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Mamoswindle
Patron: Tornadus Whim: Not met Boon: Bewildering Storm (Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).)
Black Sludge Leftovers Heavy Duty Boots Rose Incense Cleanse Tag Ability Shield Ring Target
Team:
Prismatic (Muk-Alola) Level 4 — EXP: 0 / 10
Impish nature ( Defense +2, Special Attack -1 ) Typing: Poison/Dark Abilities: Poison Touch, Gluttony Hidden Ability: Power of Alchemy
Combinations (4 / 4)
Gunk Shot + Shadow Sneak
Poison Gas + Infestation
Disable + Knock Off
Mud Shot + Fire Punch
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt
Level 1
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock
Level 3
Attract
Body Slam
Dig
Drain Punch
Frustration
Gastro Acid
Giga Drain
Headbutt
Hex
Knock Off
Lash Out
Moonblast
Mud Shot
Pursuit
Return
Rock Tomb
Self-Destruct
Sludge Wave
Snarl
Torment
Closer (Weezing) Level 3 — EXP: 4 / 10
Calm nature ( Attack -1, Special Defense +2 ) Typing: Poison Abilities: Levitate, Neutralizing Gas Hidden Ability: Stench
Level 1
Captivate
Confide
Curse
Double Hit
Double Team
Flash
Haze
Incinerate
Infestation
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Fire Blast
Gunk Shot
Heat Wave
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
Level 3
Attract
Bide
Body Slam
Frustration
Gyro Ball
Headbutt
Return
Rollout
Self-Destruct
Sludge Wave
Torment
Rotatoe (Spinda) Level 3 — EXP: 0 / 10
Impish nature ( Defense +2, Special Attack -1 ) Typing: Normal Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary
Combinations (4 / 4)
Hypnosis + Nightmare
Work Up + Superpower
Rapid Spin + Thunder Punch
Psych Up + Trick
Movepool Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse
Movepool Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse
Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
ChronoCritical
Patron:Virizion Whim: Not Met Boon:Lightfoot (The base Speed of Pokemon We disfavor is reduced by 30, times their Weight Class, to a minimum of one (1).)
Combinations (4 / 4)
Fire Fang+Rapid Spin
Screech+Knock Off
Sucker Punch+Headlong Rush
Thunder Fang+Snarl
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Movepool Level 0
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up
Level 1
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt
Level 2
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder
Level 3
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
Movepool Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt
Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel
Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment
Combinations (4 / 4)
Leech Seed+Knock Off
Hypnosis+Nightmare
Psychic Noise+Flamethrower
Body Slam+Trailblaze
Movepool Level 0
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt
Level 1
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick
Level 2
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer
Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed
TMan87
Patron: Whim met: No Blessing: Shattering Storm (Paralysis is created with 1 additional Strain, except on Pokemon We favor.)
Red Card Choice Specs Barometer Damp Rock Electric Gem Light Ball Sitrus Berry
Team:
Ringabel's got this odd charm that only those who spent most of their time isolated in ruins can have. He uses somewhat antiquated language and is very intent in trying to charm most people he comes across. He'll even extend that to battle, where he tries more to be dashing than effective...
Tapu Koko | Ringabel
Level: 3 | EXP: 0
Typing:
Abilities: Electric Surge | Hidden Ability: Telepathy
Level 3
Acrobatics
Electro Ball
Electroweb
Fly
Frustration
Nature's Madness (Sig)
Power Swap
Psych Up
Return
Sky Drop
Telekinesis
Torment
U-turn
Volt Switch
Niko is... not the brightest bulb that ever shone. This should be detrimental, but it also makes them beloved by virtually everyone on the team. Despite being more than capable themselves, they have a small army of self-appointed bodyguards...
They also love pancakes to the point of being actually incapacitated after overindulging. That's how powerful their love for pancakes is.
Level 1
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn
Level 2
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Sig)
Zap Cannon
Level 3
Attract
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Petal Dance
Psychic Noise
Psyshock
Return
Rollout
Speed Swap
Telekinesis
Teleport
Trailblaze
Volt Switch
Gifted with power over water and rain, Percy has spent most of his time using the power liberally and in a rather carefree way. It's only after joining the team that he has tried to learn to control and refine his gift.
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
Politoed | Percy Jackson
Level: 3 | EXP: 4
Typing:
Abilities: Water Absorb / Damp | Hidden Ability: Drizzle
Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
Level 3
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
Tet is both very mysterious, revealing little of their past or about who they truly are, and also fairly easy to mesh with due to their love of games. They're mischievous and have a bit of a prankster nature, but the best way to get on their good side is to challenge them to a game. They are currently undefeated, no matter the game. Perhaps having a wide array of very competitive challengers constantly trying to best them is what attracted them to the team?
Combinations (4 / 4)
Mystical Power + Extrasensory
Mud-Slap + Fire Blast
Self-Destruct + Reflect
U-Turn + Knock Off
Movepool Level 0
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt
Level 1
Confide
Confusion
Detect
Double Team
Encore
Extrasensory
Flash
Helping Hand
Incinerate
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Taunt
Trick
Water Pulse
Level 2
Assurance
Double-Edge
Dream Eater
Expanding Force
Fire Blast
Grass Knot
Iron Tail
Payback
Secret Power
Thunder
Level 3
Acrobatics
Baton Pass
Charge Beam
Drain Punch
Draining Kiss
Frustration
Headbutt
Knock Off
Laser Focus
Mystical Power (Sig)
Psych Up
Psyshock
Return
Self-Destruct
Telekinesis
Torment
U-turn
HeliosAflame
Patron:Tornadus Whim: Not met. Boon:Bewildering Storm (Damage dealt by the Confusion condition, except to Pokemon We favor, is doubled (x2).)
Movepool Level 0
Astonish
Dazzling Gleam
Flash Cannon
Focus Blast
Iron Head
Light Screen
Metal Sound
Nasty Plot
Power Gem
Protect
Psychic
Reflect
Rest
Shadow Ball
Sleep Talk
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Level 1
Confuse Ray
Night Shade
Recover
Sandstorm
Trick
Level 2
Focus Punch
Low Kick
Poltergeist
Steel Beam
Take Down
Thief
Thunder
Xiao Po (Spinda) Level 4 — EXP: 0 / 10
Techniques: Z-Moves
Impish nature ( Defense +2, Special Attack -1 ) Typing: Normal Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary Traits: Requires no Tech for their first Technique each battle.
Movepool Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse
Level 1
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
Level 2
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock
Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp
Doduodrio
Patron: Zapdos Whim: Met Boons: Peal of Thunder (When Our favored Pokemon creates Paralysis on a Pokemon: That favored Pokemon attempts Thunder on that paralyzed Pokemon as a triggered action.) Big Thunder (The original BAP of Thunder is 16 when used by Our favored Pokemon.)
Fresh-Start Mochi Expert Belt Choice Specs Life Orb Tamato Berry Enigma Berry Air Balloon
Profile:
Butter is super sweet and friendly, loving to hug everyone she meets! She likes sweet potatoes, pie (with butter of course), and marshmallows. Not the healthiest, but it somehow doesn't seem to interfere with her battling ability.
How They Met:
Julie the Togekiss and Node the Plasmanta were Butter's friends from the nursery where she was hatched and raised. Being around so many friends makes her super happy, so she wanted to stay with them!
Name Origins:
I wanted a name that oozed friendly vibes and I definitely wasn't craving food with butter so Butter was a perfect match!
Combos:
1. Extreme Speed + Iron Tail (Super Speed)
2. Rock Slide + Breaking Swipe (Scatter Swipe)
3. Safeguard + Outrage (Pillow Fight)
4. Iron Head + Rock Tomb (Crash Charge)
Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack
Level 1:
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap
Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon
Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dive
Extreme Speed
Fly
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Sky Drop
Profile:
O is an enigma, originating from an uncharted region of Ultra Space, brought to this dimension by Shmorby the Rotom. It communicates by generating powerful electric currents to make popping and crackling noises. Bub seems to have taken a liking to it, spending hours next to it. Perhaps they're communicating with electromagnetic waves...
How They Met:
One day, Shmorby the Rotom figured out how to enter Ultra Space and travel to different dimensions. This would be pretty harmless if not for the fact that Shmorby brought home another electricity-loving friend who siphoned off all of the electricity in Doduodrio's house, causing a blackout. Not very fun. When Doduodrio said that he wouldn't be keeping O, Shmorby became upset, and when Shmorby is upset... bad things happen. Reluctantly, Doduodrio agreed to keep O under the condition that Shmorby finds a source of energy for it. A few days later, a few dozen suspiciously paid for solar panels arrived to power O. Best not to question where they came from.
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.
How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.
Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).
Level 0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Level 2:
After You
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon
Level 3:
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport
Profile as a Snugglow:
Node is cheerful and constantly bounces around with seemingly limitless energy. She loves to hug her friends. Her bubbly personality cheers up her teammates and helps encourage them in battle. Node isn't always like this, though; when she doesn't get her way, she can be quite feisty.
Changes Upon Evolving:
Node is no longer as small and bouncy as she was as a Snugglow, but she's still very energetic. Her loving hugs always make her teammates feel better and encourage them to continue battling their hardest. She's too big to fit indoors, though, so she gets to stay outside in a special barn. Her increase in size also means that Node is big enough to be ridden; she glides gracefully through the air, held aloft by magnetic currents.
How They Met:
Doduodrio hatched Node from when she was an egg, hoping to learn more about raising Pokemon through her. Electric and Poison are some of the more dangerous Pokemon types, so he was hoping for it to be good experience for the future. He received the egg from a Pokemon Breeder who worked at the Smogon CAP Nursery.
Name Origins:
The two antennae on Snugglow and Plasmanta look like what Doduodrio originally thought were called "nodes."
Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard
Level 2:
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock
Level 3:
Attract
Body Slam
Charge Beam
Chilling Water
Electro Ball
Electroweb
Frustration
Gastro Acid
Poison Sting
Psyshock
Return
Sludge Wave
LouisCyphre
Patron: Calyrex Whim: Met Boons: Royal Harvest (Duplicate sent Berries. Favored Pokemon may hold an additional Berry.) Ride with the King (You ride alongside the King.) Backpack:
Red Card Eject Button Choice Band Enigma Berry Kee Berry Maranga Berry Watmel Berry
Team:
Dagda (Colossoil) ★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it. Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill. "Why do you fight?"
"I'll always back up my crew!" Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown, building an empire of shady chars and ne'er-do-wells. They got up to such trouble as stealing trash, caterwauling in the night, and even graffiti.
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Dyaus (Hydreigon) ★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
The primordial night sky and its incarnate god in early Hindu myth. Indra split Dyaus the heavens and Prithvi the earth in two so that mortals may have a space to dwell between. Attitude and Motive:
Dyaus is violent and crude, not due to malice, but due to the sheer overwhelming joy of being powerful. "Why do you fight?"
"Why eat? Why breathe? What a stupid question." Background:
Dyaus lived much of his life on a mountain he claimed as his territory, chasing off intruders and enjoying the spoils. As he evolved, he gained further territory, enjoyed a greater bounty of prey, and made ever more enemies. When Dyaus finally picked a fight with too many opponents at once, he found himself thrown down from his mountain into the valley below, sorely beaten. He dragged himself through the lowlands, trying to feed himself well enough to heal, when he crossed paths with Lou. Now, he continues his tyrannical reign as a battling Pokemon participating in the league circuit. What could be better, than free reign to display his power, with all the land's eager audiences as witness?
Combinations(5 / 6) 4 / 4
Breaking Swipe + Fire Fang
Rock Tomb + Astonish
Throat Chop + Thunder Fang
Bulldoze + Signal Beam Draco Meteor + Dragon Cheer
(empty)
Movepool Level 0
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Level 2
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief
Level 3
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn
Theosyne (Weavile) ★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths. "Why do you fight?"
"To keep my skills sharp. And my claws!"
Level 1
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool
Level 2
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand
Level 3
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
Name Etymology:
The Grinding Ice or Helcaraxë caps the northmost reaches of the world in Tolkein's fantasy cosmology. The elven king Fingolfin lost two-thirds of his people marching across this frigid wasteland after they were cast out from Valinor. Attitude and Motive:
Fiercely violent and violently fierce. Helcaraxe abhors the touch or call of allies; rejecting them all and thrashing about. "Why do you fight?"
(Asking this Pokemon was deemed unwise.) Background:
A bonechilling steed from beyond the north; shod with rime and crowned in wrath; riding forth from the dawn with no rider to halt their charge.
Name Etymology:
The Grinding Ice or Helcaraxë caps the northmost reaches of the world in Tolkein's fantasy cosmology. The elven king Fingolfin lost two-thirds of his people marching across this frigid wasteland after they were cast out from Valinor. Attitude and Motive:
Fiercely violent and violently fierce. Helcaraxe abhors the touch or call of allies; rejecting them all and thrashing about. "Why do you fight?"
(Asking this Pokemon was deemed unwise.) Background:
A bonechilling steed from beyond the north; shod with rime and crowned in wrath; riding forth from the dawn with no rider to halt their charge.
Serious nature ( No changes ) Typing: Psychic/Ice Abilities: As One Traits: Fusion of Calyrex and Glastrier, using the Reins of Unity.
Movepool Level 0
Aromatherapy
Avalanche
Bullet Seed
Calm Mind
Crunch
Energy Ball
Facade
Ice Beam
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Tri Attack
Uproar
Zen Headbutt
Level 1
Agility
Confusion
Curse
Double Kick
Encore
Grassy Terrain
Growth
Hail
Heal Pulse
Helping Hand
High Horsepower
Iron Defense
Life Dew
Magical Leaf
Mist
Pollen Puff
Pound
Psybeam
Psychic Terrain
Safeguard
Scary Face
Seed Bomb
Snowscape
Sunny Day
Swift
Taunt
Trick
Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Expanding Force
Grass Knot
Icicle Spear
Leech Seed
Mega Drain
Megahorn
Payback
Solar Beam
Solar Blade
Superpower
Take Down
Each of your Pokemon knows a move from the Burn-Inflicting action group.
Vanish in the Ashes
While a Pokemon in play that We disfavor is Burned: Our favored Pokemon have Evasive against contact attacks.
Burnt to Cinders
Burned Pokemon that We disfavor take twice (x2) as much damage from Burn.
Burned Pokemon that We disfavor cannot have their HP healed.
Baskerville (Houndoom) Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 ) Typing: Dark/Fire Abilities: Early Bird, Flash Fire Hidden Ability: Unnerve Traits: Requires no Tech for their first Technique each battle.
Level 1
Bite
Captivate
Charm
Confide
Counter
Curse
Detect
Double Team
Ember
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Pain Split
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Level 2
Beat Up
Burning Jealousy
Comeuppance
Double-Edge
Dream Eater
Feint
Fire Blast
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Nightmare
Payback
Punishment
Reversal
Secret Power
Solar Beam
Take Down
Thief
Level 3
Attract
Body Slam
Flame Charge
Frustration
Headbutt
Laser Focus
Lash Out
Mud Shot
Odor Sleuth
Pursuit
Return
Snarl
Super Fang
Temper Flare
Throat Chop
Torment
Trailblaze
Level 4
Destiny Bond
Embargo
Endeavor
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Mimic
Natural Gift
Overheat
Retaliate
Snatch
Spite
Tera Blast
Mozilla (Ninetales) Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 ) Typing: Fire Abilities: Flash Fire Hidden Ability: Drought
Combinations (4 / 4)
Inferno + Dark Pulse
Baby-Doll Eyes + Fire Blast
Swagger + Foul Play
Hypnosis + Fake Tears
Movepool Level 0
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Flamethrower
Hypnosis
Nasty Plot
Protect
Quick Attack
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Zen Headbutt
Level 1
Agility
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Ember
Encore
Extrasensory
Fire Spin
Helping Hand
Howl
Incinerate
Night Shade
Ominous Wind
Pain Split
Rage
Role Play
Safeguard
Sunny Day
Swagger
Swift
Weather Ball
Level 2
Burning Jealousy
Covet
Disable
Double-Edge
Dream Eater
Fire Blast
Flail
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Payback
Secret Power
Skull Bash
Solar Beam
Tail Slap
Take Down
Level 3
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Hex
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Snarl
Level 4
Endure
Giga Impact
Grudge
Healing Wish
Hidden Power (Ice)
Hyper Beam
Imprison
Memento
Mimic
Natural Gift
Overheat
Spite
Stored Power
Tera Blast
Level 1
Agility
Confuse Ray
Curse
Detect
Extrasensory
Helping Hand
Night Shade
Pain Split
Rain Dance
Scary Face
Scratch
Sludge Bomb
Snowscape
Swift
Taunt
Trick
Level 2
Bitter Malice
Burning Jealousy
Comeuppance
Focus Punch
Foul Play
Grass Knot
Low Kick
Poltergeist
Take Down
Thief
Level 3
Body Slam
Dig
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Phantom Force
Psych Up
Skitter Smack
Snarl
Throat Chop
Torment
U-turn
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 ) Typing: Grass/Dark Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket Traits: Requires no Tech for their first Technique each battle.
Level 1
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball
Level 2
Assurance
Beat Up
Double-Edge
Foul Play
Grass Knot
Grassy Glide
Heat Wave
Hurricane
Leech Seed
Low Kick
Mega Drain
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand
Level 3
Attract
Bide
Body Slam
Bounce
Chilling Water
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Leaf Tornado
Low Sweep
Power Swap
Psych Up
Return
Rock Tomb
Rollout
Self-Destruct
Snarl
Throat Chop
Torment
Trailblaze
Worry Seed
Level 4
Embargo
Endeavor
Endure
Explosion
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Mimic
Natural Gift
Nature Power
Retaliate
Spite
Tera Blast
Eject Button
Full Incense
Wave Incense
Luck Incense
Choice Scarf
Enigma Berry
Macho Brace
Patron:
Whim met: No Blessing: Vanish in the Ashes
While a Pokemon in play that We disfavor is Burned: Our favored Pokemon have Evasive against contact attacks.
1x
Wise Glasses
1x
Barometer
1x
Red Card
1x
Charcoal
1x
Life Orb
1x
Cleanse Tag
1x
Wave Incense
Born under a lucky star and certainly making use of it, there's no task too daunting for this one. With a happy-go-luck personality and power to get dangerous, he could be nearly unstoppable... unfortauntely this Victini has a tendency to rush headfirst into trouble without much thinking. Good thing that lucky start is here...
Combinations (3 / 4)
Glaciate + Zen Headbutt
Inferno + Shadow Ball
Flame Charge + Energy Ball
(empty)
Movepool Level 0
Blaze Kick
Brick Break
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Flamethrower
Focus Blast
Light Screen
Protect
Psychic
Quick Attack
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Confide
Confusion
Double Team
Encore
Fire Spin
Flash
Helping Hand
Incinerate
Mega Punch
Power-Up Punch
Rock Smash
Role Play
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Blue Flare
Bolt Strike
Double-Edge
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Grass Knot
Heat Wave
Inferno
Mega Kick
Reversal
Secret Power
Solar Beam
Thunder
Born with a natural ability to control fire and fair weather, Frederica was often shunned and accused of causing forest fires and droughts. Spending most of her early life despairing over her power and trying to repress it, it's only after coming in contact with us that she learned how useful and powerful she can truly be.
To be perfectly fair, her firepower in full bloom is a work of art, yet she's at her best when she can support other team members alongside herself, becoming an invaluable link to magnify some of our already fiercest fighters.
Torkoal | Frederica Aesfrost
Level: 3 | EXP: 5
Typing:
Abilities: White Smoke / Drought | Hidden Ability: Shell Armor
Movepool Level 0
Earth Power
Earthquake
Facade
Flamethrower
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp
Zen Headbutt
Level 1
Amnesia
Ancient Power
Captivate
Confide
Curse
Double Team
Ember
Fire Spin
Flame Wheel
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Rapid Spin
Rock Smash
Sandstorm
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Weather Ball
Withdraw
Yawn
Level 2
After You
Burning Jealousy
Clear Smog
Double-Edge
Fire Blast
Flail
Flare Blitz
Heat Wave
Inferno
Iron Tail
Secret Power
Skull Bash
Solar Beam
Stone Edge
Superpower
Take Down
Level 3
Attract
Body Slam
Bulldoze
Flame Burst
Flame Charge
Frustration
Gyro Ball
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Return
Rock Tomb
Rollout
Scorching Sands
Self-Destruct
Temper Flare
Once a priestess of ancient times, she has been reborn as a ghost to help the living carry out their purpose in life. She is still adapting to the marvels of modern life (like microwaves and Potions), but her rather outgoing nature makes her a good travel companion.
Combinations (4 / 4)
Moonblast + Icy Wind
Mystical Fire + Thunder
Fake Tears + Dazzling Gleam
Night Shade + Confuse Ray
Movepool Level 0
Astonish
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Fake Tears
Hyper Voice
Power Gem
Protect
Rest
Shadow Ball
Sleep Talk
Substitute
Thunder Wave
Thunderbolt
Level 1
Charm
Confuse Ray
Disarming Voice
Helping Hand
Magical Leaf
Misty Terrain
Night Shade
Pain Split
Psybeam
Sunny Day
Swift
Taunt
Level 2
Poltergeist
Thunder
Level 3
Charge Beam
Draining Kiss
Hex
Icy Wind
Moonblast
Mystical Fire
Phantom Force
Psyshock
Cast out from her nest at a very young age, she had to fend off for herself as a Petilil and led her to evolve into a fiercer form of Lilligant. She practically overflows with fighting spirit, challenging basically anyone and everyone she can just to test her own mettle.
Her legs have been made incredibly powerful by years of kick practice and she is extremely proud of them... but on the flipside she can't throw a punch to save her life.
Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball
Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand
Suicune
Whim not met
Boon: Mirage of Mist
While Fog is present: Our favored Pokemon have Evasive against contact attacks.
When Our favored trainer withdraws a Pokemon: Create Fog.
Leftovers
Black Sludge
Rose Incense
Heavy Duty Boots
Focus Sash
Bright Powder
Sticky Barb
Team:
Belladonna (Snaelstrom) Level 4 — EXP: 0 / 10
Careful nature ( Special Attack -1, Special Defense +2 ) Typing: Water/Bug Abilities: Torrent Hidden Ability: Poison Heal
Level 1
Captivate
Confide
Curse
Double Hit
Double Team
Flash
Haze
Incinerate
Infestation
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Fire Blast
Gunk Shot
Heat Wave
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
Level 3
Attract
Bide
Body Slam
Frustration
Gyro Ball
Headbutt
Return
Rollout
Self-Destruct
Sludge Wave
Torment
Combinations (4 / 4)
Rapid Spin + Fire Fang
Screech + Knock Off
Thunder Fang + Snarl
U-Turn + Sandstorm
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Whim met Roamer of the Lands
When Our favored Pokemon gains Pivoting: Raise their Evasion stage by one (1) for their next three (3) turns.
Our favored Pokemon’s positive stat stages do not reset when they leave play.
Greased Lightning
When Our favored Pokemon enters play, as a result of a favored ally’s Pivoting: Increase that Pokemon’s Attack and Special Attack stages by one (1) each for their next four (4) turns.
Profile:
When Thunderbird flaps his wings, the booming sound of thunder echoes for miles. When Thunderbird flashes his eyes, lightning arcs across the sky. Wherever Thunderbird goes, storm clouds follow, promising bountiful harvests and plenty of rainfall. It is said that Thunderbird's piercing gaze can see everything from atop its perch on Mt. Thunder. Because of this, parents warn their children to finish their food, lest Thunderbird strikes them down for carelessly wasting its blessings.
How They Met:
Descending from the heavens, Thunderbird made Doduodrio his champion and offered him patronage if he won a battle against its loathed enemy, Tornadus. Thus, Doduodrio battled against Tornadus's champion and emerged victorious in the end, granting him the privilege of battling alongside Thunderbird.
Name Origin:
The thunderbird is a mythological figure that features prominently in many cultures of the indigenous people of North America.
Combos:
1. Reflect + Tailwind (Zephyr's Blessing)
2. Air Slash + Rock Tomb (Boulder Barrage)
3. Focus Blast + Mud-Slap (Mud Blast)
4. Sunny Day + Solar Beam (Sunbeam Shower)
Moves:
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up
Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze
Profile:
Amber is fidgety and hasty, rushing through everything she does with a sense of urgency. Wherever she goes, the winds blow faster, and everybody feels just a bit more anxious to get going and move on to the next task and then the one after that. Those who she feels are slowing her down will face violent blasts of wind so that none shall stand between Amber and her goal.
How They Met:
While exploring the Eviolite Cave, Doduodrio stumbled upon a strange, bright red Poké Ball. Amber emerged from it and dragged Doduodrio along, speeding him through the cave, all the way to the end. Within just a few hours, he was able to complete the exploration and earn the respect of Amber.
Name Origin:
Amber is the color of Galarian Zapdos.
Level 1:
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt
Level 2:
Assurance
Close Combat
Double-Edge
Focus Energy
Hurricane
Low Kick
Mega Kick
Payback
Pluck
Revenge
Reversal
Superpower
Take Down
Level 3:
Acrobatics
Bounce
Fly
Knock Off
Low Sweep
Throat Chop
Thunderous Kick (Signature)
Trailblaze
U-turn
Atropos
Species: Yveltal, Gender: Unknown Level: 4 -> 3, EXP: --- Nature: Timid (+Spe, +10% Accuracy, -1 Atk) Typing: Dark / Flying Abilities: Dark Aura Signature Move: Oblivion Wing Trait: Requires 1 Tech to send out, once per battle.
Profile:
Wherever Atropos goes, death follows. Plants shrivel up and wither in a matter of seconds, and the ground turns cracked and dry. It seems like Atropos naturally absorbs the life energy of its surroundings, causing it to glow a malevolent red. Don't stand too close, or you might just lose a few years off of your lifespan!
How They Met:
Team Flare had been plotting to harness the power of Legendary Pokemon to power the Ultimate Weapon. However, due to Doduodrio's interference, Yveltal was quelled as soon as it awakened, and the weapon was not able to be fired.
Name Origin:
From Atropos, one of the three Fates in Greek mythology.
Combos:
1. Foul Play + Swagger (Manipulation)
2. Sucker Punch + Knock Off (Bait and Switch)
3. U-turn + Tailwind (Swift Switch)
4. Dragon Rush + Snarl (Azure Assault)
Moves:
Level 0:
Aerial Ace
Air Slash
Dark Pulse
Defog
Dragon Claw
Facade
Focus Blast
Hone Claws
Hyper Voice
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Toxic
Zen Headbutt
Level 1:
Confide
Cut
Double Team
Dual Wingbeat
Gust
Rain Dance
Roost
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt
Level 2:
Disable
Dragon Rush
Dream Eater
Foul Play
Heat Wave
Hurricane
Payback
Razor Wind
Secret Power
Sky Attack
Thief
Level 3:
Acrobatics
Body Slam
Fly
Frustration
Knock Off
Laser Focus
Lash Out
Oblivion Wing (Signature)
Phantom Force
Return
Sky Drop
Snarl
Torment
U-turn