Facility Realgam Tower: TheEver

:sv/drifblim: :weakness-policy:
Drifblim: Helping Hand (Torterra) > Shadow Ball (Arcanine)

:sv/torterra: :leftovers:
Torterra: Headlong Rush (Arcanine) > Headlong Rush (Arcanine)
 


Salamence @
:choice band:
Choice Band
salamence.gif

Dragon
Flying

HP: 82/95 | EN: 35/100
Atk:15 | Def: 6 | SpA: 8 | SpD: 6 | Spe: 100
Abilities: Intimidate/Moxie
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Ok​
The Stat Trainers, Riley and Marley
Battle Hours:
120/120
Technique Control: 1
Arcanine @ :weakness policy:Weakness Policy
arcanine.gif

Fighting

HP: 95/95 | EN: 100/100
Atk:
8 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 95
Abilities: Intimidate/Flash Fire/Justified
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Ok
Weavile @
:razor fang:
Razor Fang
weavile.gif

Dark
Ice

HP: 16/85 | EN: 71/100
Atk: 9 | Def: 5 | SpA: 4 | SpD: 6 | Spe:63
Abilities:
Pressure/Pickpocket
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Paralyzed (1 Strain)


Lucario @ Nothing
lucario.gif

Fighting
Ice

HP: KO | EN: KO
Atk:
8 | Def: 5 | SpA: 8 | SpD: 5 | Spe: 45
Abilities: Steadfast/Inner Focus/Justified
Size: 3 | Weight: 4
Recoveries: 2 | Chills: 5
Status: KO
---VS---​
TheEver
Battle Hours:
40/72
Technique Control: 1
Float (Drifblim) @ :weakness policy:Weakness Policy
drifblim.gif

Ghost
Flying

HP: 115/115 | EN: 17/100
Atk: 6 | Def: 3 | SpA: 7 | SpD: 4 | Spe: 80
Abilities: Aftermath/Unburden/Flare Boost
Size: 2 | Weight: 2
Recoveries: 2 | Chills: 5
Status: OK
Headstrong (Arcanine-H) @ Nothing
059_1b-png.450176

Fire
Rock

HP:KO | EN:KO
Atk:
8 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 90
Abilities: Intimidate/Flash Fire/Rock Head
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: KO
Lights (Luxray) @ Nothing
luxray.gif

Electric

HP:KO | EN:KO
Atk:
9 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 70
Abilities: Rivalry/Intimidate/Guts
Size: 4 | Weight: 3
Recoveries: 2 | Chills: 5
Status: KO
Paradise (Torterra) @ :leftovers:Leftovers
torterra.gif

Grass
Ground

HP: 95/95 | EN: 100/100
Atk: 8 | Def: 8 | SpA: 6 | SpD: 6 | Spe: 56
Abilities: Overgrow/Shell Armor
Size: 5 | Weight: 7
Recoveries: 2 | Chills: 5
Status: Ok

ROUND SIX
Arcanine's Intimidate cut its opponents' ATK! (6 turns)

STEP ONE
Float used Helping Hand! (-12 EN)
Float is ready to help Paradise!

Salamence used Dual Wingbeat! (-6 EN)
Hit (1-90/100): 18=YES | Crit (1/24): 13=NO
Damage (Paradise): ((4 + 3 + 15 - 8) x 1.5) + (4 x 1.5) = 27

Arcanine used Flamethrower! (-7 EN)
Effect (1-10/100): 95=NO | Crit (1/24): 19=NO
Damage (Paradise): (9 + 3 + 7 - 6) x 1.5 = 20
Arcanine is Heating up! (1)

Paradise used Headlong Rush! (-8 EN)
Crit (1/24): 14=NO
Damage (Arcanine): (12 + 12 + 3 + 8 - 6) x 1.5 - 3 = 41
Paradise's Defense and Sp. Defense fell! (2 turns)
Arcanine's Weakness Policy activated! Arcanine's Attack and Sp. Attack sharply rose! (4 turns)

Paradise recovered HP using its Leftovers! (+6 HP)

STEP TWO
Salamence used Dual Wingbeat! (-6 EN)
Hit (1-90/100): 26=YES | Crit (1/24): 4=NO
Damage (Paradise): ((4 + 3 + 15 - 8) x 1.5) + 4 + (4 x 1.5) = 31

Arcanine used Flamethrower! (-7 EN)
Effect (1-10/100): 49=NO | Crit (1/24): 14=NO
Damage (Paradise): (9 + 3 + 7 + 1 - 6) x 1.5 + 12 = 33
Paradise fainted!
Arcanine is Heating up! (2)

Float used Shadow Ball! (-6 EN)
Effect (1-20/100): 20=YES | Crit (1/24): 7=NO
Damage (Arcanine): 8 + 3 + 7 - 6 = 12
Arcanine's Special Attack fell!
Float fainted from exhaustion!

TheEver lost to Stat Trainers Riley and Marley!

:drifblim: -0 HP, -18 EN :torterra: -95 HP, -8 EN | :salamence: -0 HP, -12 EN :arcanine: -53 HP, -14 EN



Salamence @
:choice band:
Choice Band
salamence.gif

Dragon
Flying

HP: 82/95 | EN: 23/100
Atk:15 | Def: 6 | SpA: 8 | SpD: 6 | Spe: 100
Abilities: Intimidate/Moxie
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Ok​
The Stat Trainers, Riley and Marley
Battle Hours:
120/120
Technique Control: 1
Arcanine @ Nothing
arcanine.gif

Fighting

HP: 42/95 | EN: 86/100
Atk:
8 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 95
Abilities: Intimidate/Flash Fire/Justified
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Heat (2), +2 Atk (3 turns), +2 SpAtk (3 turns)
Weavile @
:razor fang:
Razor Fang
weavile.gif

Dark
Ice

HP: 16/85 | EN: 71/100
Atk: 9 | Def: 5 | SpA: 4 | SpD: 6 | Spe:63
Abilities:
Pressure/Pickpocket
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: Paralyzed (1 Strain)
Lucario @ Nothing
lucario.gif

Fighting
Ice

HP: KO | EN: KO
Atk:
8 | Def: 5 | SpA: 8 | SpD: 5 | Spe:45
Abilities: Steadfast/Inner Focus/Justified
Size: 3 | Weight: 4
Recoveries: 2 | Chills: 5
Status: KO
---VS---​
TheEver
Battle Hours:
40/72
Technique Control: 1
Float (Drifblim) @ :weakness policy:Weakness Policy
drifblim.gif

Ghost
Flying

HP: KO | EN: KO
Atk:
6 | Def: 3 | SpA: 7 | SpD: 4 | Spe: 80
Abilities: Aftermath/Unburden/Flare Boost
Size: 2 | Weight: 2
Recoveries: 2 | Chills: 5
Status: -1 Atk (4 turns)
Headstrong (Arcanine-H) @ Nothing
059_1b-png.450176

Fire
Rock

HP:KO | EN:KO
Atk:
8 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 90
Abilities: Intimidate/Flash Fire/Rock Head
Size: 4 | Weight: 5
Recoveries: 2 | Chills: 5
Status: KO
Lights (Luxray) @ Nothing
luxray.gif

Electric

HP:KO | EN:KO
Atk:
9 | Def: 6 | SpA: 7 | SpD: 6 | Spe: 70
Abilities: Rivalry/Intimidate/Guts
Size: 4 | Weight: 3
Recoveries: 2 | Chills: 5
Status: KO
Paradise (Torterra) @ :leftovers:Leftovers
torterra.gif

Grass
Ground

HP: KO | EN: KO
Atk:
8 | Def: 8 | SpA: 6 | SpD: 6 | Spe: 56
Abilities: Overgrow/Shell Armor
Size: 5 | Weight: 7
Recoveries: 2 | Chills: 5
Status: -1 Atk (5 turns), -1 Def (2 turns), -1 SpDef (2 turns)

REWARDS
Progress: 250/400% = 62.5%
TheEver: +6 Exp for :arcanine-hisui:Headstrong, :luxray:Lights, :drifblim:Float, and :torterra:Paradise, +6 :rare candy:TC, -14 :tea:JC
Snarguffle: +15 :tea:JC, +7 :amulet coin:RC, +10 :rule book:Accolades
 
Eve's Backpack:
:journal:Adventure Rules
:charcoal:Charcoal
:choice-band:Choice Band
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:sticky-barb:Sticky Barb
Eve's Team::gouging fire::iron hands::tomohawk:
gougingfire.png

Epitaph (Gouging Fire)
Level: 3 | EXP: 0 / 10

"They came in chariots to come and carry us
They came to save ourselves from what we've done."


Types:
Fire
Dragon

Abilities: Protosynthesis
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 100
Atk: 9 (+)
Def: 9
SpA: 4 (-)
SpD: 7
Spe: 91

Size Class: 6
Weight Class: 9

Moves:
Level 0:
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Sleep Talk
Smart Strike
Substitute
Thunder Fang

Level 1:
Ancient Power
Bite
Double Kick
Dragon Dance
Fire Spin
Howl
Incinerate
Morning Sun
Noble Roar
Scary Face
Sunny Day
Weather Ball

Level 2:
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Reversal
Scale Shot
Stone Edge
Take Down

Level 3:
Body Slam
Breaking Swipe
Bulldoze
Burning Bulwark (Signature)
Crush Claw
Flame Charge
Heat Crash
Lava Plume
Outrage
Raging Fury
Scorching Sands
Snarl
Stomp
Temper Flare
ironhands.png

Titanus (Iron Hands)
Level: 3 | EXP: 0 / 10

Types:
Fighting
Electric

Abilities: Quark Drive
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 115
Atk: 10
Def: 8
SpA: 3 (-)
SpD: 7 (+)
Spe: 50

Size Class: 3
Weight Class: 8

Moves:
Level 0:
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1:
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2:
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch
tomohawk.png

Ingrid (Tomohawk)
Level: 3 | EXP: 0 / 10

"Defenseless, are we?"

Types:
Flying
Fighting

Abilities: Intimidate / Prankster / Justified
Nature: Calm (+2 SpD, -1 Atk)

Stats:
HP: 100
Atk: 4 (-)
Def: 7
SpA: 8
SpD: 8 (+)
Spe: 85

Size Class: 2
Weight Class: 3

Moves:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up

Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn

Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief

Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze

Team Skull Boss Guzma (Level 3)

guzma.png


Challenge Type: Fast Singles

Battle Info
Match Type:
[Bring 3, Pick 2]v2 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 7
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: The Shady House

When Team Skull existed, the Shady House was the closest thing they had to a home. Guzma long since saw the error of his ways and disbanded the team, but he could never quite bring himself to leave the house behind. He decorated his throne room with Buginium Z-Crystals, whose power flowed into his Bug-types over time, slowly but surely. They can use Z-Moves now, despite not being a high enough level! What's that, you don't believe him? Well why not come over to the Skull House and see...
  • Guzma's originally Bug-type Pokemon have Z-Moves unlocked, and can use them.
  • Camouflage turns the user into a Bug type
  • Secret Power may inflict regular poison with two (2) markers
  • Nature Power becomes Signal Beam

Slot 1: [Toxapex/Mimikyu/Persian-Alola]
Slot 2: [Vikavolt/Golisopod/Scizor]

Discord_xefFiSky9v.png


:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:sv/toxapex:

Toxapex
Level 3

Type: Poison/Water
Abilities: Merciless, Limber, Regenerator

Nature: Brave (+Attack, -Speed, Evasion -10)
HP: 80
Atk: 6 (+)
Def: 11
SpA: 4
SpD: 10
Spe: 30 (-)
Size: 1
Weight: 2


Movepool:
Level 0:
Cross Poison
Facade
Ice Beam
Light Screen
Liquidation
Poison Jab
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic

Level 1:
Baneful Bunker
Bite
Confide
Double Team
Hail
Haze
Ice Spinner
Infestation
Iron Defense
Pain Split
Peck
Rain Dance
Recover
Safeguard
Scary Face
Sludge Bomb
Swagger
Toxic Spikes
Venom Drench
Water Pulse
Wide Guard

Level 2:
Acid Spray
After You
Blizzard
Covet
Gunk Shot
Hydro Pump
Payback
Pin Missile
Spike Cannon
Spit Up
Stockpile
Swallow
Venoshock

Level 3:
Attract
Body Slam
Brine
Chilling Water
Frost Breath
Frustration
Gastro Acid
Hex
Icy Wind
Knock Off
Lunge
Mud Shot
Muddy Water
Poison Sting
Pounce
Return
Scald
Sludge Wave
Smack Down
:sv/scizor:

Scizor
Level 3

Techniques:
Z-Moves

Type: Bug/Steel
Abilities: Swarm, Technician, Light Metal

Nature: Adamant (+Attack, -Special Attack)
HP: 85
Atk: 10 (+)
Def: 7
SpA: 3 (-)
SpD: 6
Spe: 65
Size: 3
Weight: 5


Movepool:
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Cross Poison
Defog
Facade
Flash Cannon
Iron Head
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Iron Defense
Metal Claw
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Steel Beam
Superpower
Take Down
Thief
Venoshock

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Hard Press
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn

guzma.png

"Wanna see what destruction looks like? Here it is in human form—it's your boy Guzma!"

Sending out Toxapex holding Leftovers
:sv/toxapex::leftovers:

TheEver to order
 
Sending out Titanus the Iron Hands @ Sticky Barb.

ironhands.png
:sticky-barb:
Iron Hands: Earthquake > Earthquake > Earthquake
** At the start of each step IF Toxapex is to use Pain Split and is not to use Pain Split on any other step this round THEN use Protect.
** At the start of Iron Hands' turns IF Toxapex has Protection THEN use Electric Terrain on the first instance, use Swords Dance otherwise.
** At the start of Iron Hands' turns IF Toxapex lacks a Decoy THEN use Wild Charge.
 
Round 1

Team Eve
:sv/iron hands:
Titanus :sticky barb: Sticky Barb
HP: 115/115
EN: 100/100
Stats: 10/8/4/5/50 3/8
Typing: Fighting / Electric
Abilities: Quark Drive
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:choice-band:Choice Band
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:gouging fire: OK
:tomohawk: OK

Battlefield: Clear​

Team
:sv/toxapex:
Toxapex :leftovers: Leftovers
HP: 80/80
EN: 100/100
Stats: 6/11/4/10/30 1/2
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:scizor: OK
Step 1
:iron hands:
Iron Hands use Wild Charge! -7EN
Crit (10, d240): 152 (No)
(9+3+(10-11))*1.5 = 17 DMG
Iron Hands took some recoil! -2HP
Iron Hand's Sticky Barb stuck to Toxapex!
Toxapex dropped it's leftovers!

:toxapex:
Toxapex used Toxic! -7EN
Iron Hands was badly poisoned!

:iron hands::toxic orb:
Iron Hands was hurt by it's poison! -1HP


Step 2
:iron hands:
Iron Hands use Wild Charge! -7EN
Crit (10, d240): 238 (No)
(9+3+4+(10-11))*1.5 = 23 DMG
Iron Hands took some recoil! -2HP

:toxapex:
Toxapex used Icy Wind! -5EN
Hit (228, d240): 169 (No)
Crit: Yes
(6+3+(4-5)) = 8 DMG
Iron Hands speed fell!

:iron hands::toxic orb:
Iron Hands was hurt by it's poison! -2HP


Step 3
:toxapex:
Toxapex used Scald! -6EN
Crit: Yes
Effect (72, d240): 166 (No)
(8+3+3+(4-5)) = 13

:iron hands:
Iron Hands use Wild Charge! -7EN
Crit (10, d240): 92 (No)
(9+3+8+(10-11))*1.5 = 29 DMG
Iron Hands took some Recoil! -3HP

:iron hands::toxic orb:
Iron Hands was hurt by it's poison! -3HP


:skitty: Round Summary :skitty:
:iron hands:HP: -2-1-2-8-2-13-3-3 = -34
:iron hands:EN: -7-7-7 = -21
:toxapex:HP: -17-23-29 = -69
:toxapex:EN: -7-5-6 = -18

Team Eve
:sv/iron hands:
Titanus
HP: 81/115
EN: 79/100
Stats: 10/8/4/5/28 3/8
Typing: Fighting / Electric
Abilities: Quark Drive
Status: Charge(3), Poison(4), Toxin, -1 Speed(2)
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:choice-band:Choice Band
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:gouging fire: OK
:tomohawk: OK

Battlefield: Clear​

Team
:sv/toxapex:
Toxapex
HP: 11/80
EN: 82/100
Stats: 6/11/4/10/30 1/2
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Barbs
R/C: 2/5
Tech: 2
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:scizor: OK
 
Last edited:
Counterswitching to Epitaph the Gouging Fire @ Choice Band.

gougingfire.png
:choice-band:
Gouging Fire: Sunny Day > Dragon Cheer > Dragon Dance
** At the start of each step IF Scizor is to use Counter THEN use Flamethrower and push down orders.
** At the start of Gouging Fire's turns IF Scizor lacks Protection THEN use Heat Crash and push down orders.
 
Round 2

Team Eve
:sv/gouging fire:
Epitaph :choice band: Choice Band
HP: 100/100
EN: 100/100
Stats: 14/9/4/7/91 6/9
Typing: Fire / Dragon
Abilities: Protosynthesis
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:iron hands:
81/115 HP
79/100 EN
Poison(4), Toxin

Battlefield: Clear​

Team
:sv/scizor:
Scizor :weakness policy: Weakness Policy
HP: 85/85
EN: 100/100
Stats: 10/7/3/6/65 3/5
Typing: Bug / Steel
Abilities: Swarm, Technician, Light Metal
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:toxapex:
31/80 HP
82/100 EN
1/5 R/C
Step 1
:gouging fire:
Gouging Fire used Heat Crash! -10EN
Crit (10, d240): 233 (No)
(6+9-2+3+(14-7))*2 = 46 DMG
Scizor's weakness policy was triggered!
Scizor's attack rose sharply!
Scizor's special attack rose sharply!

:scizor:
Scizor used Rain Dance! -10EN
Heavy Rain started pouring!


Step 2
:scizor:
Scizor used Protect! -12EN

:gouging fire:
Gouging Fire used Struggle! -5EN
Scizor protected itself!


Step 3
:gouging fire:
Gouging Fire used Heat Crash! -10EN
Crit: (10, d240): 101 (No)
(6+9-2+3-3+(14-7))*2 = 40 DMG
Scizor was KO'd!


:skitty: Round Summary :skitty:
:gouging fire:HP: -0
:gouging fire:EN: -10-5-10 = -25
:scizor:HP: -46-40 = -86
:scizor:EN: -10-12 = -22

Team Eve
:sv/gouging fire:
Epitaph :choice band: Choice Band
HP: 100/100
EN: 75/100
Stats: 14/9/4/7/91 6/9
Typing: Fire / Dragon
Abilities: Protosynthesis
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:iron hands:
81/115 HP
79/100 EN
Poison(4), Toxin

Battlefield: Heavy Rain(4)

Team
:sv/scizor:
Scizor :weakness policy: Weakness Policy
HP: KO/85
EN: 78/100
Stats: 10/7/3/6/65 3/5
Typing: Bug / Steel
Abilities: Swarm, Technician, Light Metal
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:toxapex:
31/80 HP
82/100 EN
1/5 R/C
 
Sending out Toxapex holding Focus Sash
:sv/toxapex::focus sash:
Toxic+Acid Spray ~ Pain Split ~ Knock Off
At start of turn IF Gouging Fire has Protection THEN Chill and push back
At start of turn IF Gouging fire has a Decoy THEN use Spike Cannon
 
Round 3

Team Eve
:sv/gouging fire:
Epitaph :choice band: Choice Band
HP: 100/100
EN: 75/100
Stats: 14/9/4/7/91 6/9
Typing: Fire / Dragon
Abilities: Protosynthesis
Status: Clear
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:iron hands:
81/115 HP
79/100 EN
Poison(4), Toxin

Battlefield: Clear​

Team Guzma
:sv/toxapex:
Toxapex :focus sash: Focus Sash
HP: 31/80
EN: 82/100
Stats: 6/11/4/10/30 3/5
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Clear
R/C: 1/5
Tech: 2
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:scizor: KO
Step 1
:gouging fire:
Gouging Fire used Psychic Fangs! -7EN
Crit (10, d240): 167 (No)
((9+(14-11))*1.5)/2 = 9 DMG

:toxapex:
Toxapex used Toxic + Acid Spray! -24EN
Crit (10, d240): 10 (Yes)
(4+3+3+(4-7))/2 = 4 DMG
Gouging Fire was badly poisoned!
Gouging Fire's special defence fell sharply!

:gouging fire::toxic orb:
Gouging Fire was hurt by it's poison! -1HP

Step 2
:gouging fire:
Gouging Fire used Substitute! -12EN -20HP

:toxapex:
Toxapex used Spike Cannon! -4EN
Hits (40, 80, 160, d240) = 224 = 2 Hits
Gouging Fire's Sub Broke!
Crit: Yes
(2+3)/2 = 3 DMG

:gouging fire::toxic orb:
Gouging Fire was hurt by it's poison! -2HP

Step 3
:gouging fire:
Gouging Fire used Psychic Fangs! -7EN
Crit: (10, d240): 90 (No)
((9+(14-11))*1.5)/2 = 9 DMG

:toxapex:
Toxapex used Knock Off -7EN
Crit: Yes
(10+3+(6-9))/2 = 5 DMG
Gouging Fire dropped it's Choice Band!

:gouging fire::toxic orb:
Gouging Fire was hurt by it's poison! -3HP

:toxapex::focus sash:
Toxapex dropped it's Focus Sash


:skitty: Round Summary :skitty:
:gouging fire:HP: -4-1-20-3-2-5-3 = -38
:gouging fire:EN: -7-12-7 = -26
:toxapex:HP: -9-9 = -18
:toxapex:EN: -24-4-7 = -35

Team Eve
:sv/gouging fire:
Epitaph
HP: 62/100
EN: 49/100
Stats: 9/9/4/7/91 6/9
Typing: Fire / Dragon
Abilities: Protosynthesis
Status: Poison(4), Toxin, -2 SpDef(1)
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:oran-berry:Oran Berry
:iron hands:
81/115 HP
79/100 EN
Poison(4), Toxin

Battlefield: Heavy Rain(3)

Team Guzma
:sv/toxapex:
Toxapex
HP: 13/80
EN: 47/100
Stats: 6/11/4/10/30 3/5
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Clear
R/C: 1/5
Tech: 1
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:scizor: KO

TheEver to order
 
Last edited:
Switching to Titanus the Iron Hands @ Oran Berry. No counterswitch available.

ironhands.png
:oran-berry:
Iron Hands: Earthquake > Earthquake > Earthquake
** At the start of each step IF Toxapex is to use Pain Split and is not to use Pain Split on any other step this round THEN use Protect.
** At the start of Iron Hands' turns IF Toxapex has Protection THEN use Electric Terrain on the first instance, use Swords Dance otherwise.
** At the start of Iron Hands' turns IF Toxapex lacks a Decoy THEN use Wild Charge.
 
Round 4

Team Eve
:sv/iron hands:
Titanus :oran berry: Oran Berry
HP: 81/115
EN: 79/100
Stats: 10/8/4/5/50 3/8
Typing: Fighting / Electric
Abilities: Quark Drive
Status: Poison(1), Toxin
R/C: 2/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:gouging fire:
62/100 HP
49/100 EN
Poison(4), Toxin

Battlefield: Heavy Rain(3)

Team Guzma
:sv/toxapex:
Toxapex
HP: 13/80
EN: 47/100
Stats: 6/11/4/10/30 3/5
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Clear
R/C: 1/5
Tech: 1
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:scizor: KO
Step 1
:toxapex:
Toxapex used Baneful Bunker! -10EN

:iron hands:
Iron Hands used Electric Terrain! -10EN
Electricity surged through the battlefield!

:iron hands::toxic orb:
Iron Hands was hurt by it's poison! -1HP
Iron Hands ate it's Oran Berry! +12HP -1 Recovery


Step 2
:Iron Hands:
Iron Hands used Wild Charge! -7EN
Crit (10, d240): 20 (No)
(9+3+2+(12-11))*1.5 = 23 DMG
Iron Hands was hurt by recoil! -2HP
Toxapex was KO'd


:skitty: Round Summary :skitty:
:iron hands:HP: -1+12-2 = +9
:iron hands:EN: -10-7 = -17
:toxapex:HP: -23
:toxapex:EN: -10

Team Eve
:sv/iron hands:
Titanus :oran berry: Oran Berry
HP: 90/115
EN: 62/100
Stats: 12/8/4/5/50 3/8
Typing: Fighting / Electric
Abilities: Quark Drive
Status: Poison(2), Toxin
R/C: 1/5
Tech: 2
Field: Clear
:journal:Adventure Rules
:charcoal:Charcoal
:cleanse-tag:Cleanse Tag
:leftovers:Leftovers
:gouging fire:
62/100 HP
49/100 EN
Poison(4), Toxin

Battlefield: Heavy Rain(2), Electric Terrain(4)

Team Guzma
:sv/toxapex:
Toxapex
HP: KO/80
EN: 37/100
Stats: 6/11/4/10/30 3/5
Typing: Poison / Water
Abilities: Merciless, Limber, Regenerator
Status: Clear
R/C: 1/5
Tech: 1
Field: Clear
:potion: Potion
:potion: Potion

:buginium z: Buginium Z
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:scizor: KO

guzma.png

"I see. Great work...I guess"


Rewards inc.
 
Eve successfully takes down Guzma!

:point card: Rewards :point card:
TheEver: +4:rare candy:TC, -7:tea:JC
10 EXP for up to two (2) Pokemon, starting with those that entered play
5 extra EXP for one brought (not necessarily sent-out) Pokemon.
Mamoswindle: +5:amulet coin:RC, +8:tea:JC, 10x:rule book:Accolades​
 
Eve's Backpack:
:journal:Adventure Rules
:leftovers:Leftovers
:leftovers:Leftovers
:leppa-berry:Leppa Berry
:loaded-dice:Loaded Dice
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:watmel-berry:Watmel Berry
:weakness-policy:Weakness Policy
:wise-glasses:Wise Glasses
Eve's Team: :dusknoir::heatran::meowscarada::smokomodo:
dusknoir.png

Reaper (Dusknoir)
Level: 1 | EXP: 0 / 10

"(We can be like they are) Come on, baby
(Don't fear the Reaper) Baby, take my hand
(Don't fear the Reaper) We'll be able to fly
(Don't fear the Reaper) Baby, I'm your man."


Types:
Ghost

Abilities: Pressure / Frisk (Locked)
Nature: Serious

Stats:
HP: 80
Atk: 7
Def: 10
SpA: 5
SpD: 10
Spe: 45

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
heatran.png

Burndown (Heatran)
Level: 2 | EXP: 0 / 10

"All the people want fire, fire
Maybe it's time they meet their dragon."


Types:
Fire
Steel

Abilities: Flash Fire / Flame Body
Nature: Serious

Stats:
HP: 95
Atk: 7
Def: 8
SpA: 9
SpD: 8
Spe: 77

Size Class: 4
Weight Class: 8

Moves:
Level 0:
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp

Level 1:
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt

Level 2:
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (Signature)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down
meowscarada.png

Jester (Meowscarada)
Level: 1 | EXP: 0 / 10

Types:
Grass
Dark

Abilities: Overgrow / Protean (Locked)
Nature: Serious

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 6
SpD: 5
Spe: 123

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 3:
Flower Trick (Signature)
smokomodo.png

Bones (Smokomodo)
Level: 2 | EXP: 0 / 10

"Shed my skin, take me from my home
I give all I am, I give all I own."


Types:
Fire
Ground

Abilities: Blaze / Technician
Nature: Serious

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 97

Size Class: 4
Weight Class: 6

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench

Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower

Rival Wally (Level 2)

wally.png


Challenge Type: Hard Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 1
Backpack Size: 10
Arena: Hoenn Victory Road

Like the Victory Roads in all other regions, Hoenn's Victory Road is the last stop before challenging the powerful Elite Four. The dark cave forces you to overcome your limits during your explorations. Right as you've reached the end, Wally appears and challenges you to a battle! Good thing you had just healed your team, because you can tell Wally won't go easy on you.
  • When Wally's Gallade returned from a trip to Paldea with a new ability and several new moves that synergize excellently with it, his Gardevoir took that as a challenge. They went on their own trip to Kalos and found a way to permanently absorb some Mega Evolution energy into their body. Wally's Gardevoir has the ability Pixilate and a Special Attack rank of 12.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Power Gem

Discord_3wOeQQu8Zo.png


Slot 1: [Cacturne/Flygon/Sceptile]
Slot 2: [Azumarill/Kecleon/Magneton]
Slot 3: [Gardevoir/Gallade]

:potion: Potion

:lucky egg: Lucky Egg
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:sitrus berry: Sitrus Berry
:starf berry: Starf Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:liechi berry: Liechi Berry
:sv/flygon:

Flygon
Level 2

Type: Ground/Dragon
Abilities: Levitate, Levitate

Nature: Serious
HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 100
Size: 4
Weight: 4


Combinations (1 / 1)
Power-Up Punch + Screech (Battle Cry)

Movepool:
Level 0:
Aerial Ace
Air Slash
Astonish
Bug Bite
Bug Buzz
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Uproar
Vacuum Wave

Level 1:
Agility
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Double Team
Dragon Breath
Dragon Dance
Dual Wingbeat
Fire Spin
Gust
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Ominous Wind
Power-Up Punch
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister

Level 2:
Alluring Voice
Double-Edge
Dragon Cheer
Dragon Rush
Feint
Fire Blast
First Impression
Flail
Focus Energy
Heat Wave
Iron Tail
Mega Kick
Scale Shot
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
:sv/azumarill:

Azumarill
Level 2

Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper

Nature: Serious
HP: 95
Atk: 4
Def: 6
SpA: 5
SpD: 6
Spe: 50
Size: 2
Weight: 3


Combinations (1 / 1)
Aqua Jet + Mega Kick (Nothin' Personel Kick)

Movepool:
Level 0:
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down
:sv/gallade:

Gallade
Level 2

Type: Psychic/Fighting
Abilities: Steadfast, Sharpness, Justified

Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size: 3
Weight: 4


Combinations (1 / 1)
Power-Up Punch + Fire Punch (The ol' 1-2)

Movepool:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

dana.png

"Welcome back folks, today we have a match of two trainers approaching the end of Victory Road!
None other that you're own Head of the Office of Approvals is taking on aspiring champion Wally!
I'll be keeping you all company for match commentary today, and I wouldn't miss out if I were you!"


Sending out Flygon holding a Red Card!
:bw/flygon::red card:
TheEver to send out, equip, and order
 
Sending out Reaper the :dusknoir:Dusknoir @ :leftovers:Leftovers.

89mFuSn.png

One of my two sworn enemies ... well until Lugia gets released at least.

:sv/dusknoir: :leftovers:
In due course, all will come to rely on my services.
Dusknoir: Night Shade > Night Shade > Night Shade
** At the start of Dusknoir's turns IF Flygon has Protection THEN use Confide.
** At the start of Dusknoir's turns, once IF Flygon lacks a Decoy THEN use Curse.
** At the start of Dusknoir's turns IF Flygon is not holding a Red Card and Flygon lacks a Decoy THEN use Pain Split.
 
Round 1

Battlefield: Clear​
Team Eve
Team Wally
:bw/dusknoir:
Reaper (Dusknoir)
Leftovers :leftovers:
HP: 80/80
EN: 30/30
Stats: 7/10/5/10/45 4/5
Typing: Ghost
Abilities: Pressure, Frisk
Status: Clear
Tech: 1
Field: Clear
:bw/flygon:
Flygon
Red Card :red card:
HP: 90/90
EN: 30/30
Stats: 7/6/6/6/100 4/4
Typing: Ground / Dragon
Abilities: Levitate
Status: Clear
Tech: 1
Field: Clear
:journal:Adventure Rules
:leftovers:Leftovers
:leppa-berry:Leppa Berry
:loaded-dice:Loaded Dice
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:watmel-berry:Watmel Berry
:weakness-policy:Weakness Policy
:wise-glasses:Wise Glasses
:heatran:
OK

:meowscarada:
OK

:smokomodo:
OK
:potion: Potion

:lucky egg: Lucky Egg
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:starf berry: Starf Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:liechi berry: Liechi Berry
:azumarill:
OK

:gallade:
OK

Step 1
:flygon:
Flygon used Protect! -4EN

:dusknoir:
Dusknoir use Confide! -2EN
Flygon special attack fell!

:dusknoir::leftovers:
Dusknoir munched on it's leftovers! (capped)

Step 2
:flygon:
Flygon used Stealth Rock! -4EN
Pointed stoned float around Dusknoir's team!

:dusknoir:
Dusknoir used Curse! -5EN, -30HP
Dusknoir sacrificed a part of itself to put a curse on Flygon and it's lineage!

:dusknoir::leftovers:
Dusknoir munched on it's leftovers! +2HP

:flygon::reaper cloth:
Flygon was hurt by it's curse! -10HP


Step 3
:flygon:
Flygon used Protect! -4EN

:dusknoir:
Dusknoir use Confide! -2EN
Flygon special attack fell!

:dusknoir::leftovers:
Dusknoir munched on it's leftovers! +2HP

:flygon::reaper cloth:
Flygon was hurt by it's curse! -10HP


:skitty: Round Summary :skitty:
:dusknoir:HP: -30+2+2 = -26
:dusknoir:EN: -2-5-2 = -9
:flygon:HP: -10-10 = -20
:flygon:EN: -4-4-4 = -12
Battlefield: Clear​
Team Eve
Team Wally
:bw/dusknoir:
Reaper (Dusknoir)
Leftovers :leftovers:
HP: 54/80
EN: 21/30
Stats: 7/10/5/10/45 4/5
Typing: Ghost
Abilities: Pressure, Frisk
Status: Clear
Tech: 1
Field: Stealth Rock
:bw/flygon:
Flygon
Red Card :red card:
HP: 70/90
EN: 18/30
Stats: 7/6/6/6/100 4/4
Typing: Ground / Dragon
Abilities: Levitate
Status: Curse(3)
Tech: 1
Field: Clear
:journal:Adventure Rules
:leftovers:Leftovers
:leppa-berry:Leppa Berry
:loaded-dice:Loaded Dice
:safety-goggles:Safety Goggles
:sticky-barb:Sticky Barb
:watmel-berry:Watmel Berry
:weakness-policy:Weakness Policy
:wise-glasses:Wise Glasses
:heatran:
OK

:meowscarada:
OK

:smokomodo:
OK
:potion: Potion

:lucky egg: Lucky Egg
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:starf berry: Starf Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:liechi berry: Liechi Berry
:azumarill:
OK

:gallade:
OK

dana.png

"We a have a very low pace first round here, Dusknoir looks to leverage it's own HP to remove some of Flygon's and Flygon is not interesting in making those deals!
Whilst Dusknoir does get it's Curse off Flygon manages to deny it from getting some of that HP back off of it whilst setting up some hazards for Dusknoir and it's teammates to deal with!
Looks pretty even right now if you ask me but there's pressure on Flygon now to see what Wally will do with so much curse left on his lead!"


Mamoswindle to order
TheEver to order​
 
:bw/azumarill::sticky barb:
Liquidation ~ Liquidation ~ Liquidation
At start of turn IF you are confused AND Dusknoir is not holding Leftovers THEN use Toxic
At start of turn IF Dusknoir is to use Pain Split THEN use Substitute
At start of turn IF Dusknoir is to use a burn inflicting move AND misty terrain is absent THEN use Misty Terrain
 
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