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Huh? I never claimed Mega-zam was a counter (see the quotation marks of e-sarcasm?) I was saying using skill swap is stupid since even without Parental Bond Mega-Kanga will still kill Alakazam.
If you are using an Alakazam to "Counter" Mega-Kangaskan it better be Mega-zam to trace Parental Bond and hit back. Because even without Parental Bond Alakazam just dies.
While finally having a semi-reasonable argument for Mega-Kanga staying is nice you are going to need hard data to back those claims up. What move/nature/IV's does a Breloom need to be able to KO a Mega-Kanga for example.
Edit: Because after checking,
252+ Atk Choice Band Technician Breloom...
Again that was the authority for a completely different tier in a completely different gen. Same way Rotom-W was best a bulky SpD 'mon last gen and is now a bulky Def 'mon this gen due to physically offensive threats like Talonflame it can take on.
To be fair that was the standard set for UU in Gen 5. Completely different from 6th Gen OU (for a 4-year lurker I would have expected that to be obvious). Adapt to the meta. Anyway; facade ignores bunr's stat drop? Holy shit, That is both amazing and scary. So burning Kanga wouldn't even help if...
If you mean use Pokemon Showdown to overwrite Parental Bond to something else (idk back to Scrappy maybe) then I can explain why that is not going to happen. Generally speaking Smogon doesnt like to do that kind of thing. Because the same argument could then be said about something like "well...
Which is exactly what this thread has been created for. If you believe Kangaskhanite should remain OU and has counters please support your reasoning with factual hard-data. This is your chance to keep Mega-Kangaskhan from going to Ubers, don't waste it. Also note that Blaziken was banned, not...
Alright. There is alot of arguing and not alot of discussion on the actual issue at hand: is Kangaskhanite too good to be allowed to continue existing in the OU metagame? First let us keep in mind it is Kangaskhanite, not Kangaskhan itself looking at being banned. Now what makes Mega-Kangaskhan...
Mega-Kan can get to +2 without wasting a turn only to set up (gets +2 from an essentially 70BP move that covers on of Return's main resistances; steel). If we are bringing up sticky web as an option to counter it then why can I not use sticky web to negate yours? Or rapid spin? Or defog? Since...
Just because you can switch in on a prediction does not mean you are safe. Say you switch in a skarmory on a predicted EQ/SP. Then what? Do you stay in and get 2HKO'd? Or am I then supposed to switch into a ghost predicting Return. Well again then what? Stay in on a SP/Crunch? Or am I just...
Bet F/W/G core I've been able to find this gen. It should be fairly self-explanatory. I especially like it's versatility though. You could run the typical SpD Heatran and make Rotom-w a defensive resto-chesto for a more defensive team or go with ScarfTran and make Rotom-W Specs for a more...