So, I'm currently sitting #4 on the ladder with this team and, while it's been an absolute blast, I felt it was time to move on to another build. This team is absolutely MONSTROUSLY powerful once it gets momentum going and focuses on setting up sun and abusing it in every way possible...
https://replay.pokemonshowdown.com/gen7partnersincrime-970482315
Poor dude got critted by heat wave, lost his no guard, missed zap cannon, and just to rub it in his face got another crit sludge bomb. I don't blame the ragequit one bit.
The QD/SS Bellossom tech is already really powerful, but Bellossom gains tremendous bulk and power due to its ZU status. I've literally gone toe-to-toe against scyther using z-strength sap and beaten it 1 on 1 thanks to Chlorophyll's speed boost and HP Fire in the sun. Highly recommend giving it...
Agreed. For me I often run a dedicated Spectral Thief unaware user like Yveltal, paired with a prankster Haze user like Solgaleo that can cover the unaware mons primary weakness. It doesn't tend to leave me wanting for extra moves or mons as long as they have other major utilities besides...
I can't believe I didn't notice the set was literally right there lol. I keep running into surprised people so I assumed it was just not known. Guess I should've looked.
Not if you have fire/fighting resistance, like Giratina for example. I'm also imposter proofed a bit with focus sash and destiny bond, but i usually just switch to giratina.
Balanced Hackmons:
https://replay.pokemonshowdown.com/gen7balancedhackmons-965043988
Lots of funny little moments scattered throughout, almost all of them having to do with stat stages.
Got another one I made yesterday:
Blaziken-Mega @ Focus Sash
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- V-create
- Close Combat
- Copycat
- Destiny Bond
This set isn't nearly as thought through, so it probably has room for...
For Balanced Hackmons...
Mega-Mewtwo-X @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spd
Naive Nature
- Storm Throw
- Frost Breath
- Bonemerang
- Strength Sap
Storm Throw has 60 Base power by default and always results in a critical hit. Combine this...