to run it. Does anyone else have any relatively gimmicky playstyles they are excited for...
  9. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Hazard removal though limited still has a plethora of relevant strong mons who can control hazards. Tusk, Corv, Cinderace, Hatterene, Treads off the top of my head. There are more niche mons such as Avalugg, Glimmora, Maushold and Toedscruel who either don't fit on every archetype or are limited...
  10. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Personally I think it is with boots. It is so much easier in the current meta to for example, slap boots into your zapdos and glowking. it means that you don't even have to bother thinking or considering hazards for what is your pivot/defensive core. I don't think it will ever be about how op...
  11. Ryomathekillers

    Project SV OU: The Next Best Thing (Week 11: Iron Moth) (Votings Open)

    Bulky Tera Ice + Tera Blast Next week: Iron Valiant
  12. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    one time i had 20+ likes on a post, I will brag to my grandchildren about this event. To not be a one liner. I've recently been using a lot of AV pex and Ironpress Garg again I am honestly not quite sure why those two sets in particular fell out of the meta, they have really good synergy...
  13. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    This might sound a bit whack but i've actually been using a decent bit of lokix but not the band set I've been running double dance lokix and with leech life it actually is so much fun the set i use is this Lokix @ Heavy-Duty Boots Ability: Tinted Lens Tera Type: Bug EVs: 252 Atk / 4 SpD...
  14. Ryomathekillers

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I think it is kind of irrelevant if Gambit can beat teams that are relatively prepared for it with or without a niche tera. Volcarona which got banned also was able to be subdued, but people had to run 2-3 checks to make sure they did not loose to the mon and even then sometimes niche teras...
  15. Ryomathekillers

    Project SV OU: The Next Best Thing (Week 11: Iron Moth) (Votings Open)

    Weakness Policy Gambit Kingambit @ Weakness Policy Ability: Supreme Overlord Tera Type: Dark/(?) EVs: 236 HP / 252 Atk / 20 Spe Adamant Nature - Swords Dance/Low Kick - Kowtow Cleave - Sucker Punch - Iron Head We all know what normal Kingambit does, but the question I have...
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