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After briefly testing it, I confirmed that a pokemon's toxic timer is passed to the opponent together with the status, as stated in the OP.
Replay (skip to turn 12 for toxic damage): https://replay.pokemonshowdown.com/dragonheaven-gen7hotpotato-7184
If my (very quick) calculations are right...
Does this mean that poison heal users can build up their toxic timer for a while, then pass it to the opponent's pokemon for a large amount of toxic damage on the same turn it's passed?
This is a muk set that goes well on bulky offense/balanced teams:
Mienshao (Muk-Alola) @ Assault Vest
Ability: Regenerator
- Poison Jab
- Knock Off
- U-turn
- Drain Punch
Mienshao gets both of Muk's STABs, u-turn and regenerator. This set mostly spams knock off and u-turn. The fourth...