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The problem is it's pretty much guaranteed to go last and it doesn't make you take chip damage. It's also a slow pivot move on regenerator mons with recovery, something we've never seen. I gotta agree with Sensory that in general, it's an uncompetitive and janky move. Not to say it's broken.
Is it me or mega rayquaza sucks. Maybe doesn't suck but much worse than it was last gen. The fact that it can't dynamax and gets blown out of the water by pretty much any other opponent that decides to dynamax, coupled with ditto being everywhere....
Well I mean that's exactly the point I've been trying to make. It would be just another fun gimmick to be able to use Mega Pinsir+Mega Lucario on one team, and there's no logical reason as to why we shouldn't.
The evidence just as much suggests to the fact that there will never be a cartridge legal format in which you can see Arceus fighting Calyrex, yet here we are.
Well there it is, speculation. It's not emulation of any real game. I just don't see the reason we can't have multiple megas. We have a mix of pokemon that could never be in a game together, we have mixing dynamax/z moves, we should let multiple megas too. It would be fun and it wouldn't even be...
What do you think about making the lando max spdef, and replacing slowking with slowbro, to fit the changing meta? People tell me slowking is bad but I'm not really sure why.