Done DPP Scizor

ned04817

formerly nadando
[SET]
Swords Dance (Scizor) @ Metal Coat / Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Bullet Punch
- Bug Bite / Superpower
- Swords Dance
- Protect

[SET COMMENTS]
  • Swords Dance Scizor makes for a threatening setup sweeper with its unique defensive typing and powerful STAB priority move in Bullet Punch. Compared to its Steel-type peer Metagross, Scizor is slightly more frail and susceptible to Intimidate, but it has greater sweeping potential with Swords Dance.
  • Bug Bite hits common Psychic-types like Mew and Latias while benefiting from Technician, whereas Superpower can catch Steel-types off guard and secure the mirror match.
  • Metal Coat guarantees that Bullet Punch will OHKO uninvested Latias at +2 after Stealth Rock. Alternatively, Leftovers gives Scizor added longevity to act as a wincon at the cost of power.
  • A simple EV spread of 248 HP / 252 Atk / 8 Spe allows Scizor to deal maximum damage and absorb strong hits. It should be noted that most Scizor will run an arbitrary number of Speed EVs to outspeed opposing Scizor, especially if you choose to run Superpower to win the mirror match. Every EV allocated to Speed makes Scizor frailer, so be conscious of how much bulk you're willing to sacrifice.
  • Swords Dance Scizor is best used as a late-game wincon after the opponent's team has been weakened. It should be brought in against favorable Pokemon to set up Swords Dance and then sweep with Bullet Punch.
  • Scizor benefits from Fake Out users like Mew and Infernape as well as Follow Me users like Clefable to provide safe setup opportunities. It also needs partners that can eliminate Fire-types, namely Heatran, so Water-types such as Suicune and Swampert pair well with it. Stealth Rock from Tyranitar and Infernape also helps put foes in range of boosted Bullet Punch.
[SET]
Choice Band (Scizor) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit

[SET COMMENTS]
  • Choice Band Scizor operates as a bulky pivot and priority attacker that constantly exerts pressure on the opponent's team, either threatening KOs or bringing in allies to maintain the onslaught.
  • Scizor's U-turn is quite powerful in itself but also has the benefit of safely bringing in an ally due to the fact that it often moves last with its low Speed.
  • Bullet Punch picks off weakened foes, while Superpower rounds out Scizor's coverage, hitting Steel-types.
  • Pursuit is useful for trapping Latias, which often prefers to switch out fearing a KO.
  • Choice Band Scizor should be played aggressively, brought in to threaten KOs, pivot, and relentlessly beat down the opponent's team.
  • Other U-turn users like Choice Scarf Zapdos and Azelf make a dangerous pivot core with Scizor. It also appreciates Stealth Rock support from Infernape or Mew to weaken foes switching in and out and bring them into Bullet Punch range. Finally, allies like Hitmontop and Kangaskhan can utilize priority moves alongside Scizor and eliminate faster, frailer threats such as Raikou and Kingdra.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nadando.353628/
Quality checked by:
https://www.smogon.com/forums/members/zee.501951/
https://www.smogon.com/forums/members/daawesomedude1.228280/
Grammar checked by:
https://www.smogon.com/forums/members/ethanlac.391343/
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
really great work again nadando, only things I'd suggest fixing are swapping the ordering of scizor's attacks in the SD set (bullet punch line 1) and slashing leftovers on the set to give scizor some added longevity as a win condition. CB section looks perfect to me

someone mentioned scarf scizor on discord, feel free to add it to this analysis if you want or someone else can write about that set down the line

QC 1/2
 
really great work again nadando, only things I'd suggest fixing are swapping the ordering of scizor's attacks in the SD set (bullet punch line 1) and slashing leftovers on the set to give scizor some added longevity as a win condition. CB section looks perfect to me

someone mentioned scarf scizor on discord, feel free to add it to this analysis if you want or someone else can write about that set down the line

QC 1/2
Thank you! I'll leave the Choice Scarf set to be written by someone else if it picks up in popularity. QC implemented.
 
GP amcheck

add remove comment
[SET]
Swords Dance (Scizor) @ Metal Coat / Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Bullet Punch
- Bug Bite / Superpower
- Swords Dance
- Protect

[SET COMMENTS]
  • Swords Dance Scizor makes for a threatening set-up setup sweeper with its unique defensive typing and powerful STAB priority move in Bullet Punch. Compared to its Steel-type peer Metagross, Scizor is slightly more frail and susceptible to Intimidate, but has greater sweeping potential with Swords Dance.
  • Bug Bite hits common Psychic-types like Mew and Latias while benefiting from Technician, whereas Superpower can catch opposing Steel-types off guard and secure the mirror match.
  • Metal Coat provides Scizor a modest boost in damage output, guaranteeing that Bullet Punch will OHKO uninvested Latias at +2 after Stealth Rock. Alternatively, Leftovers gives Scizor added longevity to act as a win condition, but at the cost of power.
  • A simple EV spread of 248 HP / 252 Atk / 8 Spe allow allows Scizor to deal maximum damage and absorb strong hits. It should be noted that most Scizor will run an arbitrary amount of speed creep Speed EVs to get the jump on outspeed opposing Scizor, especially if you choose to run Superpower to win the mirror match. Every EV allocated to Speed makes Scizor more frail, so be conscious of how much bulk you're willing to sacrifice.
  • Swords Dance Scizor is best used as a late-game win condition after the opponents opponent's team has been weakened. It should be brought in against favorable Pokemon to set up Swords Dance and then sweep with Bullet Punch.
  • Scizor benefits from Fake Out users like Mew and Infernape as well as Follow Me users like Clefable to provide safe setup opportunities. It also needs partners that can eliminate Fire-types (namely Heatran), so Water-types such as Suicune and Swampert pair well with it. Stealth Rock from Tyranitar and Infernape also helps put opponents foes in range of boosted Bullet Punch.

[SET]
Choice Band (Scizor) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit

[SET COMMENTS]
  • Choice Band Scizor operates as a bulky pivot and priority attacker that constantly exerts pressure on the opponent, either threatening KOs or bringing in allies to maintain the onslaught.
  • Scizor's U-turn is quite powerful in itself, (AC) but also has the benefit of safely bringing in an ally, due to the fact that Scizor often moves last with its low Speed.
  • Bullet Punch picks off weakened foes, (AC) while Superpower rounds out Scizor's coverage, hitting Steel-types.
  • Pursuit is useful for trapping Latias, who which often prefers to switch out fearing a KO.
  • Choice Band Scizor should be played aggressively (RC) and brought in to threaten KOs, pivot, and relentlessly beat down the opponent.
  • Other U-turn users like Choice Scarf Zapdos and Azelf make a dangerous pivot core with Scizor. Scizor also appreciates Stealth Rock support from Infernape or Mew to weaken foes switching in and out and bring them into Bullet Punch range. Finally, allies like Hitmontop and Kangaskhan can utilize priority moves alongside Scizor and eliminate faster, frailer threats such as Raikou and Kingdra.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nadando.353628/
Quality checked by:
https://www.smogon.com/forums/members/zee.501951/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
[SET]
Swords Dance (Scizor) @ Metal Coat / Leftovers
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Bullet Punch
- Bug Bite / Superpower
- Swords Dance
- Protect

[SET COMMENTS]
  • Swords Dance Scizor makes for a threatening set-up setup sweeper with its unique defensive typing and powerful STAB priority move in Bullet Punch. Compared to its Steel-type peer Metagross, Scizor is slightly frailer and more susceptible to Intimidate, but it has greater sweeping potential with Swords Dance.
  • Bug Bite hits common Psychic-types like Mew and Latias while benefiting from Technician, whereas Superpower can catch opposing Steel-types off guard and secure the mirror match.
  • Metal Coat provides Scizor a modest boost in damage output, guaranteeing guarantees that Bullet Punch will OHKO uninvested Latias at +2 after Stealth Rock. Alternatively, Leftovers gives Scizor added longevity to act as a win condition, but wincon at the cost of power.
  • A simple EV spread of 248 HP / 252 Atk / 8 Spe allow allows Scizor to deal maximum damage and absorb strong hits. It should be noted that most Scizor will run an arbitrary amount number of speed creep Speed EVs to get the jump on outspeed opposing Scizor, especially if you choose to run Superpower to win the mirror match. Every EV allocated to Speed makes Scizor more frail frailer, so be conscious of how much bulk you're willing to sacrifice.
  • Swords Dance Scizor is best used as a late-game win condition wincon after the opponents opponent's team has been weakened. It should be brought in against favorable Pokemon to set up Swords Dance and then sweep with Bullet Punch.
  • Scizor benefits from Fake Out users like Mew and Infernape as well as Follow Me users like Clefable to provide safe setup opportunities. It also needs partners that can eliminate Fire-types, (remove the brackets and just keep commas) (namely Heatran), so Water-types such as Suicune and Swampert pair well with it. Stealth Rock from Tyranitar and Infernape also helps put opponents foes in range of boosted Bullet Punch.

[SET]
Choice Band (Scizor) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Pursuit

[SET COMMENTS]
  • Choice Band Scizor operates as a bulky pivot and priority attacker that constantly exerts pressure on the opponent opponent's team, either threatening KOs or bringing in allies to maintain the onslaught.
  • Scizor's U-turn is quite powerful in itself but also has the benefit of safely bringing in an ally (RC) due to the fact that Scizor it often moves last with its low Speed.
  • Bullet Punch picks off weakened foes, (AC) while Superpower rounds out Scizor's coverage, hitting Steel-types.
  • Pursuit is useful for trapping Latias, who which often prefers to switch out fearing a KO.
  • Choice Band Scizor should be played aggressively, brought in to threaten KOs, pivot, and relentlessly beat down the opponent opponent's team.
  • Other U-turn users like Choice Scarf Zapdos and Azelf make a dangerous pivot core with Scizor. Scizor also appreciates Stealth Rock support from Infernape or Mew to weaken foes switching in and out and bring them into Bullet Punch range. Finally, allies like Hitmontop and Kangaskhan can utilize priority moves alongside Scizor and eliminate faster, frailer threats such as Raikou and Kingdra.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nadando.353628/
Quality checked by:
https://www.smogon.com/forums/members/zee.501951/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
GP Team done
credit ethan too!
 
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