Generation 8 National Dex DOUBLES
Live Discussion in the National Dex Discord (#ss channel)!
https://discord.gg/v2DzTQPjhp
Introduction
Live Discussion in the National Dex Discord (#ss channel)!
https://discord.gg/v2DzTQPjhp
Introduction
With the success of Generation 9 National Dex Doubles and Generation 9 National Dex Doubles Ubers, the NDDOU council has decided it is finally time to release and support Generation 8 National Dex Doubles. While National Dex and the associated singles formats began in Generation 8, no National Dex Doubles format was developed while it was the current generation. Instead, National Dex Doubles was created during the first year of Generation 9, and no Generation 8 format was ever developed. However, we are now changing that.
Generation 8 Natdex is an exciting new metagame featuring (at least for now) Dynamax, the central mechanic of Generation 8 that was banned from basically every smogon format, including Generation 8 Doubles OU. However, with the high powered options again available in National Dex, including Mega Evolutions and Z Moves, we will see if this format can handle Dynamax- if any format can handle it, it would be this one. The decision to allow dynamax was made via a poll of the community in the National Dex Doubles discord, and it may be revisited after the conclusion of the first few tournaments, including the just announced SSNDPL.
Format Rules
This format is played 6v6, at level 100. Anything released is able to be used, except for the listed Pokemon, Abilities, and Items listed below.
Battles are to be played in the challengeable format [Gen 8] National Dex Doubles format.
/challenge gen8doublesou @@@ NatDex Mod,!Dynamax Clause,-Arceus,-Coaching,-Dark Void,-Gengar-Mega,+Jirachi,+Kartana,+Marshadow,+Urshifu-Base,-Venusaur
You can construct your teams in the "Generation 8 National Dex" teambuilder. However, be aware of the banlist/ruleset described below:
Play Restrictions:
Endless Battle Clause: Players cannot intentionally prevent an opponent from being able to end the game without forfeiting.
Species Clause: Players cannot use two Pokemon with the same Pokedex number on the same team.
OHKO Clause: Players cannot use the moves Fissure, Guillotine, Horn Drill, or Sheer Cold.
Evasion Moves Clause: Players cannot use the moves Double Team or Minimize.
Gravity Sleep Clause: Sleep moves with below one hundred percent accuracy may not be used in conjunction with Gravity.
POKEMON RESTRICTIONS
The initial list of legal pokemon was taken as anything legal in either generation 8 DOU or Natdex, plus Urshifu-Single Strike.
Players can use all the Pokemon in the National Dex except the following Pokemon:
Arceus (all formes)
Calyrex-Ice
Calyrex-Shadow
Dialga
Eternatus
Giratina
Giratina-Origin
Groudon
Ho-Oh
Kyogre
Kyurem-White
Lugia
Lunala
Magearna
Melmetal
Mewtwo
Necrozma-Dawn Wings
Necrozma-Dusk Mane
Palkia
Rayquaza
Reshiram
Solgaleo
Venusaur
Xerneas
Yveltal
Zacian
Zacian-Crowned
Zamazenta
Zamazenta-Crowned
Zekrom
Zygarde-Complete
Players cannot use the following abilities:
- Power Construct
- Snow Cloak
- Sand Veil
- Shadow Tag
- Gengarite
- Coaching
- Dark Void
- Swagger
Tier Council
eragon
Smudge
Schister
shadekirby321
LogIce
Sample Teams
tyo's Spectrier Balance






eragon and gephicka's Moltres Balance






shadekirby321 and gephicka's Registeel Balance






LogIce's Spectrier Offense






tyo and LogIce's Stakataka Balance






eragon's Zapdos Hyper Offense






eragon's Comfey + Moltres Offense
Weakness Policy Banned
Schister's Glastrier Semiroom (with Salamence edit by eragon)
Weakness Policy Banned
shadekirby321's MetaFini Balance
Weakness Policy Banned
Schister's Coalossal-Gmax
Weakness Policy Banned






Schister's Glastrier Semiroom (with Salamence edit by eragon)






shadekirby321's MetaFini Balance






Schister's Coalossal-Gmax






VIABILITY RANKINGS (updated 8/9/25)
Tier 1
Pokemon that dominate a large portion of the metagame. They are either quite powerful or offer great team support, and can fit on almost any team. You can't really go wrong by using these Pokemon.




Tier 2
Pokemon that are generally strong and can easily be placed on a variety of teams, but don't have the same level of prowess as the threats in Tier 1.







Tier 3
Pokemon that are generally strong, but less powerful than those in Tier 2 or Pokemon that require a decent amount of support or a specific team style to function well, but are defining pieces to said archetypes.
















Tier 4
This tier contains either Pokemon that have broad applications on a variety of teams, but are simply less effective than those in higher tiers, or are only particularly useful for certain team styles.

























Tier Five
Pokemon that, while they have a niche in the metagame, often struggle to find situations where they thrive, either because of the support required or their poor matchups.






















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