Recent content by stardustspy

  1. stardustspy

    Pet Mod Legends Z-A OU

    I think its better to understand why something is broken, rather then just accept simple one liners, even if you have no interest in VGC, so i wanted to explain it for anyone who isn't in the know. You know, "dont teach what to think, but how to think". You dont need to understand in perfect...
  2. stardustspy

    Pet Mod Legends Z-A OU

    As for Mega Chesnaught and Mega Greninja, I think we got the best possible outcome for both, in that neither would be meta warping for either VGC or Singles. Chesnaught is used because its Fighting/Grass typing combined with Bulletproof walls Landorous-I, which has surpassed Lando-T due to its...
  3. stardustspy

    Pet Mod Legends Z-A OU

    "It’d arguably be overpowered if it did get Psychic Surge" No, it would undeniably be overpowered. Thats a 1.5 * 1.3 * 1.5 (EForce boost, Terrain boost, STAB for being psychic). That turns Expanding Force into a 234 base power move. 252+ SpA Delphox-Mega Expanding Force (120 BP) vs. 252 HP / 0...
  4. stardustspy

    Pet Mod Legends Z-A OU

    its a combination of factors but i can list a few primary ones (i think) The main ones include: -the council refusing to make changes due to some tournament -really unfortunate timing for the last patch (nobody wants to fight Prankster Mega Clefable) -lack of tiers beyond OU As i see it, most...
  5. stardustspy

    Pet Mod Legends Z-A OU

    This is why i think we nuked customs a bit too quickly. We strayed too hard into "lets make some wacky ability combo/gimmick" shit when we were probably better off trying to take an existing abilities concept, and modify it to fit the mega. I know this exact thing is what Leader of the Pride...
  6. stardustspy

    Pet Mod Legends Z-A OU

    no? im just giving ideas...
  7. stardustspy

    Pet Mod Legends Z-A OU

    No this is far too much and going into Protective Thorns/Ion Battery territory. You shouldnt be letting your Mega Scrafty get status'd
  8. stardustspy

    Pet Mod Legends Z-A OU

    On this, I'm not totally sure why customs got axe'd other then they were confusing/gimmicky/overpowered, which is fair, but i think that's because we took the wrong path with customs. We put far too much emphasis on matching lore/dex entries in ZA, which I would say is a big mistake. Reading...
  9. stardustspy

    Pet Mod Legends Z-A OU

    im starting to wonder if axing custom abilities was a good idea or not, the list of viable abilities is already quite small, and only gets slightly expanded depending on the pokemon i get that abilities like brass bond were weird and complex to balance around, but surely reskinned abilities...
  10. stardustspy

    Pet Mod Legends Z-A OU

    Senu frequent reminder we aren't changing non ZA megas anymore.
  11. stardustspy

    Pet Mod Legends Z-A OU

    We aren't changing the non ZA megas anymore.
  12. stardustspy

    Pet Mod Legends Z-A OU

    ... I hate it here. Unless this is a code exclusive thing like Dark Void not working unless it's Darkrai, why can't we just copy Multiscale's code, change whatever to make all moves 0.5x effective, then just name it Tera Shell, completely detaching it from Terapagos? And if this counts as a...
  13. stardustspy

    Pet Mod Legends Z-A OU

    Considering we're moving away from giving abilities based on Dex entries, I think Mega Scrafty could be really good with Tera Shell. Tera Shell makes all moves 0.5x effective at full health. While this seems like a reskinned Multiscale, it's actually vastly different. Multiscale only halves...
  14. stardustspy

    Pet Mod Legends Z-A OU

    yo this tier suddenly became fire
  15. stardustspy

    Pet Mod Legends Z-A OU

    I feel like the biggest issue with this meta is the amount of cheesy stuff you can do to basically guarantee a win. Beyond the obligatory "i got flinched/para'd/missed/crit" experience, I lost to a Shell Smash Barbaracle that wasn't even mega, and i dont even remember what happened that game...
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