Recent content by Tenurium

  1. Tenurium

    np: SV UU Stage 1: Re-Entry (Beta starts now, bye Espathra!)

    Wave Crash does a fair bit more damage (which obviously gets further amplified with every modifier like rain and a potential Tera Water), and the speed advantage Barraskewda has is overkill against everything except Unburden Hawlucha, would be my assumption. It also has a bit more overall bulk...
  2. Tenurium

    Resource Team Bazaar

    :sv/Pincurchin: :sv/Iron Thorns: :sv/Hawlucha: :sv/Iron Jugulis: :sv/Froslass: :sv/Gallade: Uh, hi! I figured I might as well post the team I've mostly been using now that I made it to the forums. It's brought me to 1450~ish so far with a WR of about 3:1, so it's probably viable, given that I...
  3. Tenurium

    np: SV UU Stage 1: Re-Entry (Beta starts now, bye Espathra!)

    It's 87,5% after Rocks, without them it is 252 SpA Choice Specs Salamence Flamethrower vs. 252 HP / 4 SpD Klefki: 294-346 (92.4 - 108.8%) -- 56.3% chance to OHKO, which is a fair bit lower. Was more so there to show that Rocks don't put it to guaranteed OHKO range. FB is guaranteed to two shot...
  4. Tenurium

    np: SV UU Stage 1: Re-Entry (Beta starts now, bye Espathra!)

    I was considering Specs Mence to replace Hydreigon, but on that particular team, the synergy with electric terrain did put Iron Jugulis ahead of it for that role. Out of curiosity, is there a reason you're running Flamethrower over Fire Blast? From some cursory calcing against the tiers Steel...
  5. Tenurium

    np: SV UU Stage 1: Re-Entry (Beta starts now, bye Espathra!)

    It's in the post, they use Sunny Day Sandy Shocks. I'd be semi-curious how you actually get Scovillain in, I feel like hard switching defeats the point of the sash if you run it and might put you on a very short timer with LO. If Sandy does draw Grounds, you can't just volt switch them, plus...
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