

The Guild Alliance
LouisCyphre's Guild Representatives



Backpack:



Starting Position 1:


Pokemon 1's Job Assignment: Assassin (Atk)
Starting Position 2:


Pokemon 2's Job Assignment: Linebacker (Atk, Def, SpD)
Starting Position 3:


Pokemon 3's Job Assignment: Brawler (Atk)

Anki (Lokix)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
Attitude and Motive:
Anki is irritable and quick to make assumptions. He is dismissive even of his own allies.
"Why do you fight?"
"No one else can do it right."
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
Attitude and Motive:
Anki is irritable and quick to make assumptions. He is dismissive even of his own allies.
"Why do you fight?"
"No one else can do it right."
Typing: Bug/Dark
Abilities: Swarm Hidden Ability:
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 4
Speed: 92
Size: 2
Weight: 2
Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bug Bite
Bug Buzz
Dark Pulse
Facade
Leer
Protect
Rest
Screech
Sleep Talk
Substitute
Swords Dance
Tackle
X-Scissor
Level 1
Agility
Counter
Detect
Double Kick
Rain Dance
Scary Face
Sucker Punch
Sunny Day
Taunt

Vmevej (Chesnaught)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:
(Caution: Discord link)
Attitude and Motive:
Friendly and helpful, if often a little confused.
"Why do you fight?"
"It's easy to remember what to do!"
Background:
Vmevej has had several previous trainers; all of whom found his forgetfulness aggravating or worse. Rehomed once more under Lou's care, he now receives advice from Lou's other Pokemon. Alulim is most often helping him, with strategies better process information and associatively retain it. Kothar-wa-Khasis is often taking advantage of Vmevej's naivety, teaching bad habits and misinformation for his own amusement.

Attitude and Motive:
Friendly and helpful, if often a little confused.
"Why do you fight?"
"It's easy to remember what to do!"
Background:
Vmevej has had several previous trainers; all of whom found his forgetfulness aggravating or worse. Rehomed once more under Lou's care, he now receives advice from Lou's other Pokemon. Alulim is most often helping him, with strategies better process information and associatively retain it. Kothar-wa-Khasis is often taking advantage of Vmevej's naivety, teaching bad habits and misinformation for his own amusement.
Typing: Grass/Fighting
Abilities: Overgrow Hidden Ability:
HP: 90
Attack: 8
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 64
Size: 3
Weight: 4
Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Crunch
Dragon Claw
Earthquake
Energy Ball
Facade
Focus Blast
Hone Claws
Iron Head
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt
Level 1
Bite
Coaching
Confide
Curse
Cut
Defense Curl
Double Team
Dual Chop
Flash
Grassy Terrain
Growl
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Metal Claw
Mud-Slap
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seed Bomb
Sludge Bomb
Spikes
Spiky Shield (Sig)
Sunny Day
Swagger
Swift
Synthesis
Taunt
Vine Whip
Wide Guard

Khety (Hariyama)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:
A noble of the 11th Dynasty of Egypt. In his tomb is the earliest known depiction of battering rams.
"Why do you fight?"
"Everyone should. Training and fighting cultivates a strong spirit."
A noble of the 11th Dynasty of Egypt. In his tomb is the earliest known depiction of battering rams.
"Why do you fight?"
"Everyone should. Training and fighting cultivates a strong spirit."
Typing: Fighting
Abilities: Thick Fat, Guts Hidden Ability:
HP: 110
Attack: 9
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 50
Size: 4
Weight: 6
Movepool
Level 0
Brick Break
Bulk Up
Bullet Punch
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Toxic
Vacuum Wave
Whirlwind
Work Up
Zen Headbutt
Level 1
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Fake Out
Force Palm
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Role Play
Sand Attack
Scary Face
Seismic Toss
Sunny Day
Swagger
Swift
Taunt
Vital Throw
Whirlpool
Wide Guard
...are taking the quest of...
Greedent's Giant Dyna Tree
Level 1
Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy!
Greedent's Giant Dyna Tree
Level 1

Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy!
Opponents

Greedent
Typing: Normal
Abilities: Cheek Pouch
Traits: Leader
HP: 150
Attack: 7
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 20
Size: 1
Weight: 1
Movepool
Level 0:
Bullet Seed
Crunch
Earthquake
Facade
Fire Fang
Hyper Voice
Protect
Psychic Fangs
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Thunder Fang
Uproar
Wild Charge
Level 1:
Amnesia
Bite
Brutal Swing
Counter
Curse
Defense Curl
High Horsepower
Ice Fang
Mud-Slap
Rain Dance
Seed Bomb
Sunny Day

Morpeko
Typing: Electric/Dark
Abilities: Hunger Switch
Traits: Minion
HP: 60
Attack: 7
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 97
Size: 1
Weight: 1
Movepool
Level 0:
Brick Break
Bullet Seed
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Leer
Nasty Plot
Protect
Psychic Fangs
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Uproar
Wild Charge
Level 1:
Agility
Bite
Charge
Eerie Impulse
Electric Terrain
Fake Out
Flatter
Ice Fang
Rapid Spin
Scary Face
Seed Bomb
Spark
Swagger
Swift
Taunt
Thunder Shock
Tickle
Level 4:
Aura Wheel (sig)

Drednaw
Typing: Water/Rock
Abilities: Strong Jaw, Shell Armor
Traits: Minion
HP: 60
Attack: 8
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 74
Size: 2
Weight: 5
Movepool
Level 0:
Crunch
Dragon Tail
Earth Power
Earthquake
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Waterfall
Level 1:
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
Map
-- | A | B | C | D | E |
---|---|---|---|---|---|
5 | ![]() -- < _ > | -- -- < _ > | ![]() -- <Landing Zone> | -- -- < _ > | ![]() -- < _ > |
4 | -- -- < _ > | -- -- <Landing Zone> | ![]() -- < _ > | -- -- <Landing Zone> | -- -- < _ > |
3 | -- -- < _ > | -- -- < _ > | -- -- <Landing Zone> | -- -- < _ > | -- -- < _ > |
2 | -- -- < _ > | -- -- < _ > | -- -- < _ > | -- -- < _ > | -- -- < _ > |
1 | -- -- < _ > | ![]() -- < _ > | ![]() -- < _ > | ![]() -- < _ > | -- -- < _ > |
Objective
Main: (Rescue Guild) Have all 8 berries in your team's possession.
Side: (Rescue Guild) Never let Greedent be Dynamaxed.
Side: (Big Game Guild) Defeat Greedent.
Side: (Training Guild) Defeat Morpeko and Drednaw.
Tiles
< _ > - No Effect.
<Landing Zone> - Berries can land on these tiles. If a Berry lands on this tile, and this tile is occupied by a Pokemon: That Pokemon collects the Berry. If a Pokemon enters this tile, and the tile has one or more Berries on it: That Pokemon collects all of those Berries.
Objects

Interact: Shake the Dyna Tree, causing a random berry, if any remain, to fall onto a random landing zone.
Special Maneuvers
Donate Berry: Give a Berry in the user's possession to an ally on an adjacent tile.
Arena - Dyna Tree Hill
Inside of the Dyna Tree, there are 8 initial Map Berries, 1 each of:








When a Map Berry is collected for the first time: The collecting Pokemon benefits from that berry's consumption effect.
When a Pokemon holding one or more Map Berries takes 20 or more damage from a hit: The attacker steals a random Map Berry from them.
When a Pokemon holding one or more Map Berries faints via an attack: The attacker steals all of their Map Berries. When a Pokemon holding one or more Map Berries faints otherwise: They drop all Map Berries on the tile they fainted on. These berries can be collected by moving onto that tile.
If Greedent is standing on a <Landing Zone> tile, before carrying out its orders, Greedent Interacts with the Dyna Tree for free. While Greedent has five (5) or more Map Berries in its possession, it is Dynamaxed.
LouisCyphre to issue movements and maneuvers
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