Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
People of the somgons, I suggest a new way of rating a player: Wins per usage.
This new rating system will give more points to players that win with a less common team and punish them less for losing, and do the opposite to players with a more commonly used one. This will encourage a more lively...
A while ago I had thought of a team that involves falinks and spamming no retreat by trapping it beforehand.
When it worked it really worked but it just wasn't up to the task.
Here's the final version of the team:
Here are some cherry picked battles...