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Recent content by Skewtr

  1. Skewtr

    Research Legends: Z-A Mechanics Research

    I wanted to follow-up on this now that I've seen more of these new moves: SpawnOrigin -- this appears to denote, on a high level, where the move will spawn from. 0 -- These moves originate from the user's location 1 -- These moves lock onto the target's location. 2 -- Fast dash moves that...
  2. Skewtr

    Research Legends: Z-A Mechanics Research

    An update to this original move archetype analysis, now that we have a lot of new moves with the DLC update. I haven't finished my Dex yet, so haven't gotten a chance to see all these moves myself. But there are a lot more categories/combinations now, including long-range contact moves. I'll...
  3. Skewtr

    Research Legends: Z-A Mechanics Research

    Is there an updated repository of the moves for the DLC? I'd like to continue analyzing the Waza fields to see if these can further categorize move archetypes.
  4. Skewtr

    Research Legends: Z-A Mechanics Research

    Following up on the Waza field analysis, I wanted to dig deeper into short-ranged moves (MoveType = 1), since there seems to be the most variety and ambiguity in the values. Specifically, I wanted to see if how contact vs non-contact (IsTouch) moves behaved. For other MoveTypes, all moves are...
  5. Skewtr

    Research Legends: Z-A Mechanics Research

    I want to see if these Waza fields can be used to comprehensively classify the move archetypes. In Ranked, it's become the meta to run Heat Wave over Flamethrower, because the latter can get blocked by a bench or can go over a smaller target's head if too close. The move archetype is therefore...
  6. Skewtr

    Research Legends: Z-A Mechanics Research

    I haven't seen much analysis on this yet, so I wanted to dig into frame data (charge-up and attack time) and distance. The one thing about distance is that, very generally speaking, chaining certain moves after another feels really clunky, and it turns out distance ranges explain some of it...
  7. Skewtr

    SPOILERS! Pokemon Legends: Arceus *Leak Thread*

    If anyone wants to do more research on this, here's a full Config dump for Legends: Arceus. To be clear, assume 80% of the stuff here probably isn't noteworthy- graphics/animation settings appear to be in here too, and that info is rarely useful...
  8. Skewtr

    Research Legends: Arceus Battle Mechanics Research

    Since stat boosts stages are no longer a thing, do Critical Hits bypass Guard Boosts, Wild Might, etc?
  9. Skewtr

    SPOILERS! Pokemon Legends: Arceus *Leak Thread*

    The Survival Charms and Warding Charms- anyone tested if they work in the Noble/Boss fights, or are they only useful when adventuring?
  10. Skewtr

    SPOILERS! Pokemon Legends: Arceus *Leak Thread*

    Has there been a datamine of all the NPC Trainer teams in Legends Arceus? (Specifically, info with Mastered Moves and GVs)
  11. Skewtr

    SPOILERS! Pokemon Sword and Shield Datamine Thread

    There's some screenshots suggesting that the Galar Starters' GMax moves are all fixed to Power 160. Is anyone able to confirm this?
  12. Skewtr

    SPOILERS! Pokemon Sword and Shield Datamine Thread

    Just wondering here if anyone has a datamine of the Restricted Sparring Trainer pool? The BP payout for that seems better than the Battle Tower, so that roster would be really nice to have.
  13. Skewtr

    SPOILERS! Pokemon Sword and Shield Datamine Thread

    Kind of an older topic, but I'm just wondering if anyone is able to confirm this theory, or at least second it. Regarding the fact that Max Moves are in the game's move database, but the G-Max moves are not (except for their descriptions in the common.txt): Known fact: G-Max Moves are...
  14. Skewtr

    SPOILERS! Pokemon Sword and Shield Datamine Thread

    Just wondering, regarding the Trainer data. Is data on the gender and Abilities of each Pokemon also present in the dump? I noticed that SwSh has Trainers with hidden abilities outside of battle facilities (e.g. Piers has Intimidate Scrafty in Gym battle... though not during rematches.)
  15. Skewtr

    Max Raid Discussion Thread

    Has there been much research done with the catch rate of Max Raid Battles? I've seen some tables from Serebii and Youtube, but those don't seem to match what my actual experience was. For instance Event GMax Pokemon (Host) are said to have the ~20 catch rate -> or ~30% chance of catching it...
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