Recent content by veryinferno

  1. veryinferno

    Metagame Bio Mech Mons

    item:metronome / move:metronome should be this, tho I have heard inconsistent reports re:whether it actually works
  2. veryinferno

    New Name and Profile Change Requests (Yet Again) [READ THE OP]

    gimme veryinferno I changed my discord etc. like over a year ago and I want parity w those done -:victini:
  3. veryinferno

    not to be pretentious but yall should really read this… 12 Days of Likeshop - 2025

    all my likes for BWPUAAATD ladder... make the wave happen #BWPUAAATDSweep
  4. veryinferno

    Gen 1 RoA Spotlight Tournament: RBY Ubers [Finals]

    wasn't this supposed to be swiss? why all the byes
  5. veryinferno

    Custom 3D Animated Renders

    fell through the cracks as a kind of complicated set of designs at the end of the hisui dex & returning to gen8 stuff hasn't been a priority since. I brought this up a while ago when I was picking up where work on hisuian qwilfish left off, I wasn't given the go-ahead to work on them then but...
  6. veryinferno

    Tournament Monocolor Kickoff Tournament - Round 1

    won in 2, ggs https://replay.pokemonshowdown.com/gen9ou-2460002464 https://replay.pokemonshowdown.com/gen9ou-2460007648
  7. veryinferno

    Pending Display hint when a Pokemon faints before its move's secondary effect can activate

    huh? how does one line of text clarifying the interaction after the fact correspond to this...
  8. veryinferno

    Pending Display hint when a Pokemon faints before its move's secondary effect can activate

    a move's secondary effect will not activate if its user faints to a mid-turn damaging effect first (primarily Rocky Helmet/Rough Skin/Iron Barbs; I believe LO/jaboca/rowap also cause this). comes up organically pretty often with people clicking Rapid Spin or Knock Off at low health and almost...
  9. veryinferno

    Custom 3D Animated Renders

    ye it could be fun to redo some of the past-gen animations with SV's models if/when we finish the current-gen workload. a problem which sticks out to me though is that the current-gen models & textures aren't made to look good at tiny resolutions the same way X/Y's were like, just look at the...
  10. veryinferno

    Custom 3D Animated Renders

    the gen VIII screenrips were/are meant as placeholders for custom 3DS-lookalike renders, so you can't revert to them on showdown itself. they still exist in older versions of the smogon/sprites repository (and on pkparaiso.com without the outlines), though, so if you'd like you can look into...
  11. veryinferno

    Unpopular opinions

    I feel the same tbh. I think to me this is the appeal of ubers formats (although I do just hate some of the way overtuned win-in-one-turn legendaries, primarily xerneas), pure hackmons (bad PH formats inclusive) & miscellaneous oldgen formats like gen2ou and BW doubles (pre nerf thundy my...
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