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is there a way to make it so life orb only roles with fire blast and calm mind or no because i think knock off and thunder wave just do not work with it since that's a more defensive set
is this set having a life orb an oversite or intended because i don't see why it's here, i'm fine with life orb clef but this moveset does not work with it
i think sweeper wyrdeer might be a decent thing to at least tryout with agility, calm mind, tera blast and stored power or psychic if you don't think stored power would be good for a mon like this, i think having high HP and intimidate would give it a decent opportunity to setup on a lot of mons
give dragapult the option to roll thunder wave over will o wisp on the support set, i don't see any downside to including as an option as outside of prankster it'd be the fastest thunder wave user, it has slightly higher accuracy than will o and since it has a really high speed tier could really...
shell smash smeargle is really bad, even at +2 you're still incredibly weak and almost always need tera to kill something (sometimes tera isn't even enough) and despite being high level and having spore i still find it incredibly hard to even get a shell smash off as it still dies to pretty much...
is it possible to make it so toxic and mortal spin can't generate on the same set? i feel like 2 slots on moves that inflict 100% poison isn't ideal even if mortal spin does remove hazards, i'm not saying to remove either move but if you can make it so they can't generate together
i think tera steel okidogi would be really good, get a ton of new resists making it easier to setup bulk ups in front of a lot more things and it would still get rid of your quad weakness to psychic
i don't like shed tail as an option for smeargle at all, i find that you'll never really get a good opportunity to use it since smeargle is really frail and almost always gets sent down to its focus sash and even if you do pull it off you lose 50% health, lose your focus sash and have no means...
i get that aeroblast is 25 bp stronger than air slash but 8 pp is a huge problem on it imo, i find that i can never get sweeps with lugia since its special attack stat is very mid + i always run out of pp on aeroblast, i think having 16 more pp + a flinch chance with good speed is better