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Mawile @ Leftovers
Ability: Intimidate
EVs: 252 HP / 56 Atk / 200 Spe
Adamant Nature
- Swords Dance
- Baton Pass
- Play Rough
- Sucker Punch
Enough speed to outpace Seismitoads who run no or only 4 speed EVs, to allow Baton Passing out into a teammate who take on Mawile's weaknesses and...
Ah OK good idea, I carry at least 2 checks to heavy threats already since relying on one isn't always the smartest idea. It gets annoying having to teambuild with this in mind, but being swept by something I know I should be prepared for isn't ideal.
How is Lanturn, Seismitoad and Mantine...
With SR Mega Audino is getting 2hkod regardless of the move if it switches in on a poison attack and doesn't have Rest or Special bulk making it switch or click a move before dieing.
Sludge Bomb's poison chance is very useful at times and like you said, Quilladin is rare any way.
I've had great success with:
Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Psyshock
- Signal Beam / Giga Drain
Do NOT switch on a status ailment or Leech Seed, that's the last thing you want; a crippled Uxie. Even para is a nuisance...
Camerupt @ Cameruptite
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Mild Nature
- Fire Blast
- Earth Power
- Rock Slide
- Earthquake
This wallbreaker 2hkos pretty much everything with only Stealth Rock support:
0 Atk Camerupt Earthquake vs. 0 HP / 0 Def Hariyama: 190-225 (44.2 - 52.4%)...
Cacturne @ Life Orb
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Speed
Modest Nature
- Nasty Plot
- Dark Pulse
- Energy Ball / Giga Drain
- Sucker Punch / Substitute / Destiny Bond / Encore / Spikes
This monster hits like a truck, lures and obliterates physical walls such as Tangela...
Either special bulky: 248 HP and the rest split between special defense and speed. Or bulky attacker: 248 HP and the rest split between attack and speed; or max attack and the rest split between HP and speed.
If you're going specifically for special bulk or bulk attack you should have a tiny...