Event All You Hold Dear - Mamo and Fort April 2025

:magearna:All You Hold Dear:magearna:

HowMuch_Maribelle_Coat-2x.png

How_Much_Is_A_Heart.png

Team Fort Swindle

Backpack:

:choice specs:
Choice Specs
:covert cloak:
Covert Cloak
:dowsing machine:
Barometer
:choice band:Choice Band
:weakness policy:Weakness Policy
:choice scarf:Choice Scarf
:fairium-z:Fairium-Z (equipped :magearna:)

walkingwake.png

Luna (Walking Wake)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax


Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Dragon
Abilities: Protosynthesis

HP: 95
Attack: 5 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 126 (+)
Size: 5
Weight: 7



Combinations (4 / 4)
Sunny Day + Weather Ball
Flip Turn + Whirlpool
Chilling Water + Fire Fang
Aqua Jet + Hydro Steam

Movepool
Level 0
Aqua Jet
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Flamethrower
Hone Claws
Leer
Liquidation
Protect
Rest
Roar
Sleep Talk
Substitute
Surf
Waterfall

Level 1
Agility
Bite
Dragon Breath
Dragon Dance
Noble Roar
Rain Dance
Scary Face
Sunny Day
Swift
Twister
Water Pulse
Weather Ball
Whirlpool

Level 2
Double-Edge
Dragon Cheer
Dragon Rush
Hurricane
Hydro Pump
Low Kick
Take Down

Level 3
Body Slam
Breaking Swipe
Chilling Water
Flip Turn
Hydro Steam (Sig)
Knock Off
Mud Shot
Outrage
Scald
Snarl
groudon.png

I, The Lord of Wind and Flame (Groudon)
Level 3 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12



Combinations (4 / 4)
Thunder Punch + Dynamic Punch
Fire Fang + Power-Up Punch
Body Slam + Mud-Slap
Rock Climb + Bulldoze

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
:sv/magearna:
AP-7 Minerva (Magearna)
Level 4

Techniques:
Z-Moves

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Steel/Fairy
Abilities: Soul-Heart

HP: 90
Attack: 6 (-)
Defen.: 8
Sp.Atk: 9
Sp.Def: 8
Speed: 75 (+)
Size: 2
Weight: 4

Combinations (2 slots)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aura Sphere
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Flash Cannon
Focus Blast
Heal Bell
Ice Beam
Iron Head
Light Screen
Metal Sound
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Tri Attack
Zen Headbutt

Level 1
Agility
Aurora Beam
Confide
Confuse Ray
Crafty Shield
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Eerie Impulse
Encore
False Swipe
Gear Up
Helping Hand
Ice Spinner
Iron Defense
Magnetic Flux
Misty Terrain
Pain Split
Psybeam
Shock Wave
Snowscape
Sonic Boom
Spikes
Steel Roller
Sunny Day
Swagger
Swift
Trick

Level 2
After You
Grass Knot
Mirror Shot
Misty Explosion
Solar Beam
Steel Beam
Take Down
Zap Cannon

Level 3
Baton Pass
Body Slam
Charge Beam
Draining Kiss
Electro Ball
Electroweb
Frustration
Guard Swap
Gyro Ball
Heart Swap
Heavy Slam
Lock-On
Lucky Chant
Mind Reader
Power Swap
Psyshock
Return
Rollout
Self-Destruct
Speed Swap
Volt Switch

Level 4
Embargo
Endure
Explosion
Fleur Cannon (Sig)
Giga Impact
Gravity
Hidden Power (Select a Hidden Power type)
Hyper Beam
Imprison
Last Resort
Magnet Rise
Shift Gear
Skill Swap
Stored Power
Synchronoise
Tera Blast
Trick Room
Trump Card

1747809899671.png

Backpack:
:enigma stone:Enigma Stone
:grass gem:Grass Gem
:fire gem:Fire Gem
:destiny knot:Destiny Knot
:covert cloak:Covert Cloak
:watmel berry:Watmel Berry
:groundium-z:Groundium-Z
:macho brace:Macho Brace
:gengarite:Gengarite
:sv/ursaluna:
Anumati (Ursaluna)
Level 3 — EXP: 00 / 10

Techniques:
Z-Moves

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 3 (-)
Sp.Def: 8 (+)
Speed: 50
Size: 4
Weight: 7

Combinations (2 slots)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon

Level 3
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Laser Focus
Return
Rock Tomb
Rollout
Smack Down
Thrash
Throat Chop
Torment
Trailblaze
:sv/volcarona:
Genghis (Volcarona)
Level 3 — EXP: 00 / 10

Techniques:
Z-Moves

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Bug/Fire
Abilities: Flame Body Hidden Ability: Swarm

HP: 90
Attack: 4 (-)
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 115 (+)
Size: 3
Weight: 3

Combinations (2 slots)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Calm Mind
Defog
Facade
Flamethrower
Light Screen
Poison Jab
Protect
Psychic
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Toxic
Whirlwind
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1
Absorb
Air Cutter
Amnesia
Confide
Double Team
Dual Wingbeat
Ember
Fire Spin
Flame Wheel
Gust
Harden
Incinerate
Morning Sun
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Swagger
Tailwind

Level 2
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Hurricane
Secret Power
Solar Beam
String Shot
Take Down

Level 3
Acrobatics
Attract
Body Slam
Fiery Dance
Flame Charge
Fly
Foresight
Frustration
Giga Drain
Leech Life
Lunge
Mystical Fire
Pounce
Rage Powder
Return
Skitter Smack
Struggle Bug
Thrash
Trailblaze
U-turn
:sv/gengar:
Arianrhod (Gengar)
Level 4

Techniques:

Mega Evolution

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ghost/Poison
Abilities: Cursed Body

HP: 85
Attack: 4 (-)
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 127 (+)
Size: 3
Weight: 3

:sv/gengar-mega:
Gengar-Mega
Typing
: Ghost/Poison
Abilities: Cursed Body Hidden Ability: Shadow Tag

HP: 85
Attack: 4 (-)
Defen.: 6
Sp.Atk: 12
Sp.Def: 7
Speed: 150 (+)
Size: 3
Weight: 3

Combinations (2 slots)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick

Level 2
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon

Level 3
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment

Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Explosion
Fling
Giga Impact
Grudge
Hidden Power (Select a Hidden Power type)
Hyper Beam
Imprison
Mean Look
Metronome
Mimic
Natural Gift
Perish Song
Reflect Type
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
Sending out Volcarona with enigma stone and gengar with covert cloak!
:sv/volcarona::enigma stone:
String Shot + Will-O-Wisp
Air Slash + Struggle Bug
:sv/gengar::covert cloak:
Poison Gas + Hypnosis
Captivate + Zap Cannon
 
Last edited:
Groudon @ Choice Scarf
:bw/groudon::choice scarf:
Precipice Blades
[start of step] IF hypnosis, THEN use safeguard
[start of step] IF spa-lowering move as combination, THEN use safeguard
[start of step] IF string shot as combination, THEN use safeguard
 
:sv/volcarona::enigma stone:
string shot
At the start of the step, if walking wake is to use fire fang in combination targeting volcarona, use protect.
At the start of the step, if walking wake is to use substitute, use heat wave.
At the start of the step, if walking wake is to use a water attack targeting gengar, use string shot.
At the start of the step, if walking wake is to use a water attack targeting volcarona, use protect.

:sv/gengar::covert cloak:
knock off (groudon)

At the start of the step, if walking wake is to use a protective move targeting groudon, use knock off (groudon).
At the start of the step, if walking wake is to use a protective move, use pain split (groudon).
At the start of the step, if walking wake is to use a speed reducing move targeting gengar, use protect.
At the start of my turn, if volcarona is to use string shot and walking wake does not have protection and my hp is lower than 85, use pain split (walking wake).
 
Last edited:
Round 1
Battlefield:
Team FortSwindle
:Walking Wake:Walking Wake :Choice Specs:Choice Specs
HP: 95/95 EN: 30/30
5/7/9/6/126 | 5/7
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc

:Groudon:Groudon :Choice Scarf:Choice Scarf
HP: 95/95 EN: 30/30
11/10/6/7/104 | 6/12
Types: Ground
Abilities: Drought,
+10% Acc
:Magearna: timid
:covert cloak:Covert Cloak
:dowsing machine:Barometer
:choice band:Choice Band
:weakness policy:Weakness Policy
:fairium-z:Fairium-Z (equipped :magearna:)
Team AYHD
:Gengar:Gengar :Covert Cloak:Covert Cloak
HP: 85/85 EN: 30/30
4/5/9/6/127 | 3/3
Types: Ghost, Poison
Abilities: Cursed Body,
+10% Acc

:Volcarona:Volcarona :Enigma Stone:Enigma Stone
HP: 90/90 EN: 30/30
4/5/10/8/115 | 3/3
Types: Bug, Fire
Abilities: Flame Body, Swarm
+10% Acc
:ursaluna:careful
:grass gem:Grass Gem
:fire gem:Fire Gem
:destiny knot:Destiny Knot
:watmel berry:Watmel Berry
:groundium-z:Groundium-Z
:macho brace:Macho Brace
:gengarite:Gengarite


dice are d600, roll low to hit/crit/effect, roll high for multi hit
1748425910798.png

:Walking Wake::Groudon::Gengar::Volcarona:
:Groudon: causes sun (4r)
Step 1:
:Groudon: precipice blades:Gengar::Volcarona:
-3 en
325, 231 hits yes
223, 107 crits no
102 sealed yes
(12 + 11 + 3 - 5) *1.5 * 2/3 = 21 damage :Gengar:
(12 + 11 + 3 - 5) * 2/3 * 3/4 = 11 damage, 1 en :Volcarona:

:Gengar: pain split :Walking Wake:
-4 en
64 plays 95
13 hp drained
:Walking Wake: weather ball :Gengar:
-3 en
257 crit no
182 sealed no
(12 + 14 + 4 + 2 - 6) = 26 damage

:Volcarona: string shot :Walking Wake::Groudon:
-2 en
:Walking Wake::Groudon: -2 spe (4t)
Battlefield: sun (3r) 1 tech used
Team FortSwindle
:Walking Wake:Walking Wake :Choice Specs:Choice Specs
HP: 82/95 EN: 27/30
5/7/9/6/126 | 5/7
-2 spe (4t)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc

:Groudon:Groudon :Choice Scarf:Choice Scarf
HP: 95/95 EN: 27/30
11/10/6/7/104 | 6/12
sealed (precipice blades)
-2 spe (4t)
Types: Ground
Abilities: Drought,
+10% Acc
:Magearna: timid
:covert cloak:Covert Cloak
:dowsing machine:Barometer
:choice band:Choice Band
:weakness policy:Weakness Policy
:fairium-z:Fairium-Z (equipped :magearna:)
Team AYHD
:Gengar:Gengar :Covert Cloak:Covert Cloak
HP: 51/85 EN: 26/30
4/5/9/6/127 | 3/3
Types: Ghost, Poison
Abilities: Cursed Body,
+10% Acc

:Volcarona:Volcarona :Enigma Stone:Enigma Stone
HP: 79/90 EN: 27/30
4/5/10/8/115 | 3/3
Types: Bug, Fire
Abilities: Flame Body, Swarm
+10% Acc
:ursaluna:careful
:grass gem:Grass Gem
:fire gem:Fire Gem
:destiny knot:Destiny Knot
:watmel berry:Watmel Berry
:groundium-z:Groundium-Z
:macho brace:Macho Brace
:gengarite:Gengarite
AYHD to order
fortswindle to order
AYHD to order
 
Last edited:
:sv/gengar::covert cloak:
hypnosis + poison gas
At the start of the step, if groudon is to use a protective move targeting groudon and walking wake is to use a protective move targeting walking wake, use phantom force (walking wake).
At the start of the step, if walking wake is to use a protective move targeting itself, use pain split(groudon).
At the start of the step, if groudon is to use a protective move targeting itself, use pain split (walking wake).
At the start of the step, if walking wake it to use sleep talk, use captivate + zap cannon.
 
Last edited:
walkingwake.png
:choice specs:
Weather Ball(Gengar)
At start of turn IF Volcarona has Rage Powder THEN use Hydrosteam(Volcarona)
At start of turn IF Gengar has Protection THEN use Hydrosteam(Volcarona)
 
Last edited:
Round 2
Battlefield: sun (3r) 1 tech used
Team FortSwindle
:Walking Wake:Walking Wake :Choice Specs:Choice Specs
HP: 82/95 EN: 27/30
5/7/9/6/126 | 5/7
-2 spe (4t)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc

:Groudon:Groudon :Choice Scarf:Choice Scarf
HP: 95/95 EN: 27/30
11/10/6/7/104 | 6/12
sealed (precipice blades)
-2 spe (4t)
Types: Ground
Abilities: Drought,
+10% Acc
:Magearna: timid
:covert cloak:Covert Cloak
:dowsing machine:Barometer
:choice band:Choice Band
:weakness policy:Weakness Policy
:fairium-z:Fairium-Z (equipped :magearna:)
Team AYHD
:Gengar:Gengar :Covert Cloak:Covert Cloak
HP: 51/85 EN: 26/30
4/5/9/6/127 | 3/3
Types: Ghost, Poison
Abilities: Cursed Body,
+10% Acc

:Volcarona:Volcarona :Enigma Stone:Enigma Stone
HP: 79/90 EN: 27/30
4/5/10/8/115 | 3/3
Types: Bug, Fire
Abilities: Flame Body, Swarm
+10% Acc
:ursaluna:careful
:grass gem:Grass Gem
:fire gem:Fire Gem
:destiny knot:Destiny Knot
:watmel berry:Watmel Berry
:groundium-z:Groundium-Z
:macho brace:Macho Brace
:gengarite:Gengarite


dice are d600, roll low to hit/crit/effect, roll high for multi hit
1748513236641.png

:Walking Wake::Groudon::Gengar::Volcarona:

Step 1:
:Gengar: sleeping gas :Walking Wake::Groudon:
-4 en
1 tech used
:Walking Wake::Groudon: sleep (2t), poison(5)
:Volcarona:hide :Gengar:
-2 en
:Volcarona: is hidden!
:Groudon: uproar :Volcarona: -> :Gengar:
-3
:Gengar: is unaffected, uproar does not successfully complete.
:Walking Wake: zzz
:Walking Wake::Groudon: 5 damage
Battlefield: sun (2r) 1 tech used
Team FortSwindle
:Walking Wake:Walking Wake :Choice Specs:Choice Specs
HP: 77/95 EN: 27/30
5/7/9/6/126 | 5/7
-2 spe (3t)
sleep(1t)
poison(5)
Types: Water, Dragon
Abilities: Protosynthesis,
+10% Acc

:Groudon:Groudon :Choice Scarf:Choice Scarf
HP: 90/95 EN: 24/30
11/10/6/7/104 | 6/12
sealed (precipice blades)
-2 spe (3t)
sleep(1t)
poison(5)
Types: Ground
Abilities: Drought,
+10% Acc
:Magearna: timid
:covert cloak:Covert Cloak
:dowsing machine:Barometer
:choice band:Choice Band
:weakness policy:Weakness Policy
:fairium-z:Fairium-Z (equipped :magearna:)
Team AYHD 1 tech used
:Gengar:Gengar :Covert Cloak:Covert Cloak
HP: 51/85 EN: 22/30
4/5/9/6/127 | 3/3
Types: Ghost, Poison
Abilities: Cursed Body,
+10% Acc

:Volcarona:Volcarona :Enigma Stone:Enigma Stone
HP: 79/90 EN: 25/30
4/5/10/8/115 | 3/3
Types: Bug, Fire
Abilities: Flame Body, Swarm
+10% Acc
:ursaluna:careful
:grass gem:Grass Gem
:fire gem:Fire Gem
:destiny knot:Destiny Knot
:watmel berry:Watmel Berry
:groundium-z:Groundium-Z
:macho brace:Macho Brace
:gengarite:Gengarite
fortswindle to order
AYHD to order
fortswindle to order
 
counter switching volcarona to ursaluna with macho brace!

zap cannon + captivate
power-up punch + leer

:sv/ursaluna::macho brace:
power-up punch (walking wake)

At the start of the step, if magearna is to use heal bell, use zap cannon + captivate.
At the start of the step, if magearna is to use disarming voice + confuse ray, use leer + power-up punch.
At the start of the step, if magearna is to use protect, use power-up punch (walking wake).
At the start of the step, if magearna is to use trick room, use leer + power-up punch.
 
Last edited:
walkingwake.png
:choice specs:
Hydro Steam(Gengar)
At start of turn IF Gengar has protection THEN use Hydro Steam(Ursaluna)
At start of turn IF Ursaluna has covering THEN use Hydro Steam(Ursaluna)
At start of turn IF Gengar has a decoy THEN use Surf
At start of turn IF able THEN use Weather Ball(Gengar)
 
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