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Thanks for the mandibuzz suggestions, i will definitely switch taunt for whirlwind to free up a moveslot on heatran, and test foul play over knock off. I also have two special water attackers (rotom's hydro pump and gastrodon's scald) to deal with gliscor, so ill think about adding an ice...
A really awesome thing to do with baton pass smeargle is to give it a power herb and geomancy. Power herb skips the charging step of geomancy, which is hilariously stupid if you want to try it out. Otherwise your team looks pretty great
Your team seems fairly dependent on sunny day being up, so I'd recommend using drought ninetales, so it doesn't take a turn just to set up. I'm unsure of conkeldurr's place/usefulness on the team, you should try switching him out for a bit
Hello all - welcome to my team analysis. Garchomp has been among my favorite pokemon since the beginning of time, and I was quite disappointed when it was banned from OU in gen 5. However, once the badassery that is Mega Garchomp came out in XY, I knew my primary competitive team would revolve...