Recent content by thundergoos

  1. thundergoos

    CAP 36 - Part 14 - Custom Move Name Poll 3

    Bifrost Blaze Polar Flare
  2. thundergoos

    CAP 36 - Part 14 - Custom Move Name Poll 2

    Bifrost Blaze Frostburn Flare Hailfire Horn Gjallarhorn
  3. thundergoos

    CAP 36 - Part 13 - Forme Name Poll 3

    Forge/Frost Dormant/Radiant
  4. thundergoos

    CAP 36 - Part 13 - Forme Name Poll 1

    Muspell/Bifrost Stalwart/Starfire Crucible/Aurora Primeval/Ascended Stygian/Lucent Forge/Frost
  5. thundergoos

    CAP 36 - Part 11 - Prevo # Poll

    None
  6. thundergoos

    CAP 36 - Part 10 - Name Submissions

    WIP 1 Flaries Flare + Aries (Zodiac sign of the ram) Pronounced: FLAIR-ees WIP 2 Infernovis Inferno (our central move!) + Ovis (scientific family name for bighorn sheep) Pronounced: In-fer-NOH-viss
  7. thundergoos

    CAP 36 - Art Poll 3

    EnderTrenton
  8. thundergoos

    CAP 36 - Art Poll 2

    EnderTrenton Yokaiju Sunfished
  9. thundergoos

    CAP 36 - Stat Spread Poll 2

    SunshineFuture dex
  10. thundergoos

    CAP 36 - Part 6 - Defining Moves

    Gonna chime in to say that I think having Freeze as our secondary effect is absolutely fine. Freeze is one of those effects where it’s absolutely broken on paper, but in practice is balanced by it always being a low chance on certain moves and otherwise circumvented by a common move Type. The...
  11. thundergoos

    CAP 36 - Part 4 - Ability Poll 2

    No Guard
  12. thundergoos

    CAP 36 - Part 4 - Ability Poll 1

    No Guard Regenerator Purifying Salt
  13. thundergoos

    CAP 36 - Part 4 - Ability Discussion

    Going to echo the above posts and argue in favor of Magic Bounce over Purifying Salt. dex pretty much said it best so I’ll just keep it simple here: Magic Bounce provides us a near-permanent niche while Purifying Salt overcorrects a weakness and excessively targets Mons we already match up...
  14. thundergoos

    CAP 36 - Part 4 - Ability Discussion

    Gonna crawl out of the woodwork here to also throw in my hat on No Guard and Magic Bounce. No Guard presents a really interesting marriage of offensive potential with defensive utility, that also helps to consolidate some moveslots for 36. Inferno is obviously the big draw here; though I...
  15. thundergoos

    CAP 36 - Part 3 - Typing Poll 2

    Fire/Steel --> Fire/Ice Grass/Steel --> Grass/Fire
Back
Top