Recent content by SwaggySammy44

  1. SwaggySammy44

    Official Smogon Tournament XX - Round 1-D

    My opponent gave me the win
  2. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    I wanted it to resist dark. I don't remember why I picked bug over fighting, but I remember thinking I cooked when I did, so there must've been some reason.
  3. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    "Stop talking about funny niche weather strats and/or the ongoing kyurem suspect test! We need 10 more pages of sleep discussion!" Anyways, what do you guys think about NP :deoxys-speed:? I get why alot of people are using Deo-s to set hazards, but I find the sweeper sets are the best variants...
  4. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    I agree that hypnosis darkrai isn't the best set, personally I think NP + 3 attacks is the way to go. The real shit is :ninetales-alola: :darkrai:. Alolatales can set vale, then put the opponent to sleep, giving darkrai a free switch in. If hypnosis misses, at least you still have vale up. This...
  5. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Edit: as it turns out, 1-7 turns was in gen 1, and it's been 1-3 since gen 5, disregard everything I said LMFAO
  6. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Could you give some examples of "stupid mod suggestions" that fixing sleep turns would invite? I understand that it would be somewhat breaking precedent, but I think if we make all sleep work the way rest does, it would remove the more uncompetitive, rng based aspects of sleep and allow for...
  7. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    I think the best course of action might be to put in a fixed turn limit on sleep. Throw out the 1-7 turns bullshit and make it so that sleep only lasts for like 3 turns or something. This way you can actually strategically play around sleep since you know exactly how long your pokemon is...
  8. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Is it a hot take to say that Kingambit is the most banworthy thing in the meta right now? It still does the same shit it's always been doing, and it gets really fucking annoying when the difference between winning and losing is just guessing if your opponent is gonna sucker punch or not. That's...
  9. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Yeah, I haven't used crown yet, seems pretty underwhelming, but its signature move seems neat. Heat crash Gouging fire sounds cool, didn't realize it was that thicc
  10. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    DLC2 has been out for almost a day now, so I'll give some first impressions on some of the new pokemon I've been using. ⭐:squirtle:⭐ Terapagos is pretty fucking good. Absurd bulk, multiscale, and a 120 BP signature move that hits everything is ridiculous, and it's deep movepool makes it super...
  11. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Fr tho, I want to have a chance to use all the crazy new shit before it gets banned
  12. SwaggySammy44

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    My main takeaway from my first 3 games is that iron boulder seems pretty good. Booker raging bolt also goes kinda crazy
  13. SwaggySammy44

    Metagame SV OU Metagame Discussion v3

    Except sneasler has better stats, a better movepool, better STABS, etc
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