Facility Realgam Tower: Maxim

Switching to Skarmory with metronome!
:Sv/skarmory::metronome:
swords dance ~ swords dance + sky attack ~ drill run

[steps 2 and 3] At the start of my turn, if my opponent has a protective status, use potion(meganium) and push back.
[steps 2 and 3] At the start of my turn, if my opponent is to use a multi hit attak, use drill run and push back.
 
Round 2
Battlefield:
Team Maxim
:Metagross:Metagross :Life Orb:Life Orb
HP: 90/90 EN: 30/30
10/9/7/7/70 | 4/9
Types: Steel, Psychic
Abilities: Clear Body, Light Metal
:Salamence:ko
:kyogre: bold
Choice Specs
Water Gem
Wise Glasses
Life Orb
Rawst Berry
Weakness Policy
Sticky Barb
Flame Orb
Leftovers
Team Euscine 1 tech used
:Skarmory:Skarmory :Metronome:Metronome
HP: 85/85 EN: 30/30
6/10/2/7/70 | 3/4
Types: Steel, Flying
Abilities: Keen Eye, Sturdy, Weak Armor
:Meganium:Meganium
HP: 21/90 EN: 18/30
6/7/7/7/69 | 4/5
+2 spa (1t), +1 atk (3t)
Types: Grass
Abilities: Overgrow, Leaf Guard
-10% Eva
:skarmory: careful
:raikou:modest
:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome: Metronome
:macho brace: Macho Brace
:magnet: Magnet

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1742071143270.png

:Meganium::Metagross::Skarmory:
Step 1:
:Skarmory: swords dance
-3 en
+2atk (5t)
+1 beat marker
:Metagross: thunder punch
-3 en
353 crit no
381 effect no
(8 +10 + 3 - 10 - 1) * 1.5 = 15 damage
:Metagross: takes 2 damage
Step 2:
:Metagross: thunder punch
-3 en
485 crit no
39 effect yes
(8 +10 + 3 - 10 - 1) * 1.5 = 15 damage
:Metagross: takes 2 damage
:Skarmory: is para 1
:Skarmory: sky dance
-7 en
-1 tech
-1 beat marker
hit yes (keen eye makes it auto hit)
crit yes (beat marker
+2 atk (5t)
(6 + 14 + 3 + 6 - 9) * 3/4 + 16 = 31 damage
Step 3:
:Metagross: thunder punch
-3 en
586 crit no
(8 +10 + 3 - 10 - 1) * 1.5 = 15 damage
:Metagross: takes 2 damage
:Skarmory: drill run
-3 en
572 hit no
:Metagross: gains quickness
:Skarmory: para intensifies
Battlefield:
Team Maxim
:Metagross:Metagross :Life Orb:Life Orb
HP: 53/90 EN: 21/30
10/9/7/7/70 | 4/9
quickness
Types: Steel, Psychic
Abilities: Clear Body, Light Metal
:Salamence:ko
:kyogre: bold
Choice Specs
Water Gem
Wise Glasses
Life Orb
Rawst Berry
Weakness Policy
Sticky Barb
Flame Orb
Leftovers
Team Euscine 2 tech used
:Skarmory:Skarmory :Metronome:Metronome
HP: 40/85 EN: 17/30
6/10/2/7/35* | 3/4
+4 atk (4t)
para(2)
Types: Steel, Flying
Abilities: Keen Eye, Sturdy, Weak Armor
:Meganium:Meganium
HP: 21/90 EN: 18/30
6/7/7/7/69 | 4/5
+2 spa (1t), +1 atk (3t)
Types: Grass
Abilities: Overgrow, Leaf Guard
-10% Eva
:skarmory: careful
:raikou:modest
:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome: Metronome
:macho brace: Macho Brace
:magnet: Magnet


Maxim to order
Euscine to order
 
Maxim
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice specs: Choice Specs
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:leftovers: Leftovers
swampert.png

Emma (Swampert) [F]
Level 4 — EXP: 0 / 10

Techniques:
Z-Moves

Adamant Nature ( Attack +1, Special Attack -1 )
Typing: Water/Ground
Abilities: Torrent Hidden Ability: Damp

HP: 95
Attack: 9 (+)
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 7
Speed: 60
Size: 3
Weight: 4

Combinations (6 / 6)
Mud-Slap + Muddy Water
Rain Dance + Earthquake
Dynamic Punch + Scald
Knock Off + Yawn
Power-Up Punch + Blizzard
Flip Turn + Screech

Movepool
Level 0
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn

Level 2
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Stone Edge
Superpower
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Hard Press
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water (Sig)
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Smack Down
Stomp

Level 4
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Stomping Tantrum
Tera Blast
Water Pledge
groudon.png

Zorah Magdaros (Groudon) [M]
Level 3 — EXP: 0 / 10

Jolly Nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12

Combinations (4 / 4)
Bulldoze + Fire Fang
Power-Up Punch + Thunder Punch
Earthquake + Will-o-Wisp
Swords Dance + Precipice Blades

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
reshiram.png

Lyastra (Reshiram) [F]
Level 4 — EXP: 0 / 10

Timid Nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dragon/Fire
Abilities: Turboblaze
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 8 (-)
Defen.: 7
Sp.Atk: 11
Sp.Def: 9
Speed: 104 (+)
Size: 5
Weight: 7

Combinations (6 / 6)
Rain Dance + Weather Ball
Mystical Fire + Fire Fang
Blue Flare + Rock Tomb
Breaking Swipe + Body Slam
Rock Slide + Flame Charge
Reflect + Imprison

Movepool
Level 0
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Fire Fang
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Extrasensory
Fire Spin
Helping Hand
Incinerate
Mist
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball

Level 2
Blue Flare (Sig)
Double-Edge
Dragon Cheer
Fire Blast
Flare Blitz
Heat Wave
Payback
Scale Shot
Secret Power
Solar Beam
Stone Edge
Take Down

Level 3
Body Slam
Breaking Swipe
Flame Charge
Fly
Frustration
Fusion Flare (Sig)
Heat Crash
Laser Focus
Mystical Fire
Outrage
Return
Rock Tomb
Scorching Sands

Level 4
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Imprison
Overheat
Tera Blast

Team Plasma N (Level 4)

n.png


Challenge Type: Unpurchaseable Singles (Reshiram OR Zekrom) :reshiram::zekrom:

Battle Info
Match Type:
3v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 3
Backpack Size: 10
Lifelines: 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
:fluffy tail:Lifeline Tidy-Up - Discard all battle conditions and all field conditions. Restore all held items to their users and/or owners.​
:poke doll:Lifeline Switch - Switch your Pokemon.​
Arena: N's Castle

N's Castle rises above the Unovan Pokemon League, easily the tallest structure in the entire region. This battle takes place in the throne room, immediately after N has summoned a legendary dragon, aiming to conquer the entire Pokemon world. Further, N loves and trusts his Pokemon, and they love and trust him in return, so many of them are more powerful than they would otherwise be, here at his throne.
  • All of N's Pokemon feel intense affection towards him, and can pull through for him even in the direst of circumstances. The first time one of them Faints, set that Pokemon's HP to 1 if it is less than 1, then set their EN to 6 if it is less than 6, then discard Fainting from them.
  • The specific benefits N's Pokemon have are:
    • N's Zoroark is extremely good at mimicry, creating more powerful illusions that still have effects even when broken. If Zoroark is sent out in disguise, they will gain all copyable abilities that the Pokemon they pretend to be has, until they leave play.
    • N's Sigilyph has spent so long carrying its Life Orb that the two have developed a psychic bond. If they hold a Life Orb, that Life Orb is immutable.
    • N's Archeops will never get demoralized when it is losing. Ignore the line "While the user has less than half (x0.5) of their maximum HP remaining: Their Attack and Special Attack ranks are reduced by two (2)." on their Defeatist ability.
    • N's Vanilluxe and Gigalith have both been trained to resist the influence of other weathers. Their respective weathers cannot be discarded while they are in play.
    • N's Darmanitan always remains calm in the heat of battle, so they may assume either Standard or Zen Mode on sendout. They then cannot change their form for the rest of the battle.
    • N's Conkeldurr has being healed by N so often that they no longer notice pain as strongly, so they will only take 1 damage per action from burn.
    • N's Ferrothorn trained extensively in the strange magnetic fields of Chargestone Cave. When they enter play, Ferrothorn uses Magnet Rise as a triggered action.
  • N really likes single letters. All Z-Moves he uses ignore type immunities.
  • Camouflage turns the user into a Normal type
  • Secret Power may cause paralysis
  • Nature Power becomes Tri Attack

Slot 1: Sigilyph, Hidden Power Dragon
Slot 2: Ferrothorn, Hidden Power Fire
Slot 3: Zekrom, Hidden Power Grass

:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :life orb: Life Orb
Slot 2: :leftovers: Leftovers
Slot 3: :electrium z: Electrium Z
:sv/sigilyph:

Sigilyph
Level 4

Type: Psychic/Flying
Abilities: Wonder Skin, Magic Guard, Tinted Lens

Nature: Timid (+Speed, -Attack, Accuracy +10)
HP: 85
Atk: 3 (-)
Def: 6
SpA: 7
SpD: 6
Spe: 112 (+)
Size: 3
Weight: 2


Movepool:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Dazzling Gleam
Defog
Energy Ball
Facade
Flash Cannon
Hypnosis
Ice Beam
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Whirlwind
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Confide
Confusion
Cosmic Power
Double Team
Dual Wingbeat
Flash
Gust
Psybeam
Psywave
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Swagger
Swift
Tailwind
Trick

Level 2:
Dream Eater
Expanding Force
Heat Wave
Pluck
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Thief

Level 3:
Attract
Charge Beam
Fly
Frustration
Icy Wind
Miracle Eye
Power Swap
Psych Up
Psyshock
Return
Smack Down
Speed Swap
Telekinesis

Level 4:
Endure
Future Sight
Giga Impact
Gravity
Hidden Power (Dragon)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mirror Move
Skill Swap
Stored Power
Synchronoise
Trick Room
:sv/ferrothorn:

Ferrothorn
Level 4

Type: Grass/Steel
Abilities: Iron Barbs, Anticipation

Nature: Careful (+Special Defense, -Special Attack)
HP: 85
Atk: 7
Def: 9
SpA: 3 (-)
SpD: 10 (+)
Spe: 20
Size: 2
Weight: 5


Movepool:
Level 0:
Aerial Ace
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hone Claws
Iron Head
Poison Jab
Protect
Rest
Rock Polish
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic

Level 1:
Brutal Swing
Confide
Curse
Cut
Double Team
Flash
Harden
Iron Defense
Metal Claw
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Spikes
Stealth Rock
Steel Roller
Sunny Day
Swagger

Level 2:
Acid Spray
Assurance
Grass Knot
Ingrain
Leech Seed
Mirror Shot
Payback
Pin Missile
Power Whip
Revenge
Secret Power
Solar Beam
Steel Beam
Thunder

Level 3:
Attract
Bulldoze
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Knock Off
Return
Rollout
Self-Destruct
Worry Seed

Level 4:
Block
Body Press
Endeavor
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Fire)
Hyper Beam
Magnet Rise
Nature Power
:sv/zekrom:

Zekrom
Level 4

Techniques:
Z-Moves

Type: Dragon/Electric
Abilities: Teravolt

Nature: Jolly (+Speed, -Special Attack, Accuracy +10)
HP: 95
Atk: 11
Def: 9
SpA: 8 (-)
SpD: 7
Spe: 104 (+)
Size: 5
Weight: 7


Movepool:
Level 0:
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Ancient Power
Brutal Swing
Charge
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Electric Terrain
Flash
Haze
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Shock Wave
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball

Level 2:
Bolt Strike (Signature)
Double-Edge
Dragon Cheer
Focus Punch
Payback
Rising Voltage
Scale Shot
Secret Power
Stone Edge
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Fly
Frustration
Fusion Bolt (Signature)
Laser Focus
Outrage
Return
Rock Tomb
Volt Switch

Level 4:
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magnet Rise
Tera Blast

Sigilyph learns Imprison + Energy Ball, Hypnosis + Reflect, Hidden Power + Hyper Beam
Ferrothorn learns Leech Seed + Knock Off, Seed Bomb + Swords Dance, Endeavor + Bulldoze
Zekrom learns Draco Meteor + Dragon Cheer, Dragon Dance + Magnet Rise, Tailwind + Light Screen

n.png

"It's time to settle this once and for all! My determination is absolute! I will prove the value of my beliefs even if it means my Pokémon friends get hurt! Since you've come this far, I believe you are equally determined. If that's so, prove it to me! Show me the depth of your determination!"

Sending out :sigilyph: Sigilyph holding a :life orb: Life Orb!

:bw/sigilyph:
"!@^#@$^!*#%*&^@#"

Maxim to order
 
Sending out Reshiram with Choice Specs.

:SV/Reshiram:
Reshiram: Blue Flare (Sigilyph)~Fusion Flare (Sigilyph)~Flamethrower (Sigilyph)
1. Once, at start of turn if you are asleep, then use Sleep Talk (Self).
2. At start of step, if Sigilyph is to use Fly, then use Heat Wave (Sigilyph).
3. At start of step, if Sigilyph is to use Fly, then use Hyper Voice (Sigilyph).
4. At start of turn, if Sigilyph lacks a Decoy, then use Shadow Ball (Sigilyph).
 
Realgam Tower - Round 1

Maxim (2 Tech)
:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 95/95, EN: 30/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature), Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:leftovers: Leftovers
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros
HP: 95/95, EN: 30/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature)
Battlefield: Clear​
Team Plasma N (3 Tech)
:bw/sigilyph:
Silva :life orb: Life Orb
HP: 85/85, EN: 30/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: +10% Acc (Nature), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: OK

:bw/zekrom:
Zeus
HP: 95/95, EN: 30/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature)
Step 1
:sigilyph:
Sigilyph used Protect! (-4 EN)
Sigilyph protected itself! (Protection from actions, 1 step)

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Sigilyph protected itself!

Step 2
:sigilyph:
Sigilyph used Hidden Power + Hyper Beam! (-6 EN, -1 Tech)
Crit (1, d24): 21 (No)
(15 + (7 - 9) + 3)*2 = 32

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Crit (1, d24): 15 (No), Drop (1, d5): 4 (No)
(8 + (17 - 6))*1.5 => 29

Step 3
:sigilyph:
Sigilyph used Protect! (-4 EN)
Sigilyph protected itself! (Protection from actions, 1 step)

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Sigilyph protected itself!

:kyurem: Round Summary :kyurem:
:reshiram: HP: -32
:reshiram: EN: -3-3-3 = -9
:sigilyph: HP: -29
:sigilyph: EN: -4-6-4 = -14
Maxim (2 Tech)
:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 63/95, EN: 21/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature), Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:leftovers: Leftovers
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros
HP: 95/95, EN: 30/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature)
Battlefield: Clear​
Team Plasma N (2 Tech)
:bw/sigilyph:
Silva :life orb: Life Orb
HP: 56/85, EN: 16/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: +10% Acc (Nature), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: OK

:bw/zekrom:
Zeus
HP: 95/95, EN: 30/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature)
Team Plasma N to order
 
n.png

"Ah… I see, Maxim. Reshiram, who is said to lend its power to the hero who searches for truth, has recognized your power and now agrees to stand by your side…"

Switching to :zekrom: Zeus the Zekrom holding a :sticky barb: Sticky Barb!

:bw/zekrom:
"An ideal world where people and Pokémon live in harmony... you would deny us this world?"

Maxim to counterswitch or decline
 
Counterswitching to Groudon with Leftovers.

“I believe in the truth that we already live in harmony! Unfortunately Reshiram has to take a break…

:SV/Groudon:
Groudon: Earthquake (Zekrom) x3
1. At start of turn, if Zekrom has Protection, then use Swords Dance (Self) first instance and Rock Polish (Self) second instance.
2. At start of turn, if Zekrom has Hovering, Zekrom lacks Grounded, and Zekrom lacks Decoy, then use Smack Down (Zekrom).
3. At start of turn, if Zekrom has Hovering and lacks Grounded, then use Heat Wave (Zekrom).
4. At start of turn, if able then use Precipice Blades (Zekrom).
 
n.png

"The stars of the sky fell to the earth as the fig tree sheds its winter fruit when shaken by a gale..."

:ss/zekrom:

Draco Meteor + Dragon Cheer - Draco Meteor - Draco Meteor
 
Last edited:
Realgam Tower - Round 2

Maxim (1 Tech)
:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 95/95, EN: 30/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature), Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 63/95, EN: 21/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature)
Battlefield: Clear​
Team Plasma N (2 Tech)
:bw/zekrom:
Zeus :sticky barb: Sticky Barb
HP: 95/95, EN: 30/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: OK

:bw/sigilyph:
Silva :life orb: Life Orb
HP: 56/85, EN: 16/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: +10% Acc (Nature)
:groudon:
Groudon's Drought!
The white sun burns away all impurities... (Sun, 4 rounds)

Step 1
:groudon:
Groudon used Precipice Blades! (-3 EN)
Miss (20, d20): 15 (No), Crit (1, d24): 9 (No)
(12 + 3 + (11 - 9))*1.5 => 26

:zekrom:
Zekrom used Draco Meteor + Dragon Cheer! (-4 EN, -1 Tech)
Zekrom got pumped! (+3 Crit, next 6 turns)
Ferrothorn got pumped! (+2 Crit, next 1 turn)
Sigilyph got pumped! (+2 Crit, next 1 turn)
Miss (No), Crit (Yes)
(13 + 3 + 3 + (8 - 7))*1 = 20
Zekrom's Special Attack sharply fell! (-2 SpA, next 2 turns)

:groudon::leftovers:
Groudon munched on the Leftovers! (+6 HP)

Step 2

:groudon:
Groudon used Precipice Blades! (-3 EN)
Miss (20, d20): 5 (No), Crit (1, d24): 6 (No)
(12 + 3 + (11 - 9))*1.5 => 26

:zekrom:
Zekrom used Draco Meteor! (-3 EN)
Miss (No), Crit (Yes)
(13 + 3 + 3 + (8 - 7))*1 = 20
Zekrom's Special Attack sharply fell! (-4 SpA, next 2 turns)

:groudon::leftovers:
Groudon munched on the Leftovers! (+2 HP)

Step 3

:groudon:
Groudon used Precipice Blades! (-3 EN)
Miss (20, d20): 14 (No), Crit (1, d24): 19 (No)
(12 + 3 + (11 - 9))*1.5 => 26

:zekrom:
Zekrom used Draco Meteor! (-3 EN)
Miss (No), Crit (Yes)
(13 + 3 + 3 + (8 - 7))*1 = 20
Zekrom's Special Attack sharply fell! (-6 SpA, next 2 turns)

:groudon::leftovers:
Groudon munched on the Leftovers! (+2 HP)

:kyurem: Round Summary :kyurem:
:groudon: HP: -20+6-20+2-20+2 = -50
:groudon: EN: -3-3-3 = -9
:zekrom: HP: -26-26-26 = -78
:zekrom: EN: -4-3-3 = -10
Maxim (1 Tech)
:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature), Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 63/95, EN: 21/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature)
Battlefield: Sun (3 rounds)​
Team Plasma N (1 Tech)
:bw/zekrom:
Zeus :sticky barb: Sticky Barb
HP: 17/95, EN: 20/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature), +3 Crit (4 turns), -6 SpA (2 turns), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +2 Crit (1 turn)

:bw/sigilyph:
Silva :life orb: Life Orb
HP: 56/85, EN: 16/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: +10% Acc (Nature), +2 Crit (1 turn)
Team Plasma N to order
 
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n.png

"My determination remains strong! Will you falter? Or will you rise to the challenge and surpass your limits?"

Switching to :sigilyph: Silva the Sigilyph holding a :life orb: Life Orb!

:bw/sigilyph:
"@$*#^@*&^%*#"

Maxim counterswitch?
 
"I really need to stop first ordering dangit."

Counterswitching to Reshiram, still holding Choice Specs.

:SV/Reshiram:
Reshiram: Blue Flare (Sigilyph)~Fusion Flare (Sigilyph)~Hyper Beam (Sigilyph)
1. Once, at start of turn if you are asleep, then use Sleep Talk (Self).
2. At start of step, if Sigilyph is to use Fly, then use Heat Wave (Sigilyph).
3. Non-Consecutively, at start of step, if Sigilyph is to use a Protective move, then use Tailwind (Field) the first instance and Reflect (Field) the second instance.
4. At start of turn, if Sigilyph lacks a Decoy, then use Shadow Ball (Sigilyph).
 
Realgam Tower - Round 3

Maxim (1 Tech)
:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 63/95, EN: 21/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature)
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature), Field: Clear
Battlefield: Sun (3 rounds)​
Team Plasma N (1 Tech)
:bw/sigilyph:
Silva :life orb: Life Orb
HP: 56/85, EN: 16/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: +10% Acc (Nature), +2 Crit (1 turn), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +2 Crit (1 turn)

:bw/zekrom:
Zeus :sticky barb: Sticky Barb
HP: 17/95, EN: 20/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature)
Step 1
:sigilyph:
Sigilyph is glowing!

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Crit (1, d24): 18 (No), Drop (1, d5): 3 (No)
(8 + (17 - 6))*1.5 => 29

:sigilyph:
Sigilyph used Sky Attack! (-4 EN)
Miss (No), Crit (Yes), Flinch (No)
(14 + 3 + 3 + (3 - 7) + 3)*1 = 19
(Sigilyph's Crit stage returned to normal)

Step 2
:sigilyph:
Sigilyph is glowing!

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Crit (1, d24): 13 (No), Drop (1, d5): 5 (No)
(8 + (17 - 6))*1.5 => 29
:reaper cloth: Sigilyph fainted!
Sigilyph hung on so N wouldn't be sad! (1 HP)

:sigilyph:
Sigilyph used Sky Attack! (-4 EN)
Miss (No), Crit (1, d8): 1 (Yes), Flinch (No)
(14 + 3 + 3 + (3 - 7) + 3)*1 = 19

Step 3
:sigilyph:
Sigilyph used Hidden Power! (-3 EN)
Crit (1, d24): 1 (Yes)
(6 + 3 + (7 - 9) + 3)*2 = 20

:reshiram:
Reshiram used Shadow Ball! (-3 EN)
Crit (1, d24): 16 (No), Drop (1, d5): 5 (No)
(8 + (17 - 6))*1.5 => 29
:reaper cloth: Sigilyph fainted!

:kyurem: Round Summary :kyurem:
:reshiram: HP: -19-19-20 = -58
:reshiram: EN: -3-3-3 = -9
:sigilyph: HP: -29-29 -> 1-29 = -84
:sigilyph: EN: -4-4-3 = -11
Maxim (1 Tech)
:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 5/95, EN: 12/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature)
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature), Field: Clear
Battlefield: Sun (2 rounds)​
Team Plasma N (1 Tech)
:bw/sigilyph:
Silva :life orb: Life Orb
HP: 0/85, EN: 0/30, Stats: 3/6/7/6/112, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard / Tinted Lens
Status: Fainting, Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +2 Crit (1 turn)

:bw/zekrom:
Zeus :sticky barb: Sticky Barb
HP: 17/95, EN: 20/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature)
Team Plasma N to replace Sigilyph and order
 
Last edited:
n.png

"Do you really think you can stop us with that?"

Sending out :zekrom: Zeus the Zekrom holding a :sticky barb: Sticky Barb!

:bw/zekrom:
"The time has come for you to atone for your sins."

Dragon Cheer - Dragon Cheer - Dragon Cheer
At the start of the step, IF Reshiram is to use Endure, THEN use Super Potion (Zekrom)
At the start of your turn, IF Reshiram isn't under Protection, THEN use Dragon Claw
 
Realgam Tower - Round 4

Maxim (1 Tech)
:bw/reshiram:
Lyastra :choice specs: Choice Specs
HP: 5/95, EN: 12/30, Stats: 8/7/17/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: +10% Acc (Nature), Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature), Field: Clear
Battlefield: Sun (2 rounds)​
Team Plasma N (1 Tech)
:bw/zekrom:
Zeus :sticky barb: Sticky Barb
HP: 17/95, EN: 20/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +2 Crit (1 turn)

:sigilyph::life orb: KO
Step 1
:reshiram:
Reshiram used Protect! (-4 EN)
Reshiram protected itself! (Protection from actions, 1 step)

:zekrom:
Zekrom used Dragon Cheer! (-3 EN)
Zekrom got pumped! (+3 Crit, next 6 turns)
Ferrothorn got pumped! (+3 Crit, next 1 turn)

Step 2
:zekrom:
Zekrom used Dragon Claw! (-3 EN)
Crit (1, d24): 10 (No)
(8 + 3 + (11 - 7))*1.5 => 23
:reaper cloth: Reshiram fainted!
Zekrom's Sticky Barb was destroyed!
Reshiram was barbed! (Barbs)
Reshiram dropped the Choice Specs!

:kyurem: Round Summary :kyurem:
:reshiram: HP: -23
:reshiram: EN: -4
:zekrom: HP: -0
:zekrom: EN: -3-3 = -6
Maxim (1 Tech)
:bw/reshiram:
Lyastra
HP: 0/95, EN: 0/30, Stats: 8/7/11/9/104, Typing: Dragon / Fire, Abilities: Turboblaze
Status: Fainting, Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice band: Choice Band
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/swampert:
Emma
HP: 95/95, EN: 30/30, Stats: 9/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK

:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature)
Battlefield: Sun (1 round)​
Team Plasma N (1 Tech)
:bw/zekrom:
Zeus
HP: 17/95, EN: 14/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature), +3 Crit (5 turns), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +3 Crit (1 turn)

:sigilyph::life orb: KO
Maxim to replace Reshiram, equip, and order
 
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“To see your the devotion of your Pokémon…”

Sending in Swampert with Choice Band.

:SV/Swampert::choice band:
”Golly, this looks intense!”
Swampert: High Horsepower (Zekrom) x3
1. Non-consecutively, at start of turn, if Zekrom has less than 3 hp and Zekrom lacks Decoy, then use Whirlpool (Zekrom).
2. At start of turn, if Zekrom has Hovering and lacks Grounded, then use Smack Down (Zekrom).
3. At start of turn, if Zekrom has Hovering and lacks Grounded, then use Rock Slide (Zekrom).
4. At start of turn, if able then use Earthquake (Zekrom).
 
Realgam Tower - Round 5

Maxim (1 Tech)
:bw/swampert:
Emma :choice band: Choice Band
HP: 95/95, EN: 30/30, Stats: 14/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK, Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature)

:reshiram: KO
Battlefield: Sun (1 round)​
Team Plasma N (1 Tech)
:bw/zekrom:
Zeus
HP: 17/95, EN: 14/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: +10% Acc (Nature), +3 Crit (5 turns), Field: Clear
:super potion: Super Potion

:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +3 Crit (1 turn)

:sigilyph::life orb: KO
Step 1
:super potion:
N used a Super Potion on Zekrom!
Zekrom recovered health! (+40 HP)

:swampert:
Swampert used Earthquake! (-3 EN)
Crit (1, d24): 5 (No)
(10 + 3 + (14 - 9))*1.5 = 27

Step 2
:zekrom:
Zekrom used Draco Meteor! (-3 EN)
Miss (No), Crit (Yes)
(13 + 3 + 3 + (8 - 7))*1 = 20
Zekrom's Special Attack sharply fell! (-2 SpA, next 2 turns)

:swampert:
Swampert used Earthquake! (-3 EN)
Crit (1, d24): 18 (No)
(10 + 3 + (14 - 9))*1.5 = 27

Step 3
:zekrom:
Zekrom used Outrage! (-3 EN)
Crit (Yes)
(12 + 3 + 3 + (11 - 7))*1 = 22
Zekrom became confused! (Confusion, next 1 turn)

:swampert:
Swampert used Earthquake! (-3 EN)
Crit (1, d24): 21 (No)
(10 + 3 + (14 - 9))*1.5 = 27
:reaper cloth: Zekrom fainted!

:kyurem: Round Summary :kyurem:
:swampert: HP: -20-22 = -42
:swampert: EN: -3-3-3 = -9
:zekrom: HP: +40-27-27-27 = -41
:zekrom: EN: -3-3 = -6
Maxim (1 Tech)
:bw/swampert:
Emma :choice band: Choice Band
HP: 53/95, EN: 21/30, Stats: 14/7/5/7/60, Typing: Water / Ground, Abilities: Torrent / Damp
Status: OK, Field: Clear
:heavy duty boots: Heavy Duty Boots
:safety goggles: Safety Goggles
:choice scarf: Choice Scarf
:sticky barb: Sticky Barb
:expert belt: Expert Belt
:enigma Berry: Enigma Berry
:weakness policy: Weakness Policy
:bw/groudon:
Zorah Magdaros :leftovers: Leftovers
HP: 45/95, EN: 21/30, Stats: 11/10/6/7/104, Typing: Ground, Abilities: Drought
Status: +10% Acc (Nature)

:reshiram: KO
Battlefield: Clear​
Team Plasma N (1 Tech)
:bw/zekrom:
Zeus
HP: 0/95, EN: 0/30, Stats: 11/9/8/7/104, Typing: Dragon / Electric, Abilities: Teravolt
Status: Fainting, Field: Clear
:dragonium z: Dragonium Z
:eject button: Eject Button
:enigma berry: Enigma Berry
:pure incense: Pure Incense
:safety goggles: Safety Goggles
:weakness policy: Weakness Policy
:leftovers: Leftovers
:electrium z: Electrium Z
:bw/ferrothorn:
Forrest
HP: 85/85, EN: 30/30, Stats: 7/9/3/10/20, Typing: Grass / Steel, Abilities: Iron Barbs / Anticipation
Status: +3 Crit (1 turn)

:sigilyph::life orb: KO
Team Plasma N to replace Zekrom, equip, and order
 
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Sending out :ferrothorn: Forrest the Ferrothorn holding some :leftovers: Leftovers!

:bw/ferrothorn:
"....."

Seed Bomb + Swords Dance - Seed Bomb - Seed Bomb
At the start of the step, IF Swampert is to use a Protective Move, THEN use Ingrain first instance, use Stealth Rock second instance, and push back
At the start of the step, IF Swampert is to use Counter, THEN use Solar Beam
At the start of your turn, IF Swampert has a Decoy, THEN use Pin Missile and push back
At the start of your turn, IF Swampert is Evasive, THEN use Solar Beam and push back
 
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