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i've been wrecking havoc using this shedinja set on shoddy
Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Heal Block
- Toxic
- X-Scissor
- Shadow Sneak
It's basically the anti-wall. Healblock to stop recovery and toxic for things you can't...
Agreed though I don't like protect on shedinja it does scout well.
I like batonpass on shedinja though actually.
Hypothetically you switch in shedinja into something that it walls. You baton pass as the other guy switches to Ttar, skarm, heatran or a number of other thing and you baton pass...
It seems interesting and 2hko-ing tar is cool, but I don't like the idea of rest with specs :/
It makes me think how much damage focus punch blissey would do to Ttar though... wow can't believe I just thought that
~Wolfie~
Actually IF shedinja got U-turn you could send shedinja out on something that can't kill it (motor driven electivire?) and then u-turn on the switch to a counter for whatever they switched in. Then the shedinja counter's gone...unfortunately, this is purely hypothetical because shedinja doesn't...
Shedinja is powerful, but you need a spinner and possibly a weather changer to make it work.
on the plus side shedinja walls:
electivire
heracross/gyarados without stone edge
blissey
metagross
cresselia
and a bunch of other pokemon I can't remember. Those are the ones I see most often...