Recent content by TheLegendTamer

  1. Move Wonder Room

    You have answered your own question there. With enough foresight and planning it can let your team check a greater number of pokemon while increasing your staying and pushing power. That alone is reason enough to consider it viable even if it's difficult to use. This is a case of "difficult but...
  2. Move Wonder Room

    I just noticed an interesting situation where I created a situation that was almost unwinnable for the opponent. I don't recall the exact details but it happened 2 days ago or so. Alright lemme see if I can recount it. Bear with me for a second. I used wonder room when it was safe, and the...
  3. Move Wonder Room

    Yes. If that is the case then it should be done that way. It seems like an interesting way to use Wonder Room.
  4. Move Wonder Room

    I don't know what exactly it is you're trying to say in that last part. Maybe you'll be one of the people that build a successful team with it! Give it a shot. We already have a few pokemon listed as being viable already and at least one person tried posting movesets! Be sure to post again in...
  5. Move Wonder Room

    Your avatar made reading this contribution to the thread all the more satisfying, thank you. As for proof I'd make a team myself but I've lost my edge at building effective teams. I fear what I'd make wouldn't be effective. However, I can vouche for what you said to be an effective way of...
  6. Move Wonder Room

    Skarmory becomes a special wall during Wonder Room, so it wouldn't be trying to wall Mega Pinsir in Wonder Room when they know how it works. Which is precisely why I stated in my first post that if you need force that wall out on you earlier in the game you can use a special attacker in wonder...
  7. Move Wonder Room

    I think it's short because we don't know exactly who is viable and who isn't. The list could get longer or shorter as people attempt to build sets with it (though realistically it might get shorter). It's also very easy to dismiss is it as useless when you look at the list of who can use it. One...
  8. Move Wonder Room

    Oh, OH. OH! I feel dumb. Yes, I never intended it for it to be used as a constant field effect. Rather very well timed use for specific situations in which you are walled and need to damage a wall or you need to wall something by swapping the defenses on your walls. Like giving your Defensive...
  9. Move Wonder Room

    One example I provided earlier was forcing their physical or special walls out in wonder room, then blowing through their remaining hp outside of it. That only needs 1 wonder room application, as stated earlier as a wall breaking tool. It depends on how you want to apply wonder room. I suppose...
  10. Move Wonder Room

    Items fall in the same category as stat boosts. Wonder room only affects the stats, and the items and stat boosts are independent from the stats. Edit: To further clarify, Wonder Room's effect takes effect before the other items and stat modifiers do. Assault vest will still affect the Sp.def...
  11. Move Wonder Room

    I'm pretty sure it swaps the actual stats themselves. If you have a stat of 100 in defense, and a stat of 200 in special defense they swap. Recalling my Skarmory damage calculations 252 HP 252 Defense Skarmory with an Impish nature becomes the equivalent of a 252 HP 252 Special Defense...
  12. Move Wonder Room

    You want something even more ridiculous? Going back to my first post, you lose skarmory as your check to Mega Pinsir. What if you do have a good special wall to sponge pinsir while the room is in effect. All things are fine and dandy, then the room runs out. Then you have a weakened special...
  13. Move Wonder Room

    It no longer has negative priority. This change is the reason I've revisited my testing with it. Being able to outspeed and use it carries some new ways to apply it. This includes swapping your defenses to better take a hit. That gives you another opportunity to use it. Even if you can't take...
  14. Move Wonder Room

    Correct. I fixed the previous error in the damage calculation with this edit. Here is how I'm testing for damage Calcs in wonder room. Since defensive stats swap, you simply use Showdown's Damage Calculator (http://pokemonshowdown.com/damagecalc/) and swap the defense and specially defensive...
  15. Move Wonder Room

    -Sableye is a really solid user of the move and doesn't find it too difficult to fit it onto its sets. However, I've tested Latios (since latias can't learn it) and found he can pressure fairly well with it. Not enough to justify replacing Psyshock with Psychic however. It did set it up for the...
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