Metagame [Gen 9] Fusion Evolution VGC | Regulation C Announced!

AquaticPanic

Intentional Femboy Penguin
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Community Leader
FE VGC logo.png


Welcome, everyone, to Fusion Evolution VGC! This is a VGC-Based Solomod, meaning the format functions under VGC Rules and Regulations. In case you are new to all this, here's some FAQ to get you started:



How do the fusions work?

- Fusions have the combined movepool of both their parents
- Fusions inherit one type from each parent
- Fusions have averaged stats from both their parents, with up to +20 BST so we can have a free wiggle room for balance
- Fusions get new abilities that combine effects from their parents' abilities. This can be something simple like As One, where you get the vanilla effects of two abilities at once, or a brand new ability that has a new mixed effect
- Derivate abilities will go through the same conditions as their "parent" abilities. So Dark-Types are immune to Prankster Derivates, Own Tempo Derivates are immune to Intimidate Derivates, so on and so forth.



What are the fusions?

- You can check out every existing fusion so far in this spreadsheet



Where can I play this?

- This metagame is playable at http://petmodsdh.com/



Who is in charge of this?

- This is a metagame primarely created by me, AquaticPanic, with some help from Yoshiblaze. Players can always leave suggestions for balancing mons or additions that could be done in the future



How will regulations work?

- The current plan is for the metagame to be divided in 8 regulations.
- Regulation A will only have regular Pokémon; equivallent to a Regional Dex format
- Regulation B focuses on adding Paradox Pokémon
- Regulations C, D and E will all gradually add minor legendaries; equivallent to HOME and DLC metas
- Regulation F will add Restricted Legendaries, with only one being allowed per team
- Regulation G will add no new Pokémon, but is a double restricted format
- Regulation H will add no new Pokémon, but bans all Paradoxes and Legendaries


Meowsdra-Male-Hisui
Meowsdra-Female
Honchkario
Indeechu-Female-Alola
Empozing-Galar
Samureedee-Male
Exeggoliva-Alola
Noctoed
Torklod
Tyranaught
Glacetales-Alola
Sandslash-Crossbreed
Porynoir-Z
Victreevile
Megaflor
Armarizor
Ceruleavor
Luxraptor
Jumpathra
Haxocross
Quaquadueye-Hisui
Gholdentales
Miensphlosion-Hisui
Araquaton
Garganacoal
Salazzern
Hattelure
Oinksler-Male
Wyrdguru
Scrafdent
Toxtricorio-Amped-Pom-Pom
Toxtricorio-Amped-Baile
Toxtricorio-Amped-Pa'u
Toxtricorio-Amped-Sensu
Toxtricorio-Low-Key-Pom-Pom
Toxtricorio-Low-Key-Baile
Toxtricorio-Low-Key-Pa'u
Toxtricorio-Low-Key-Sensu
Sabliados
Fablapple
Slowzone-Galar
Wigglylurk
Bravitry
Cryomagius
Lycanros-Midday-Paldea-Aqua
Lycanros-Midnight-Paldea-Blaze
Lycanros-Midnight-Paldea-Combat
Revarantis
Laprossand
Spiritzer
Serpeblim
Venuvolt
Frosmivire
Rhyperluna
Yanroar
Krookorot-Hisui
Pincunguss
Mausaiai
Incineboar
Genglizar
Tropisdale
Galvillon
Kingturne


Regulation A Pokémon
Sceptimora
Skelenine
Inteledoon
Kilowatchu
Bellotcha
Bellicram
Great Dozo
Sandy Apes
Flutter Voir
Glider Wing
Brute Bink
Scream Buzz
Moon Knight
Iron Onigiri
Iron Bramble
Iron Copper
Iron Avian-Hisui
Iron Fly
Iron Fox
Iron Deciduous


Regulation A Pokémon
Regulation B Pokémon
Volbeasle
Illuminun
Oinkeon-Female
Sylveodon
Umbrelotic
Goleaf
Excaluza
Ramptrio
Bombirdstone
Floakix
Bearligatr
Avatitan-Hisui
Abomascott
Klefikyu
Spidozong
Miniklaw-Meteor
Miniklaw-Core
Uxelia
Annihisprit
Azurus-Therian
Cruelus-Therian
Squawkorus-Therian
Wo-Namorus-Therian
Mabos-Pao
Meta-Lu
Chi-Ken
Ogereena
Ogereena-Hearthflame
Ogereena-Wellspring
Ogereena-Cornerstone
Dogicannon
Overfez
Iron Monkey
Dunce Fire


TBA
 
Last edited:
REGULATION B ROLE COMPENDIUM

Meta and Niche options separated by a |


SPEED CONTROL

TAILWIND
salazzern.png
Salazzern,
kilowachu.png
Kilowachu,
riokrow.png
Riokrow,
screambuzz.png
Scream Buzz,
serpeblim.png
Serpeblim |
irononigiri.png
Iron Onigiri,
jumpathra.png
Jumpathra

ELECTROWEB & ICY WIND
kilowachu.png
Kilowachu,
genglizar.png
Genglizar,
fluttervoir.png
Flutter Voir,
ironfox.png
Iron Fox,
glacetalesalola.png
Glacetales-Alola |
sandyapes.png
Sandy Apes

PARALYSIS
serpeblim.png
Serpeblim,
fluttervoir.png
Flutter Voir,
kilowachu.png
Kilowachu,
screambuzz.png
Scream Buzz |
sabliados.png
Sabliados

QUASH
riokrow.png
Riokrow |
sabliados.png
Sabliados

STRING SHOT
sabliados.png
Sabliados |
galvillon.png
Galvillon,
venuvolt.png
Venuvolt,
charjasaur.png
Charjasaur



DAMAGE CONTROL

INTIMIDATE
wyrdguru.png
Wyrdguru,
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua,
incineboar.png
Incineboar,
skelenine.png
Skelenine |
luxraptor.png
Luxraptor,
scrafdent.png
Scrafdent,
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze,
lycanrosduskpaldeacombat.png
Lycanros-Combat,
krookorotthisui.png
Krookorott-Hisui

LIGHT SCREEN/REFLECT
indeechufalola.png
Indeechu-Alola,
meowsdrahisui.png
Meowsdra-Hisui,
screambuzz.png
Scream Buzz |
jumpathra.png
Jumpathra,
serpeblim.png
Serpeblim,
fluttervoir.png
Flutter Voir

AURORA VEIL
glacetalesalola.png
Glacetales-Alola |
ironfox.png
Iron Fox

BURN
genglizar.png
Genglizar,
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze,
skelenine.png
Skelenine,
poryclops2.png
Poryclops2 |
serpeblim.png
Serpeblim,
fluttervoir.png
Flutter Voir,
salazzern.png
Salazzern

SNARL/STRUGGLE BUG
screambuzz.png
Scream Buzz,
skelenine.png
Skelenine,
irononigiri.png
Iron Onigiri |
incineboar.png
Incineboar,
moonknight.png
Moon Knight,
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze,
riokrow.png
Riokrow,
frosmivire.png
Frosmivire,
charjasaur.png
Charjasaur

BREAKING SWIPE
moonknight.png
Moon Knight |
genglizar.png
Genglizar,
meowsdrahisui.png
Meowsdra-Hisui

POLLEN PUFF
fablapple.png
Fablapple,
bellotcha.png
Bellotcha,
brutebink.png
Brute Bink,
clepplin.png
Clepplin |
exeggolivaalola.png
Exeggoliva-Alola,
jumpathra.png
Jumpathra,
pincunguss.png
Pincunguss,
megaflor.png
Megaflor

LIFE DEW
fablapple.png
Fablapple,
laprossand.png
Laprossand,
meowsdrahisui.png
Meowsdra-Hisui,
bellotcha.png
Bellotcha,
clepplin.png
Clepplin |
fluttervoir.png
Flutter Voir

WIDE GUARD
araquaton.png
Araquaton,
garganacoal.png
Garganacoal,
tyranaught.png
Tyranaught,
irondeciduous.png
Iron Deciduous |
tropisdale.png
Tropisdale,
armarizor.png
Armarizor,
frosmivire.png
Frosmivire,
miensphlosionhisui.png
Miensphlosion-Hisui

PARTING SHOT
incineboar.png
Incineboar,
mausaiai.png
Mausaiai |
varantis.png
Varantis

FRIEND GUARD
mausaiai.png
Mausaiai,
clepplin.png
Clepplin |
galvillon.png
Galvillon



SET-UP

SWORDS DANCE
araquaton.png
Araquaton,
honchkario.png
Honchkario,
gliderwing.png
Glider Wing |
quaquadueyehisui.png
Quaquadueye-Hisui,
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua,
lycanrosduskpaldeacombat.png
Lycanros-Combat,
rhyperluna.png
Rhyperluna

NASTY PLOT
gholdentales.png
Gholdentales |
irononigiri.png
Iron Onigiri,
fablapple.png
Fablapple,
sandyapes.png
Sandy Apes,
inteledoom.png
Inteledoom,
meowsdraf.png
Meowsdra-Female

BULK UP
moonknight.png
Moon Knight,
ceruleavor.png
Ceruleavor |
krookorotthisui.png
Krookorott-Hisui

CALM MIND
fablapple.png
Fablapple,
hattelure.png
Hattelure |
serpeblim.png
Serpeblim,
meowsdraf.png
Meowsdra-Female

IRON DEFENSE + BODY PRESS
garganacoal.png
Garganacoal,
tyranaught.png
Tyranaught,
brutebink.png
Brute Bink |
moonknight.png
Moon Knight,
tropisdale.png
Tropisdale,
torklod.png
Torklod

DRAGON DANCE
moonknight.png
Moon Knight

BELLY DRUM
scrafdent.png
Scrafdent |
ironcopper.png
Iron Copper

DRAGON CHEER
meowsdrahisui.png
Meowsdra-Hisui |
genglizar.png
Genglizar,
salazzern.png
Salazzern

COACHING
riokrow.png
Riokrow,
tyranaught.png
Tyranaught,
irondeciduous.png
Iron Deciduous |
incineboar.png
Incineboar,
scrafdent.png
Scrafdent

OTHER
revarantis.png
Revarantis,
ironavianhisui.png
Iron Avian,
quaquadueyehisui.png
Quaquadueye-Hisui,
greatdozo.png
Great Dozo,
ironbramble.png
Iron Bramble,
kilowachu.png
Kilowachu,
sceptimora.png
Sceptimora |
haxocross.png
Haxocross,
oinksler.png
Oinksler



REDIRECTION

FOLLOW ME
mausaiai.png
Mausaiai,
clepplin.png
Clepplin |
fablapple.png
Fablapple,
indeechufalola.png
Indeechu-Alola,
frosmivire.png
Frosmivire

RAGE POWDER
bellotcha.png
Bellocha,
brutebink.png
Brute Bink,
jumpathra.png
Jumpathra |
galvillon.png
Galvillon,
pincunguss.png
Pincunguss

LIGHTNING ROD
kilowachu.png
Kilowachu,
pincunguss.png
Pincunguss |
rhyperluna.png
Rhyperluna



DISRUPTION

FAKE OUT
araquaton.png
Araquaton,
incineboar.png
Incineboar,
indeechufalola.png
Indeechu-Alola,
ironcopper.png
Iron Copper,
kilowachu.png
Kilowachu |
bravitry.png
Bravitry,
oinksler.png
Oinksler,
salazzern.png
Salazzern,
scrafdent.png
Scrafdent,
meowsdraf.png
Meowsdra-Female

SLEEP
pincunguss.png
Pincunguss,
jumpathra.png
Jumpathra,
galvillon.png
Galvillon,
bellotcha.png
Bellotcha |
wigglylurk.png
Wigglulurk,
fablapple.png
Fablapple,
clepplin.png
Clepplin,
victreevile.png
Victreevile,
venuvolt.png
Venuvolt,
charjasaur.png
Charjasaur

TAUNT
mausaiai.png
Mausaiai,
sabliados.png
Sabliados,
fluttervoir.png
Flutter Voir,
ironfox.png
Iron Fox,
screambuzz.png
Scream Buzz,
riokrow.png
Riokrow |
genglizar.png
Genglizar

ENCORE
araquaton.png
Araquaton,
irondeciduous.png
Iron Deciduous,
ironfox.png
Iron Fox,
screambuzz.png
Scream Buzz,
kilowachu.png
Kilowachu,
mausaiai.png
Mausaiai,
sabliados.png
Sabliados,
salazzern.png
Salazzern |
sandyapes.png
Sandy Apes,
jumpathra.png
Jumpathra

KNOCK OFF
empozinggalar.png
Empozing-Galar,
incineboar.png
Incineboar,
revarantis.png
Revarantis,
ironcopper.png
Iron Copper,
screambuzz.png
Scream Buzz |
araquaton.png
Araquaton,
fablapple.png
Fablapple,
mausaiai.png
Mausaiai,
krookorotthisui.png
Krookorott-Hisui,
tyranaught.png
Tyranaught

HAZE
empozinggalar.png
Empozing-Galar,
riokrow.png
Riokrow |
serpeblim.png
Serpeblim

ABILITIES
empozinggalar.png
Empozing-Galar,
yanroarf.png
Yanroar |
tyranaught.png
Tyranaught,
haxocross.png
Haxocross,
rhyperluna.png
Rhyperluna,
galvillon.png
Galvillon,
inteledoom.png
Inteledoom



SPREAD DAMAGE

HEAT WAVE
gholdentales.png
Gholdentales,
torklod.png
Torklod,
yanroarf.png
Yanroar,
inteledoom.png
Inteledoom,
ironavianhisui.png
Iron Avian-Hisui |
skelenine.png
Skelenine

BLIZZARD
cryomagius.png
Cryomagius,
glacetalesalola.png
Glacetales-Alola,
ironfox.png
Iron Fox

ROCK SLIDE
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze,
lycanrosduskpaldeacombat.png
Lycanros-Combat,
ironfly.png
Iron Fly |
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua,
tyranaught.png
Tyranaught,
ironbramble.png
Iron Bramble

DAZZLING GLEAM
empozinggalar.png
Empozing-Galar,
fablapple.png
Fablapple,
clepplin.png
Clepplin,
glacetalesalola.png
Glacetales-Alola,
hattelure.png
Hattelure,
fluttervoir.png
Flutter Voir |
megaflor.png
Megaflor

EXPANDING FORCE
samureedee.png
Samureedee,
fluttervoir.png
Flutter Voir |
ironavianhisui.png
Iron Avian-Hisui

MUDDY WATER
irononigiri.png
Iron Onigiri,
laprossand.png
Laprossand,
noctoed.png
Noctoed |
bellicram.png
Bellicram

EARTHQUAKE
ironbramble.png
Iron Bramble,
rhyperluna.png
Rhyperluna,
gliderwing.png
Glider Wing,
greatdozo.png
Great Dozo,
ironfly.png
Iron Fly |
scrafdent.png
Scrafdent,
tropisdale.png
Tropisdale

BOOMBURST
toxtricoriolowkeysensu.png
Toxtrixcorio |
salazzern.png
Salazzern

ERUPTION
miensphlosionhisui.png
Miensphlosion-Hisui,
torklod.png
Torklod

MAKE IT RAIN
gholdentales.png
Gholdentales

INCINERATE
armarizor.png
Armarizor

OVERDRIVE
toxtricoriolowkeypompom.png
Toxtricorio

MATCHA GOTCHA
bellotcha.png
Bellotcha



PRIORITY

PRANKSTER
riokrow.png
Riokrow,
meowsdrahisui.png
Meowsdra-Hisui |
sabliados.png
Sabliados

EXTREME SPEED
honchkario.png
Honchkario |
skelenine.png
Skelenine

AQUA JET
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua |
krookorotthisui.png
Krookorott-Hisui

SHADOW SNEAK
ironbramble.png
Iron Bramble,
irondeciduous.png
Iron Deciduous

BULLET PUNCH
honchkario.png
Honchkario |
armarizor.png
Armarizor

ACCELEROCK
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua |
lycanrosduskpaldeacombat.png
Lycanros-Combat

FIRST IMPRESSION
gliderwing.png
Glider Wing |
haxocross.png
Haxocross

ICE SHARD
sandslashcrossbreed.png
Sandslash-Crossbreed

SUCKER PUNCH
incineboar.png
Incineboar,
honchkario.png
Honchkario,
brutebink.png
Brute Bink |
bravitry.png
Bravitry,
krookorotthisui.png
Krookorott-Hisui

VACUUM WAVE
armarizor.png
Armarizor |
irondeciduous.png
Iron Deciduous,
sandyapes.png
Sandy Apes

GRASSY GLIDE
exeggolivaalola.png
Exeggoliva-Alola



INTIMIDATE DETERRENT

INTIMIDATE IMMUNITY
honchkario.png
Honchkario,
wyrdguru.png
Wyrdguru,
garganacoal.png
Garganacoal,
brutebink.png
Brute Bink,
moonknight.png
Moon Knight,
quaquadueyehisui.png
Quaquadueye-Hisui,
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua |
samureedee.png
Samureedee,
tropisdale.png
Tropisdale,
araquaton.png
Araquaton,
slowzonegalar.png
Slowzone-Galar,
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze,
salazzern.png
Salazzern

DEFIANT / COMPETITIVE
bravitry.png
Bravitry |
kilowachu.png
Kilowatchu,
meowsdraf.png
Meowsdra-Female

OTHER
empozinggalar.png
Empozing-Galar,
revarantis.png
Revarantis |
wigglylurk.png
Wigglylurk



FIELD CONDIITONS

SUN SETTERS
torklod.png
Torklod |
riokrow.png
Riokrow,
sabliados.png
Sabliados

SUN ABUSERS
torklod.png
Torklod,
victreevile.png
Victreevile,
miensphlosionhisui.png
Miensphlosion-Hisui,
yanroarf.png
Yanroar,
screambuzz.png
Scream Buzz,
sandyapes.png
Sandy Apes,
fluttervoir.png
Flutter Voir,
ironfox.png
Iron Fox,
gholdentales.png
Gholdentales |
jumpathra.png
Jumpathra,
bravitry.png
Bravitry,
venuvolt.png
Venuvolt,
tropisdale.png
Tropisdale,
brutebink.png
Brute Bink,
moonknight.png
Moon Knight

SNOW SETTERS
glacetalesalola.png
Glacetales-Alola |
slowzonegalar.png
Slowzone-Galar

SNOW ABUSERS
cryomagius.png
Cryomagius,
ironfox.png
Iron Fox |
sandslashcrossbreed.png
Sandslash-Crossbreed

RAIN SETTERS
noctoed.png
Noctoed |
riokrow.png
Riokrow,
sabliados.png
Sabliados,
meowsdrahisui.png
Meowsdra-Hisui

RAIN ABUSERS
araquaton.png
Araquaton, |
kingturne.png
Kingturne,
krookorotthisui.png
Krookorott-Hisui,
laprossand.png
Laprossand,
bellicram.png
Bellicram

SAND SETTERS
tyranaught.png
Tyranaught |
meowsdrahisui.png
Meowsdra-Hisui

SAND ABUSERS
|
sandslashcrossbreed.png
Sandslash-Crossbreed,
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua,
kingturne.png
Kingturne

PSYCHIC TERRAIN SETTERS
samureedee.png
Samureedee |
meowsdrahisui.png
Meowdra-Hisui

GRASSY TERRAIN SETTERS
exeggolivaalola.png
Exeggoliva-Alola

MISTY TERRAIN SETTERS
empozinggalar.png
Empozing-Galar |
meowsdrahisui.png
Meowsdra-Hisui

ELECTRIC TERRAIN SETTERS
indeechufalola.png
Indeechu-Alola |
pincunguss.png
Pincunguss

ELECTRIC TERRAIN ABUSERS
irondeciduous.png
Iron Deciduous,
ironbramble.png
Iron Bramble |
irononigiri.png
Iron Onigiri,
ironcopper.png
Iron Copper,
ironavianhisui.png
Iron Avian-Hisui,
ironfly.png
Iron Fly,
ironfox.png
Iron Fox,
slowzonegalar.png
Slowzone-Galar

TRICK ROOM SETTERS
hattelure.png
Hattelure,
wyrdguru.png
Wyrdguru,
poryclops2.png
Poryclops2,
bellotcha.png
Bellotcha,
brutebink.png
Brute Bink |
exeggolivaalola.png
Exeggoliva-Alola,
spiritzer.png
Spiritzer,
armarizor.png
Armarizor,
samureedee.png
Samureedee

TRICK ROOM ABUSERS
hattelure.png
Hattelure,
torklod.png
Torklod,
rhyperluna.png
Rhyperluna,
araquaton.png
Araquaton,
porynoirz.png
Porynoir-Z |
scrafdent.png
Scrafdent,
spiritzer.png
Spiritzer,
fablapple.png
Fablapple,
venuvolt.png
Venuvolt,
slowzonegalar.png
Slowzone-Galar
 
Last edited:
REGULATION B VR
Note: Pokémon are ordered within their tiers

S
incineboar.png
Incineboar
ironbramble.png
Iron Bramble
fablapple.png
Fablapple
ironcopper.png
Iron Copper

A+
araquaton.png
Araquaton
ironavianhisui.png
Iron Avian-Hisui
bellotcha.png
Bellotcha
fluttervoir.png
Flutter Voir

A
moonknight.png
Moon Knight
salazzern.png
Salazzern
hattelure.png
Hattelure
sceptimora.png
Sceptimora
greatdozo.png
Great Dozo
irononigiri.png
Iron Onigiri

A-
rhyperluna.png
Rhyperluna
irondeciduous.png
Iron Deciduous
jumpathra.png
Jumpathra
kilowachu.png
Kilowachu
revarantis.png
Revarantis
varantis.png
Varantis
glacetalesalola.png
Glacetales-Alola

B+
samureedee.png
Samureedee-Male
serpeblim.png
Serpeblim
yanroarf.png
Yanroar
honchkario.png
Honchkario
exeggolivaalola.png
Exeggoliva-Alola
garganacoal.png
Garganacoal
lycanrosmiddaypaldeaaqua.png
Lycanros-Aqua
sandyapes.png
Sandy Apes
empozinggalar.png
Empozing-Galar

B
wyrdguru.png
Wyrdguru
galvillon.png
Galvillon
mausaiai.png
Mausaiai
pincunguss.png
Pincunguss
ironfox.png
Iron Fox
torklod.png
Torklod
gholdentales.png
Gholdentales
frosmivire.png
Frosmivire
riokrow.png
Riokrow

B-
quaquadueyehisui.png
Quaquadueye-Hisui
inteledoom.png
Inteledoom
laprossand.png
Laprossand
wigglylurk.png
Wigglylurk
lycanrosduskpaldeacombat.png
Lycanros-Combat
victreevile.png
Victreevile
tyranaught.png
Tyranaught
skelenine.png
Skelenine

C+
miensphlosionhisui.png
Miensphlosion-Hisui
brutebink.png
Brute Bink
slowzonegalar.png
Slowzone-Galar
lycanrosmidnightpaldeablaze.png
Lycanros-Blaze
poryclops2.png
Poryclops2
clepplin.png
Clepplin
ceruleavor.png
Ceruleavor
meowsdrahisui.png
Meowsdra-Hisui-Male
venuvolt.png
Venuvolt
haxocross.png
Haxocross

C
scrafdent.png
Scrafdent
luxraptor.png
Luxraptor
ironfly.png
Iron Fly
noctoed.png
Noctoed
spiritzer.png
Spiritzer
screambuzz.png
Scream Buzz
armarizor.png
Armarizor

C-
krookorotthisui.png
Krookorott-Hisui
bravitry.png
Bravitry
genglizar.png
Genglizar
cryomagius.png
Cryomagius
porynoirz.png
Porynoir-Z
sabliados.png
Sabliados
toxtricorioampedsensu.png
Toxtricorio-Amped-Sensu

D
gliderwing.png
Glider Wing
indeechufalola.png
Indeechu-Alola-Female
kingturne.png
Kingturne
toxtricoriolowkeysensu.png
Toxtricorio-Low-Key-Sensu
toxtricorioampedbaile.png
Toxtricorio-Amped-Baile
toxtricoriolowkeybaile.png
Toxtricorio-Low-Key-Baile
toxtricorio.png
Toxtricorio-Amped-Pom-Pom
toxtricoriolowkeypompom.png
Toxtricorio-Low-Key-Pom-Pom
toxtricoriolowkeypau.png
Toxtricorio-Low-Key-Pa'u
toxtricorioampedpau.png
Toxtricorio-Amped-Pa'u
tropisdale.png
Tropisdale

F
bellicram.png
Bellicram
oinksler.png
Oinksler-Male
megaflor.png
Megaflor
sandslashcrossbreed.png
Sandslash-Crossbreed
meowsdraf.png
Meowsdra-Female


This tiering was last updated on March 15th, 2025.
 
Last edited:
To start off, here's some balance changes! These will be applied both to Regulation A and further regulations

hattelure.png

  • 71 / 72 / 92 / 145 / 96 / 54 ---> 58 / 72 / 92 / 145 / 96 / 62
  • Eerie Flames no longer makes the user immune to Fire. Instead, once the user bounces a status move, user gets a Flash Fire boost

    Hattelure was a bit too potent of a TR threat right now. Making it frailer and faster should make it easier to deal with Hattelure both in and out of Trick Room. Its Fire immunity was also fairly unneeded and pushed Hattelure farther than it needed, specially with Tera Steel.

    Revarantis.png

  • Unfiltered now has effects of Contrary + makes user take 4/3 damage from Super-Effective moves

    This is a slight nerf to make Rev take more damage and nerf its Tera potential in general

    sandslash-crossbreed.png

  • 75 / 110 / 115 / 35 / 60 / 75 ---> 75 / 120 / 115 / 35 / 60 / 65

    Sandslash has been struggling as a Weather Abuser due to its low damage. Increasing its Attack should let it better pick up KOs, while the lower speed shouldn't be too much of a drawback given its speed-boosting ability

    Oinksler.png

  • 95 / 115 / 77 / 49 / 80 / 102 ---> 95 / 125 / 67 / 49 / 80 / 102

    Oinksler wasn't hitting as hard as it needed to and its defense boost was not doing much for it as even with the boost, it was still fairly frail. It should now be a bigger threat.

    megaflor-red.png

  • 79 / 73 / 84 / 100 / 127 / 77 ---> 89 / 73 / 84 / 105 / 127 / 77

    Megaflor hasn't really been doing much of anything. Giving it better stats hopefully should let it carve out a better niche for itself.

    empozing-galar.png

  • 84 / 88 / 104 / 104 / 85 / 60 ---> 74 / 88 / 104 / 98 / 85 / 60

    Empozing was a little too oppressive with its ability and typing. A bulk nerf should help keep it in check.
dna.png

And now, onto Regulation B!


:swsh/sceptile::swsh/glimmora:
Sceptimora.png
Sceptimora-S.png

Fusion Name: Sceptimora
New Types:
Grass.png
Rock.png

Base Stats: 80 / 70 / 77 / 130 / 85 / 103 [BST: 545] (+4 HP / +0 Atk / +0 Def / +13 SpA / +2 SpD / +0 Spe)

Ability 1: Poison Ivy (Overgrow + Corrosion) = Combined effect of both the abilities.
Ability H: Off-Scale (Unburden + Toxic Debris) = Combined effect of both the abilities.



:swsh/skeledirge::swsh/arcanine:
Skelenine.png
Skelenine-S.png

Fusion Name: Skelenine
New Types:
Fire.png

Base Stats: 99 / 99 / 100 / 105 / 77 / 80 [BST: 560] (+2 HP / +7 Atk / +10 Def / +0 SpA / +0 SpD / +0 Spe)

Ability 1: Inflame (Blaze + Intimidate) = Combined effect of both the abilities.
Ability H: Litnitwit (Unaware + Flash Fire) = Combined effect of both the abilities.



:swsh/inteleon::swsh/houndoom:
Inteledoom.png
Inteledoom-S.png

Fusion Name: Inteledoom
New Types:
Water.png
Fire.png

Base Stats: 72 / 87 / 57 / 127 / 72 / 117 [BST: 532] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +10 Spe)

Ability 1: Boiling Spot (Torrent + Flash Fire) = Torrent + Blaze.
Ability H: Juicy Aim (Sniper + Unnerve) = Combined effect of both the abilities.



:swsh/raichu::swsh/kilowattrel:
Kilowatchu.png
Kilowatchu-S.png

Fusion Name: Kilowachu
New Types:
Electric.png
Flying.png

Base Stats: 70 / 80 / 60 / 105 / 70 / 120 [BST: 505] (+5 HP / +0 Atk / +3 Def / +8 SpA / +0 SpD / +3 Spe)

Ability 1: Wind Energy (Lightning Rod + Wind Power) = Lightning Rod effects. Special Attack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity.
Ability H: Polarity (Static + Competitive) = Combined effect of both the abilities.



:swsh/sinistcha::swsh/bellossom:
Bellotcha-Unremarkable.png
Bellotcha-Masterpiece.png
Bellotcha-Unremarkable-S.png
Bellotcha-Masterpiece-S.png

Fusion Name: Bellotcha
New Types:
Grass.png
Ghost.png

Base Stats: 73 / 70 / 101 / 121 / 90 / 60 [BST: 515] (+0 HP / +0 Atk / +1 Def / +16 SpA / +0 SpD / +0 Spe)

Ability 1: Tea Party Host (Hospitality + Healer) = Combined effect of both the abilities.
Ability H: Summer Heat (Heatproof + Chlorophyll) = Combined effect of both the abilities.




:swsh/cramorant::swsh/bellibolt:
Bellicram.png
Bellicram-Gulping.png
Bellicram-Gorging.png
Bellicram-S.png
Bellicram-S-Gulping.png
Bellicram-S-Gorging.png

Fusion Name: Bellicram
New Types:
Water.png
Electric.png

Base Stats: 100 / 74 / 73 / 102 / 90 / 65 [BST: 504] (+11 HP / +0 Atk / +0 Def / +8 SpA / +1 SpD / +0 Spe)

Ability 1: Phalacrocoracimorphosis (Gulp Missile + Electromorphosis) = After using an Electric attack, enters Gulping or Gorging form. When hit in those forms, attacker takes 1/4 max HP and -1 Defense or paralysis and this Pokemon gains the Charge effect.



:swsh/great tusk::swsh/dondozo:
great dozo.png
great dozo-s.png

Fusion Name: Great Dozo
New Types:
Fighting.png
Water.png

Base Stats: 133 / 115 / 123 / 69 / 59 / 61 [BST: 560] (+1 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +0 Spe)

Ability 1: Protodyschronometria (Protosynthesis + Unaware) = This Pokemon ignores other Pokemon's Paradox boosters when taking or doing damage.



:swsh/sandy shocks::swsh/infernape:
Sandy ape.png
Sandy Ape-S.png

Fusion Name: Sandy Apes
New Types:
Ground.png
Fighting.png

Base Stats: 81 / 93 / 85 / 117 / 79 / 115 [BST: 570] (+1 HP / +1 Atk / +1 Def / +5 SpA / +1 SpD / +11 Spe)

Ability 1: Protopyre (Protosynthesis + Blaze) = Sunny Day active, Booster Energy used or HP drops below 1/3 max HP: highest stat is 1.3x, or 1.5x if Speed.



:swsh/flutter mane::swsh/gardevoir:
Flutter Voir.png
Flutter Voir-s.png

Fusion Name: Flutter Voir
New Types:
Fairy.png
Psychic.png

Base Stats: 61 / 61 / 61 / 131 / 125 / 121 [BST: 560] (+0 HP / +1 Atk / +1 Def / +1 SpA / +0 SpD / +14 Spe)

Ability 1: Protoneuron (Protosynthesis + Telepathy) = Combined effect of both the abilities.



:swsh/slither wing::swsh/gliscor:
Glider Wing.png
Glider Wing-S.png

Fusion Name: Glider Wing
New Types:
Bug.png
Ground.png

Base Stats: 95 / 117 / 103 / 65 / 91 / 89 [BST: 560] (+15 HP / +2 Atk / +1 Def / +0 SpA / +1 SpD / +1 Spe)

Ability 1: Prototoxin (Protosynthesis + Poison Heal) = This Pokemon is healed by 1/8 of its max HP each turn when poisoned; no HP loss. Sunny Day active, Booster Energy used or poisoned: highest stat is 1.3x, or 1.5x if Speed.



:swsh/brute bonnet::swsh/carbink:
Brute Bink.png
Brute Bink-S.png

Fusion Name: Brute Bink
New Types:
Dark.png
Fairy.png

Base Stats: 81 / 101 / 125 / 65 / 125 / 53 [BST: 550] (+1 HP / +13 Atk / +1 Def / +1 SpA / +1 SpD / +1 Spe)

Ability 1: Protolithos (Protosynthesis + Clear Body) = Combined effect of both the abilities.



:swsh/scream tail::swsh/mandibuzz:
Scream Buzz.png
Scream Buzz-s.png

Fusion Name: Scream Buzz
New Types:
Fairy.png
Dark.png

Base Stats: 115 / 65 / 105 / 60 / 105 / 105 [BST: 555] (+3 HP / +0 Atk / +3 Def / +0 SpA / +0 SpD / +10 Spe)

Ability 1: Protoavian (Protosynthesis + Big Pecks) = Prevents other Pokemon from lowering this Pokemon's highest stat stage. Sunny Day active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.



:swsh/roaring moon::swsh/corviknight:
Moon Knight.png
Moon Knight-S.png

Fusion Name: Moon Knight
New Types:
Dragon.png
Steel.png

Base Stats: 101 / 119 / 89 / 55 / 93 / 103 [BST: 560] (+0 HP / +6 Atk / +1 Def / +1 SpA / +0 SpD / +10 Spe)

Ability 1: Protorefraction (Protosynthesis + Mirror Armor) = Combined effect of both the abilities.




:swsh/iron jugulis::swsh/tatsugiri:
Iron Onigiri-Curly.png
Iron Onigiri-Stretchy.png
Iron Onigiri-Droopy.png
Iron Onigiri-Curly-S.png
Iron Onigiri-Stretchy-S.png
Iron Onigiri-Droopy-S.png

Fusion Name: Iron Onigiri
New Types:
Dark.png
Water.png

Base Stats: 82 / 66 / 74 / 122 / 88 / 108 [BST: 540] (+1 HP / +1 Atk / +1 Def / +1 SpA / +1 SpD / +13 Spe)

Ability 1: Jelly-Filled Drive (Quark Drive + Commander) = Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed. If ally is Great Dozo: this Pokemon cannot act or be hit, +2 to all Great Dozo's stats, Great Dozo's Atk | Def | Spe proto-boosted depending if user is Curly | Droopy | Stretchy.



:swsh/iron treads::swsh/brambleghast:
Iron Bramble.png
Iron Bramble-S.png

Fusion Name: Iron Bramble
New Types:
Ground.png
Ghost.png

Base Stats: 80 / 120 / 98 / 76 / 70 / 100 [BST: 544] (+8 HP / +7 Atk / +3 Def / +0 SpA / +0 SpD / +2 Spe)

New Ability: Wind Drive (Quark Drive + Wind Rider) = Electric Terrain active, Booster Energy used, hit by a wind move or Tailwind begins: highest stat is 1.3x, or 1.5x if Speed. Wind move immunity.



:swsh/iron hands::swsh/copperajah:
Iron Copper.png
Iron Copper-S.png

Fusion Name: Iron Copper
New Types:
Fighting.png
Steel.png

Base Stats: 148 / 140 / 88 / 66 / 68 / 40 [BST: 550] (+10 HP / +5 Atk / +0 Def / +1 SpA / +0 SpD / +0 Spe)

New Ability: Heavy Drive (Quark Drive + Heavy Metal) = Combined effect of both the abilities.



:swsh/iron moth::swsh/braviary-hisui:
Iron Avian.png
Iron Avian-S.png

Fusion Name: Iron Avian-Hisui
New Types:
Fire.png
Psychic.png

Base Stats: 96 / 76 / 66 / 126 / 90 / 104 [BST: 558] (+1 HP / +0 Atk / +1 Def / +0 SpA / +0 SpD / +17 Spe)

New Ability: Jade Drive (Quark Drive + Keen Eye) = Prevents other Pokemon from lowering this Pokemon's highest stat stage. Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.



:swsh/iron thorns::swsh/flygon:
Iron Fly.png
Iron Fly-S.png

Fusion Name: Iron Fly
New Types:
Rock.png
Ground.png

Base Stats: 90 / 118 / 96 / 76 / 82 / 102 [BST: 564] (+0 HP / +1 Atk / +1 Def / +1 SpA / +0 SpD / +16 Spe)

New Ability: Air Drive (Quark Drive + Levitate) = Combined effect of both the abilities.



:swsh/iron bundle::swsh/delphox:
Iron Fox.png
Iron Fox-S.png

Fusion Name: Iron Fox
New Types:
Ice.png
Fire.png

Base Stats: 66 / 74 / 100 / 120 / 80 / 120 [BST: 560] (+1 HP / +0 Atk / +7 Def / +1 SpA / +0 SpD / +0 Spe)

New Ability: Magic Drive (Quark Drive + Magician) = Combined effect of both the abilities.



:swsh/iron valiant::swsh/decidueye:
Iron Deciduous.png
Iron Deciduous-S.png

Fusion Name: Iron Deciduous
New Types:
Fighting.png
Ghost.png

Base Stats: 76 / 118 / 82 / 118 / 82 / 102 [BST: 578] (+0 HP / +0 Atk / +0 Def / +8 SpA / +2 SpD / +9 Spe)

New Ability: Phantom Drive (Quark Drive + Long Reach) = Combined effect of both the abilities.



Feel free to discuss what you expect of Regulation B! From returning Reg A champs to brand new Reg B threats, let us know what your thoughts are!
 
Last edited:
It’s kinda funny how we merged 2 special mons that each have a a reason to go phys (more phys moves and phys setup + a phys signature) and didn’t do that, I love sceptimora. It’s unique af and has multiple role options.

Glider wing is fun and unique and omg! That eyeliner is so slay! I think glider wing is great.

My opinion on skelenine really depends on the movepool. Like does it get u-turn or volt switch or something. I think it’s good and the abilities are both great but can it replace incin. I mean it gets slack off so I think unaware sets are cruising. Personally love it’s unaware set not sure abt intim

Is there a specific reason why inteledoom exists? I mean, it’s a good special attacker but what else, does it get nplot? I think it does but I think it’s too frail to abuse it. Feels like chi-yu but without the good ability. But I trust it must have a reason.

Kilowachu seems pretty straightforward, sets tailwind and it is a threat in it.

Bellotcha is just poltchageist but it can work in sun too.

Iron bramble nerf pls it’s too strong with kilowachu

Honestly in snow iron fox could be pretty tanky on the phys side and it’s also a great fast special attacker. Love it’s gimmick.

Bellicram is god.
No more questions

I like the great dozo/iron onigiri combo, cool, how many hazers do we have tho?

What does iron fly do?

Others seem chill.

I love the format just wish I could use dexited mons, aurorus looks like the perfect mon for this mon
 
Last edited:
Hi, just wanted to drop my thoughts on your questions.
My opinion on skelenine really depends on the movepool. Like does it get u-turn or volt switch or something. I think it’s good and the abilities are both great but can it replace incin. I mean it gets slack off so I think unaware sets are cruising. Personally love it’s unaware set not sure abt intim
It doesn't get pivoting but It can be a lot more offensive, with Torch Song, I think Unaware defensive sets also differ a lot from Incineboar, being a hard counter to Revarantis (Most broken Pokemon in Reg A) and resisting Fairy.
Is there a specific reason why inteledoom exists? I mean, it’s a good special attacker but what else, does it get nplot? I think it does but I think it’s too frail to abuse it. Feels like chi-yu but without the good ability. But I trust it must have a reason.
It's a fast threat that can run Focus Sash to ensure you proc Boiling Point often, and has Snipe Shot to ignore Fablapple's (one of the most broken Pokemon in Reg A) redirection. Nasty Plot is probably not even a bad set with the right support, its got Heat Wave to pair with Snipe Shot and still shred resistances short of Araquaton. Specs is also probably okay since it gets U-turn.
What does iron fly do?
What if Garchomp had Dragon Dance? Feels like it has a lot of potential with either Booster Energy and Incineboar hate, or Clear Amulet. Typing is a bit shaky but looks like a good user of Tera with Rock Slide EQ as spread move coverage. I can also see this running Swords Dance thanks to 102 Speed and our speed control options.
 
As discussed earlier this week, Revarantis is officially going to go through a few changes as means to nerf it a little.

Revarantis.png

GrassIC_Big.png
PoisonIC_Big.png


Unfiltered: Combined effects of Contrary and Filter.


Please note that these changes do not impact its pre-evolution, Varantis.
 
I wanted to go over how much this change effects Revarantis as a Pokemon. Is it still broken? Is it still niche? Do any match ups change?

Many of Revarantis's bad match ups remain the same, as Poison is eaten by the plethora of Steel-types in the tier, including Araquaton, Iron Copper, and Moon Knight. Poison also threatens Fairy-types like Fablapple and Flutter Voir, so some of its good match ups are also very similar. Revarantis is pretty much guaranteed to still run Spin out and Superpower, keeping its set up potential scary. However, there are undeniable differences, thats why this change was made. There are both nerfs and benefits and I want to go through some of the ones that stand out.

Nerfs

STAB Spin Out
: The most obvious nerf, losing STAB on your most spammable set up move is a huge nerf and has quite a few notable calcs. Fablapple can easily EV to avoid the 2HKO from Spin Out with a Sitrus Berry, forcing you to Poison Jab once, which can make a defensive Tera much more impactful. Spin Out also no longer OHKOs Sceptimora, a Pokemon seeing great usage this PL. Another popular Pokemon that is no longer OHKOd is Hattelure. Spin Out becomes significantly less spammable once Revarantis loses its Steel-typing.

The Psyspam match up: Revarantis was originally quite a fine Pokemon into Psyspam, walling Flutter Voir and having an easy time fitting coverage for Iron Avian, whether that be Knock Off, High Horsepower, or Tera Blast Water/Ghost. Now that it's a Poison-type, it has to either drop one of its STAB moves or one of its set up moves to fit this, which is often a huge sacrifice. Iron Avian is also no longer pressured to Fiery Dance as Revarantis becomes weak to the much more spammable Expanding Force.

Coverage: Building up on the earlier point, Revarantis has a much harder time fitting coverage and its AV set becomes quite one dimensional, Torkclod is also a Pokemon it can't hit effectively. I imagine the most different thing it pulls now is a Tera Dark Knock Off set to handle its weak Psyspam match up.

Resistances: It's no surprise that losing the best defensive typing hurts Revarantis' defensive profile. Revarantis now takes big damage from Sceptimora and Iron Avian's Meteor Beam, Araquaton's Gigaton Hammer, Moon Knight's STAB moves, and Honchkario's Extreme Speed.

Benefits

The mirror
: This comes off as weird but Revarantis is now much better into itself, as setting up on the opposing Revarantis is no longer optimal. Usually, Superpower would OHKO the opposing Revarantis (with nerfed Filter) and it promoted many unhealthy speed ties. Now Poison Jab is the best click as it 2HKOs.

The Great Dozo match up: Great Dozo Iron Onigiri is an effective pair seeing success, and this is good for Revarantis, previously, Body Press would send you to the next game, but now Revarantis resists both STAB moves, and its Heavy Slam/Order Up can be overwhelmed by your own boosts. This should also help discourage Fablapple on so many teams when looking at metagame health.

More set up opportunities: Revarantis's nerfed Filter and quad weakness meant it was easy to force a Tera, even something as weak as +1 Brick Break from Moon Knight (advertising) ensures a KO. The Poison-type and original Filter makes it far less of a Tera hog and can enable powerful set up opportunities when supported with Pokemon like Bellotcha and Wide Guard Araquaton.

Potential Options

Now that the obvious broken set is out of the way, I want to highlight some unique tools Revarantis never got to take advantage of.

Substitute: Always an excellent move, the Fake Out immunity is valuable and makes set up even safer, also allows Revarantis to run another item, such as Life Orb, Leftovers, or a resist berry.

Taunt: One of the best moves in the game vs one of the best Pokemon right now in Bellotcha. Also helps Revarantis beat Skelenine with Tera a common counter.

Synthesis: As a Roost Moon Knight clicker, a set up Pokemon immune to Intimidate can really make use of Recovery, and I think its a reasonable fit over one of its STABs when compared to weak coverage.
 
I wanted to go over how much this change effects Revarantis as a Pokemon. Is it still broken? Is it still niche? Do any match ups change?

Many of Revarantis's bad match ups remain the same, as Poison is eaten by the plethora of Steel-types in the tier, including Araquaton, Iron Copper, and Moon Knight. Poison also threatens Fairy-types like Fablapple and Flutter Voir, so some of its good match ups are also very similar. Revarantis is pretty much guaranteed to still run Spin out and Superpower, keeping its set up potential scary. However, there are undeniable differences, thats why this change was made. There are both nerfs and benefits and I want to go through some of the ones that stand out.

Nerfs

STAB Spin Out
: The most obvious nerf, losing STAB on your most spammable set up move is a huge nerf and has quite a few notable calcs. Fablapple can easily EV to avoid the 2HKO from Spin Out with a Sitrus Berry, forcing you to Poison Jab once, which can make a defensive Tera much more impactful. Spin Out also no longer OHKOs Sceptimora, a Pokemon seeing great usage this PL. Another popular Pokemon that is no longer OHKOd is Hattelure. Spin Out becomes significantly less spammable once Revarantis loses its Steel-typing.

The Psyspam match up: Revarantis was originally quite a fine Pokemon into Psyspam, walling Flutter Voir and having an easy time fitting coverage for Iron Avian, whether that be Knock Off, High Horsepower, or Tera Blast Water/Ghost. Now that it's a Poison-type, it has to either drop one of its STAB moves or one of its set up moves to fit this, which is often a huge sacrifice. Iron Avian is also no longer pressured to Fiery Dance as Revarantis becomes weak to the much more spammable Expanding Force.

Coverage: Building up on the earlier point, Revarantis has a much harder time fitting coverage and its AV set becomes quite one dimensional, Torkclod is also a Pokemon it can't hit effectively. I imagine the most different thing it pulls now is a Tera Dark Knock Off set to handle its weak Psyspam match up.

Resistances: It's no surprise that losing the best defensive typing hurts Revarantis' defensive profile. Revarantis now takes big damage from Sceptimora and Iron Avian's Meteor Beam, Araquaton's Gigaton Hammer, Moon Knight's STAB moves, and Honchkario's Extreme Speed.

Benefits

The mirror
: This comes off as weird but Revarantis is now much better into itself, as setting up on the opposing Revarantis is no longer optimal. Usually, Superpower would OHKO the opposing Revarantis (with nerfed Filter) and it promoted many unhealthy speed ties. Now Poison Jab is the best click as it 2HKOs.

The Great Dozo match up: Great Dozo Iron Onigiri is an effective pair seeing success, and this is good for Revarantis, previously, Body Press would send you to the next game, but now Revarantis resists both STAB moves, and its Heavy Slam/Order Up can be overwhelmed by your own boosts. This should also help discourage Fablapple on so many teams when looking at metagame health.

More set up opportunities: Revarantis's nerfed Filter and quad weakness meant it was easy to force a Tera, even something as weak as +1 Brick Break from Moon Knight (advertising) ensures a KO. The Poison-type and original Filter makes it far less of a Tera hog and can enable powerful set up opportunities when supported with Pokemon like Bellotcha and Wide Guard Araquaton.

Potential Options

Now that the obvious broken set is out of the way, I want to highlight some unique tools Revarantis never got to take advantage of.

Substitute: Always an excellent move, the Fake Out immunity is valuable and makes set up even safer, also allows Revarantis to run another item, such as Life Orb, Leftovers, or a resist berry.

Taunt: One of the best moves in the game vs one of the best Pokemon right now in Bellotcha. Also helps Revarantis beat Skelenine with Tera a common counter.

Synthesis: As a Roost Moon Knight clicker, a set up Pokemon immune to Intimidate can really make use of Recovery, and I think its a reasonable fit over one of its STABs when compared to weak coverage.
We did not need a psyspam buff

But all in all I agree with the changes

Could this thing run black sludge now?
 
To start off, here's some balance changes! These will be applied to every Regulation

-
ironbramble.png
Iron Bramble is getting a small Attack nerf. This Pokémon has been a threat throughout mostof the regulation thanks to its easy ability to spam Earthquake, backed up by a powerful Poltergeist STAB and easy access to a Paradox boost thanks to its ability.
- 80 / 120 / 98 / 76 / 70 / 100 ---> 80 / 114 / 98 / 76 / 70 / 100

-
oinksler.png
Oinksler's Berry Feast is now just Gluttony + Unburden (used to only get the doubled speed if it eats a berry). This should enable it to be used on Terrain teams with Seeds to activate Unburden.

-
haxocross.png
Haxocross' Pestilence is now This Pokemon's attacks do 1.25x on non-Bug targets; 0.75x on Bugs. (Used to only work on Bug moves). This lets it be more versatile with its moves, hopefully boosting its viability.

-
meowsdraf.png
Meowsdra-Female's Goo-Getter is now Competitive + raises Speed by 1 when hit by a contact move (Used to be "Increses Speed by 2 stages whenever an opponent decreases this Pokémon's stats"). This should allow it to take on a more offensive role and get more things done throughout the match.



Now, onto Regulation C!

:swsh/volbeat::swsh/plusle:
volbeasle.png

Fusion Name: Volbeasle
New Types:
Bug.png
Electric.png

Base Stats: 62 / 61 / 57 / 86 / 80 / 90 [BST: 436] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
Ability 1: Comedy Central (Prankster + Lightning Rod) = Effects of Prankster. Draws status moves to itself.
Ability H: Brilliant Bugs (Swarm + Plus) = At 1/3 max HP, or if this Pokémon's ally is a Bug-Type, this Pokemon's Sp. Atk is 1.5x.


:swsh/illumise::swsh/minun:
illuminun.png

Fusion Name: Illuminun
New Types:
Bug.png
Electric.png

Base Stats: 62 / 43 / 67 / 74 / 85 / 105 [BST: 436] (+0 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Slapstick (Prankster + Volt Absorb) = Combined effect of both the abilities.
Ability H: Negative Awareness (Oblivious + Minus) = Effects of Oblivious. If this Pokémon's ally is infatuated or taunted, this Pokemon's Sp. Atk is 1.5x.


:swsh/oinkologne-f::swsh/flareon:
Oinkeon-F.png

Fusion Name: Oinkeon-Female
New Types:
Normal.png
Fire.png

Base Stats: 100 / 120 / 65 / 77 / 100 / 65 [BST: 527] (+10 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability 1: Smell the Courage (Aroma Veil + Guts) = Effects of Aroma Veil. User and allies are protected from status conditions.
Ability H: Feeding Frenzy (Gluttony + Flash Fire) = Combined effect of both the abilities. Also gains a Flash Fire boost if it eats a berry.


:swsh/sylveon::swsh/gastrodon:
Sylveodon.png

Fusion Name: Sylveodon
New Types:
Fairy.png
Ground.png

Base Stats: 103 / 74 / 68 / 110 / 106 / 49 [BST: 510] (+0 HP / +0 Atk / +2 Def / +9 SpA / +0 SpD / +0 Spe)

Ability 1: Skincare (Cute Charm + Storm Drain) = Effects of Storm Drain. When hit by a contact move, 30% chance to raise Sp. Attack by 1.
Ability H: Excavate (Pixilate + Sand Force) = This Pokemon's Normal-type moves become Ground type and have 1.2x power.


:swsh/umbreon::swsh/milotic:
umbrelotic.png

Fusion Name: Umbrelotic
New Types:
Dark.png
Water.png

Base Stats: 95 / 62 / 95 / 95 / 130 / 73 [BST: 550] (+0 HP / +0 Atk / +1 Def / +15 SpA / +3 SpD / +0 Spe)

Ability 1: Synchscale (Synchronize + Marvel Scale) = Combined effect of both the abilities.
Ability H: Metagaming (Inner Focus + Competitive) = Combined effect of both the abilities. (Disclaimer: Competitive still procs when Intimidate is attempted)


:swsh/leafeon::swsh/golem:
goleaf.png

Fusion Name: Goleaf
New Types:
Grass.png
Ground.png

Base Stats: 72 / 120 / 130 / 57 / 65 / 85 [BST: 529] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Pea Brain (Leaf Guard + Rock Head) = Combined effect of both the abilities.
Ability H: Sand Rush (Chlorophyll + Sand Veil) = ThisPokémon's speed is doubled under Sandstorm.


:swsh/veluza::swsh/excadrill:
excaluza.png

Fusion Name: Excaluza
New Types:
Water.png
Steel.png

Base Stats: 110 / 118 / 66 / 64 / 65 / 89 [BST: 512] (+10 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)

Ability 1: Sharpshooter (Sharpness + Sand Rush) = Combined effect of both the abilities.
Ability H: Tectonic Power (Mold Breaker + Sand Force) = Combined effect of both the abilities.


:swsh/rampardos::swsh/dugtrio:
Ramptrio.png

Fusion Name: Ramptrio
New Types:
Rock.png
Ground.png

Base Stats: 66 / 136 / 55 / 57 / 60 / 101 [BST: 475] (+0 HP / +4 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Brute Force (Mold Breaker + Sand Force) = Combined effect of both the abilities.
Ability H: Dino Might (Sheer Force + Sand Veil) = Effects of Sheer Force. If Sandstorm is active, this Pokémon has a 1/4 chance to not be affected by a move's secondary effect.


:swsh/houndstone::swsh/bombirdier:
bombirdstone.png

Fusion Name: Bombirdstone
New Types:
Ghost.png
Flying.png

Base Stats: 71 / 105 / 100 / 55 / 100 / 75 [BST: 506] (+0 HP / +3 Atk / +8 Def / +0 SpA / +9 SpD / +0 Spe)

Ability 1: Soulstone (Sand Rush + Rocky Payload) = Combined effect of both the abilities.
Ability H: Grim Plumage (Fluffy + Big Pecks) = Combined effect of both the abilities.


:swsh/floatzel::swsh/lokix:
floakix.png

Fusion Name: Floakix
New Types:
Water.png
Bug.png

Base Stats: 79 / 110 / 66 / 68 / 52 / 115 [BST: 490] (+1 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Wet Bugs (Swift Swim + Swarm) = Combined effect of both the abilities.
Ability H: Tinted Veil (Water Veil + Tinted Lens) = Combined effect of both the abilities.


:swsh/beartic::swsh/feraligatr:
bearligatr.png

Fusion Name: Bearligatr
New Types:
Ice.png
Water.png

Base Stats: 90 / 120 / 90 / 74 / 81 / 80 [BST: 535] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +16 Spe)

Ability 1: Polar Power (Slush Rush + Sheer Force) = Combined effect of both the abilities.
Ability H: Marine Menace (Swift Swim + Torrent) = Combined effect of both the abilities.


:swsh/avalugg-hisui::swsh/cetitan:
Avatitan-Hisui.png

Fusion Name: Avatitan-Hisui
New Types:
Rock.png
Ice.png

Base Stats: 132 / 125 / 124 / 39 / 45 / 70 [BST: 535] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Glacier (Sturdy + Thick Fat) = Combined effect of both the abilities.
Ability 2: Frostbite (Strong Jaw + Sheer Force) = Combined effect of both the abilities.
Ability H: Abominable (Ice Body + Slush Rush) = Combined effect of both the abilities.


:swsh/abomasnow::swsh/whimsicott:
abomascott.png

Fusion Name: Abomascott
New Types:
Grass.png
Fairy.png

Base Stats: 75 / 79 / 80 / 86 / 80 / 106 [BST: 506] (+0 HP / +0 Atk / +0 Def / +2 SpA / +0 SpD / +18 Spe)

Ability 1: Drought (Snow Warning + Chlorophyll) = This Pokémon sets Sunny Day on switch-in.
Ability H: Humourless (Soundproof + Prankster) = This Pokémon is immune to Sound-based moves and priority moves.


:swsh/klefki::swsh/mimikyu:
Klefikyu.png
Klefikyu-Crashed.png

Fusion Name: Klefikyu
New Types:
Ghost.png
Fairy.png

Base Stats: 56 / 90 / 85 / 65 / 99 / 85 [BST: 480] (+0 HP / +5 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)

Ability 1: Torsion (Prankster + Disguise) = Effects of Disguise. When the disguise breaks, becomes Klefikyu-Unlocked and gains the effects of Prankster.


:swsh/bronzong::swsh/spidops:
spidozong.png

Fusion Name: Spidozong
New Types:
Steel.png
Bug.png

Base Stats: 63 / 84 / 114 / 65 / 111 / 34 [BST: 471] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Aerial Force (Levitate + Stakeout) = Combined effect of both the abilities.
Ability H: Somnoproof (Heatproof + Insomnia) = Combined effect of both the abilities.


:swsh/minior-meteor::swsh/klawf:
klawnior-meteor.png
klawnior-red.png
klawnior-orange.png
klawnior-yellow.png
klawnior-green.png
klawnior-blue.png
klawnior-indigo.png
klawnior-violet.png

Fusion Name: Miniklaw
New Types:
Rock.png
Flying.png

Base Stats: 65 / 80 / 117 / 48 / 80 / 70 [BST: 460] (+0 HP / +0 Atk / +10 Def / +1 SpA / +3 SpD / +3 Spe)
Core Stats: 65 / 117 / 80 / 80 / 48 / 130 [BST: 520]

Ability: Anger Shield (Shields Down + Anger Shell) = Combined effect of both the abilities.


:swsh/uxie::swsh/cresselia:
uxelia.png

Fusion Name: Uxelia
New Types:
Psychic.png

Base Stats: 110 / 75 / 120 / 75 / 125 / 90 [BST: 595] (+13 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Levitate


:swsh/mesprit::swsh/annihilape:
annihisprit.png

Fusion Name: Annihisprit
New Types:
Psychic.png
Ghost.png

Base Stats: 95 / 110 / 92 / 97 / 97 / 85 [BST: 576] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)

Ability: Fight & Flight (Levitate + Defiant) = Combined effect of both the abilities.


:swsh/azelf::swsh/thundurus-therian:
azurus-therian.png

Fusion Name: Azurus-Therian
New Types:
Psychic.png
Electric.png

Base Stats: 77 / 115 / 70 / 135 / 75 / 108 [BST: 580] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Earth Eater (Levitate + Volt Absorb) = This Pokémon is immune to Ground-type moves, heals 1/4 max HP when hit by one.


:swsh/tentacruel::swsh/tornadus-therian:
Crueludus-Therian.png

Fusion Name: Cruelus-Therian
New Types:
Flying.png
Poison.png

Base Stats: 80 / 85 / 75 / 110 / 105 / 110 [BST: 565] (+1 HP / +0 Atk / +3 Def / +15 SpA / +0 SpD / +0 Spe)

Ability: Healthy Drink (Rain Dish + Regenerator) = Combined effect of both the abilities.


:swsh/squawkabilly::swsh/landorus-therian:
Squawkorus-Therian.png

Fusion Name: Squawkorus-Therian
New Types:
Flying.png
Ground.png

Base Stats: 89 / 120 / 90 / 75 / 80 / 91 [BST: 545] (+4 HP / +0 Atk / +20 Def / +0 SpA / +15 SpD / +0 Spe)

Ability: Intimidate


:swsh/wo-chien::swsh/enamorus-therian:
Wo-Namorus-Therian.png

Fusion Name: Wo-Namorus-Therian
New Types:
Flying.png
Dark.png

Base Stats: 79 / 100 / 105 / 115 / 117 / 58 [BST: 574] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Love of Ruin (Tablets of Ruin + Overcoat) = Combined effect of both the abilities.


:swsh/chien-pao::swsh/mabosstiff:
mabos-pao.png

Fusion Name: Mabos-Pao
New Types:
Dark.png
Ice.png

Base Stats: 80 / 120 / 85 / 75 / 67 / 110 [BST: 537] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Dog of Ruin (Sword of Ruin + Guard Dog) = Effects of Swords of Ruin. This Pokémon cannot be forced to switch out.



:swsh/ting-lu::swsh/metagross:
Meta-Lu.png

Fusion Name: Meta-Lu
New Types:
Ground.png
Steel.png

Base Stats: 134 / 122 / 127 / 75 / 85 / 57 [BST: 600] (+17 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Automaton of Ruin (Vessel of Ruin + Clear Body) = Combined effect of both the abilities.


:swsh/chi-yu::swsh/blaziken:
Chi-Ken.png

Fusion Name: Chi-Ken
New Types:
Dark.png
Fire.png

Base Stats: 70 / 100 / 75 / 125 / 95 / 100 [BST: 565] (+3 HP / +0 Atk / +0 Def / +3 SpA / +0 SpD / +10 Spe)

Ability: Poultry of Ruin (Beads of Ruin + Blaze) = Combined effect of both the abilities.


:swsh/ogerpon::swsh/tsareena:
ogereenateal.png
ogereena-teal-tera.png

Fusion Name: Ogereena
New Types:
Grass.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Royal Guard (Defiant + Queenly Majesty) = Combined effect of both the abilities.

Note: This Pokémon follows Ogerpon's Tera mechanics, and can switch forms by holding Ogerpon's masks

:swsh/ogerpon-hearthflame::swsh/tsareena:
ogereenahearthflame.png
Ogereena-Hearthflame-Tera.png

Fusion Name: Ogereena-Hearthflame
New Types:
Grass.png
Fire.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Mold Breaker

:swsh/ogerpon-wellspring::swsh/tsareena:
ogereenawellspring.png
ogereena-wellspring-tera.png

Fusion Name: Ogereena-Wellspring
New Types:
Grass.png
Water.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Water Absorb

:swsh/ogerpon-cornerstone::swsh/tsareena:
ogereenacornerstone.png
Ogereena-Cornerstone-Tera.png

Fusion Name: Ogereena-Cornerstone
New Types:
Grass.png
Rock.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Sturdy


:swsh/okidogi::swsh/toucannon:
Okicannon.png

Fusion Name: Dogicannon
New Types:
Flying.png
Fighting.png

Base Stats: 84 / 124 / 105 / 66 / 90 / 70 [BST: 539] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Toxic Links (Toxic Chain + Skill Link) = Combined effect of both the abilities.
Ability H: Brute Bird (Guard Dog + Sheer Force) = Combined effect of both the abilities.


:swsh/fezandipiti::swsh/overqwil:
Overfez.png

Fusion Name: Overfez
New Types:
Poison.png
Dark.png

Base Stats: 90 / 115 / 90 / 67 / 95 / 93 [BST: 550] (+4 HP / +12 Atk / +2 Def / +0 SpA / +0 SpD / +1 Spe)

Ability 1: Hydrotechnic (Technician + Swift Swim) = Combined effect of both the abilities.
Ability H: Venom Glare (Toxic Chain + Intimidate) = Combined effect of both the abilities.


:swsh/munkidori::swsh/iron crown:
ironmunki.png

Fusion Name: Iron Monkey
New Types:
Steel.png
Psychic.png

Base Stats: 90 / 74 / 84 / 126 / 100 / 102 [BST: 576] (+1 HP / +1 Atk / +1 Def / +0 SpA / +1 SpD / +0 Spe)

Ability: Toxic Drive (Toxic Chain + Quark Drive) = Combined effect of both the abilities.


:swsh/dudunsparce::swsh/gouging fire:
Gouging Dud.png

Fusion Name: Dunce Fire
New Types:
Normal.png
Fire.png

Base Stats: 115 / 107 / 101 / 81 / 91 / 75 [BST: 570] (+0 HP / +0 Atk / +1 Def / +6 SpA / +7 SpD / +2 Spe)

Ability: Protosynthesis (Run Away + Protosynthesis)


The spreadsheet will be updated soon to include the intended design behind these fusions. For now, discuss the new additions either through here or the Discord server!
 
Last edited:
To start off, here's some balance changes! These will be applied to every Regulation

-
ironbramble.png
Iron Bramble is getting a small Attack nerf. This Pokémon has been a threat throughout mostof the regulation thanks to its easy ability to spam Earthquake, backed up by a powerful Poltergeist STAB and easy access to a Paradox boost thanks to its ability.
- 80 / 120 / 98 / 76 / 70 / 100 ---> 80 / 114 / 98 / 76 / 70 / 100

-
oinksler.png
Oinksler's Berry Feast is now just Gluttony + Unburden (used to only get the doubled speed if it eats a berry). This should enable it to be used on Terrain teams with Seeds to activate Unburden.

-
haxocross.png
Haxocross' Pestilence is now This Pokemon's attacks do 1.25x on non-Bug targets; 0.75x on Bugs. (Used to only work on Bug moves). This lets it be more versatile with its moves, hopefully boosting its viability.

-
meowsdraf.png
Meowsdra-Female's Goo-Getter is now Competitive + raises Speed by 1 when hit by a contact move (Used to be "Increses Speed by 2 stages whenever an opponent decreases this Pokémon's stats"). This should allow it to take on a more offensive role and get more things done throughout the match.



Now, onto Regulation C!

:swsh/volbeat::swsh/plusle:View attachment 722488
Fusion Name: Volbeasle
New Types:
Bug.png
Electric.png

Base Stats: 62 / 61 / 57 / 86 / 80 / 90 [BST: 436] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
Ability 1: Comedy Central (Prankster + Lightning Rod) = Effects of Prankster. Draws status moves to itself.
Ability H: Brilliant Bugs (Swarm + Plus) = At 1/3 max HP, or if this Pokémon's ally is a Bug-Type, this Pokemon's Sp. Atk is 1.5x.


:swsh/illumise::swsh/minun:View attachment 722489
Fusion Name: Illuminun
New Types:
Bug.png
Electric.png

Base Stats: 62 / 43 / 67 / 74 / 85 / 105 [BST: 436] (+0 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Slapstick (Prankster + Volt Absorb) = Combined effect of both the abilities.
Ability H: Negative Awareness (Oblivious + Minus) = Effects of Oblivious. If this Pokémon's ally is infatuated or taunted, this Pokemon's Sp. Atk is 1.5x.


:swsh/oinkologne-f::swsh/flareon:View attachment 722490
Fusion Name: Oinkeon-Female
New Types:
Normal.png
Fire.png

Base Stats: 100 / 120 / 65 / 77 / 100 / 65 [BST: 527] (+10 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability 1: Smell the Courage (Aroma Veil + Guts) = Combined effect of both the abilities.
Ability H: Feeding Frenzy (Gluttony + Flash Fire) = Combined effect of both the abilities. Also gains a Flash Fire boost if it eats a berry.


:swsh/sylveon::swsh/gastrodon:View attachment 722491
Fusion Name: Sylveodon
New Types:
Fairy.png
Ground.png

Base Stats: 103 / 74 / 68 / 110 / 106 / 49 [BST: 510] (+0 HP / +0 Atk / +2 Def / +9 SpA / +0 SpD / +0 Spe)

Ability 1: Skincare (Cute Charm + Storm Drain) = Effects of Storm Drain. When hit by a contact move, 30% chance to raise Sp. Attack by 1.
Ability H: Excavate (Pixilate + Sand Force) = This Pokemon's Normal-type moves become Ground type and have 1.2x power.


:swsh/umbreon::swsh/milotic:View attachment 722492
Fusion Name: Umbrelotic
New Types:
Dark.png
Water.png

Base Stats: 95 / 62 / 95 / 95 / 130 / 73 [BST: 550] (+0 HP / +0 Atk / +1 Def / +15 SpA / +3 SpD / +0 Spe)

Ability 1: Synchscale (Synchronize + Marvel Scale) = Combined effect of both the abilities.
Ability H: Metagaming (Inner Focus + Competitive) = Combined effect of both the abilities.


:swsh/leafeon::swsh/golem:View attachment 722493
Fusion Name: Goleaf
New Types:
Grass.png
Ground.png

Base Stats: 72 / 120 / 130 / 57 / 65 / 85 [BST: 529] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Pea Brain (Leaf Guard + Rock Head) = Combined effect of both the abilities.
Ability H: Sand Rush (Chlorophyll + Sand Veil) = ThisPokémon's speed is doubled under Sandstorm.


:swsh/veluza::swsh/excadrill:View attachment 722494
Fusion Name: Excaluza
New Types:
Water.png
Steel.png

Base Stats: 110 / 118 / 66 / 64 / 65 / 89 [BST: 512] (+10 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)

Ability 1: Sharpshooter (Sharpness + Sand Rush) = Combined effect of both the abilities.
Ability H: Tectonic Power (Mold Breaker + Sand Force) = Combined effect of both the abilities.


:swsh/rampardos::swsh/dugtrio:View attachment 722495
Fusion Name: Ramptrio
New Types:
Rock.png
Ground.png

Base Stats: 66 / 136 / 55 / 57 / 60 / 101 [BST: 475] (+0 HP / +4 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Brute Force (Mold Breaker + Sand Force) = Combined effect of both the abilities.
Ability H: Dino Might (Sheer Force + Sand Veil) = Effects of Sheer Force. If Sandstorm is active, this Pokémon has a 1/4 chance to not be affected by a move's secondary effect.


:swsh/houndstone::swsh/bombirdier:View attachment 722497
Fusion Name: Bombirdstone
New Types:
Ghost.png
Flying.png

Base Stats: 71 / 105 / 100 / 55 / 100 / 75 [BST: 506] (+0 HP / +3 Atk / +8 Def / +0 SpA / +9 SpD / +0 Spe)

Ability 1: Soulstone (Sand Rush + Rocky Payload) = Combined effect of both the abilities.
Ability H: Grim Plumage (Fluffy + Big Pecks) = Combined effect of both the abilities.


:swsh/floatzel::swsh/lokix:View attachment 722498
Fusion Name: Floakix
New Types:
Water.png
Bug.png

Base Stats: 79 / 110 / 66 / 68 / 52 / 115 [BST: 490] (+1 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Wet Bugs (Swift Swim + Swarm) = Combined effect of both the abilities.
Ability H: Tinted Veil (Water Veil + Tinted Lens) = Combined effect of both the abilities.


:swsh/beartic::swsh/feraligatr:View attachment 722499
Fusion Name: Bearligatr
New Types:
Ice.png
Water.png

Base Stats: 90 / 120 / 90 / 74 / 81 / 80 [BST: 535] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +16 Spe)

Ability 1: Polar Power (Slush Rush + Sheer Force) = Combined effect of both the abilities.
Ability H: Marine Menace (Swift Swim + Torrent) = Combined effect of both the abilities.


:swsh/avalugg-hisui::swsh/cetitan:View attachment 722500
Fusion Name: Avatitan-Hisui
New Types:
Rock.png
Ice.png

Base Stats: 132 / 125 / 124 / 39 / 45 / 70 [BST: 535] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Glacier (Sturdy + Thick Fat) = Combined effect of both the abilities.
Ability 2: Frostbite (Strong Jaw + Sheer Force) = Combined effect of both the abilities.
Ability H: Abominable (Ice Body + Slush Rush) = Combined effect of both the abilities.


:swsh/abomasnow::swsh/whimsicott:View attachment 722501
Fusion Name: Abomascott
New Types:
Grass.png
Fairy.png

Base Stats: 75 / 79 / 80 / 86 / 80 / 106 [BST: 506] (+0 HP / +0 Atk / +0 Def / +2 SpA / +0 SpD / +18 Spe)

Ability 1: Drought (Snow Warning + Chlorophyll) = This Pokémon sets Sunny Day on switch-in.
Ability H: Humourless (Soundproof + Prankster) = This Pokémon is immune to Sound-based moves and priority moves.


:swsh/klefki::swsh/mimikyu:View attachment 722502View attachment 722503
Fusion Name: Klefikyu
New Types:
Ghost.png
Fairy.png

Base Stats: 56 / 90 / 85 / 65 / 99 / 85 [BST: 480] (+0 HP / +5 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)

Ability 1: Torsion (Prankster + Disguise) = Effects of Disguise. When the disguise breaks, becomes Klefikyu-Crashed and gains the effects of Prankster.


:swsh/bronzong::swsh/spidops:View attachment 722504
Fusion Name: Spidozong
New Types:
Steel.png
Bug.png

Base Stats: 63 / 84 / 114 / 65 / 111 / 34 [BST: 471] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Aerial Force (Levitate + Stakeout) = Combined effect of both the abilities.
Ability H: Somnoproof (Heatproof + Insomnia) = Combined effect of both the abilities.


:swsh/minior-meteor::swsh/klawf:View attachment 722508View attachment 722510View attachment 722509View attachment 722513View attachment 722506View attachment 722505View attachment 722507View attachment 722512
Fusion Name: Miniklaw
New Types:
Rock.png
Flying.png

Base Stats: 65 / 80 / 117 / 48 / 80 / 70 [BST: 460] (+0 HP / +0 Atk / +10 Def / +1 SpA / +3 SpD / +3 Spe)
Core Stats: 65 / 117 / 80 / 80 / 48 / 130 [BST: 520]

Ability: Anger Shield (Shields Down + Anger Shell) = Combined effect of both the abilities.


:swsh/uxie::swsh/cresselia:View attachment 722514
Fusion Name: Uxelia
New Types:
Psychic.png

Base Stats: 110 / 75 / 120 / 75 / 125 / 90 [BST: 595] (+13 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Levitate


:swsh/mesprit::swsh/annihilape:View attachment 722516
Fusion Name: Annihisprit
New Types:
Psychic.png
Ghost.png

Base Stats: 95 / 110 / 92 / 97 / 97 / 85 [BST: 576] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)

Ability: Fight & Flight (Levitate + Defiant) = Combined effect of both the abilities.


:swsh/azelf::swsh/thundurus-therian:View attachment 722517
Fusion Name: Azurus-Therian
New Types:
Psychic.png
Electric.png

Base Stats: 77 / 115 / 70 / 135 / 75 / 108 [BST: 580] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Earth Eater (Levitate + Volt Absorb) = This Pokémon is immune to Ground-type moves, heals 1/4 max HP when hit by one.


:swsh/tentacruel::swsh/tornadus-therian:View attachment 722519
Fusion Name: Cruelus-Therian
New Types:
Flying.png
Poison.png

Base Stats: 80 / 85 / 75 / 110 / 105 / 110 [BST: 565] (+1 HP / +0 Atk / +3 Def / +15 SpA / +0 SpD / +0 Spe)

Ability: Healthy Drink (Rain Dish + Regenerator) = Combined effect of both the abilities.


:swsh/squawkabilly::swsh/landorus-therian:View attachment 722521
Fusion Name: Squawkorus-Therian
New Types:
Flying.png
Ground.png

Base Stats: 89 / 120 / 90 / 75 / 80 / 91 [BST: 545] (+4 HP / +0 Atk / +20 Def / +0 SpA / +15 SpD / +0 Spe)

Ability: Intimidate


:swsh/wo-chien::swsh/enamorus-therian:View attachment 722522
Fusion Name: Wo-Namorus-Therian
New Types:
Flying.png
Dark.png

Base Stats: 79 / 100 / 105 / 115 / 117 / 58 [BST: 574] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Love of Ruin (Tablets of Ruin + Overcoat) = Combined effect of both the abilities.


:swsh/chien-pao::swsh/mabosstiff:View attachment 722524
Fusion Name: Mabos-Pao
New Types:
Dark.png
Ice.png

Base Stats: 80 / 120 / 85 / 75 / 67 / 110 [BST: 537] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Dog of Ruin (Sword of Ruin + Guard Dog) = Effects of Swords of Ruin. This Pokémon cannot be forced to switch out.



:swsh/ting-lu::swsh/metagross:View attachment 722526
Fusion Name: Meta-Lu
New Types:
Ground.png
Steel.png

Base Stats: 134 / 122 / 127 / 75 / 85 / 57 [BST: 600] (+17 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Automaton of Ruin (Vessel of Ruin + Clear Body) = Combined effect of both the abilities.


:swsh/chi-yu::swsh/blaziken:View attachment 722528
Fusion Name: Chi-Ken
New Types:
Dark.png
Fire.png

Base Stats: 70 / 100 / 75 / 125 / 95 / 100 [BST: 565] (+3 HP / +0 Atk / +0 Def / +3 SpA / +0 SpD / +10 Spe)

Ability: Poultry of Ruin (Beads of Ruin + Blaze) = Combined effect of both the abilities.


:swsh/ogerpon::swsh/tsareena:View attachment 722529View attachment 722531
Fusion Name: Ogereena
New Types:
Grass.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Royal Guard (Defiant + Queenly Majesty) = Combined effect of both the abilities.

Note: This Pokémon follows Ogerpon's Tera mechanics, and can switch forms by holding Ogerpon's masks

:swsh/ogerpon-hearthflame::swsh/tsareena:View attachment 722532View attachment 722533
Fusion Name: Ogereena-Hearthflame
New Types:
Grass.png
Fire.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Mold Breaker

:swsh/ogerpon-wellspring::swsh/tsareena:View attachment 722535View attachment 722537
Fusion Name: Ogereena-Wellspring
New Types:
Grass.png
Water.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Water Absorb

:swsh/ogerpon-cornerstone::swsh/tsareena:View attachment 722539View attachment 722540
Fusion Name: Ogereena-Cornerstone
New Types:
Grass.png
Rock.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Sturdy


:swsh/okidogi::swsh/toucannon:View attachment 722543
Fusion Name: Dogicannon
New Types:
Flying.png
Fighting.png

Base Stats: 84 / 124 / 105 / 66 / 90 / 70 [BST: 539] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Toxic Links (Toxic Chain + Skill Link) = Combined effect of both the abilities.
Ability H: Brute Bird (Guard Dog + Sheer Force) = Combined effect of both the abilities.


:swsh/fezandipiti::swsh/overqwil:View attachment 722545
Fusion Name: Overfez
New Types:
Poison.png
Dark.png

Base Stats: 90 / 115 / 90 / 67 / 95 / 93 [BST: 550] (+4 HP / +12 Atk / +2 Def / +0 SpA / +0 SpD / +1 Spe)

Ability 1: Hydrotechnic (Technician + Swift Swim) = Combined effect of both the abilities.
Ability H: Venom Glare (Toxic Chain + Intimidate) = Combined effect of both the abilities.


:swsh/munkidori::swsh/iron crown:View attachment 722546
Fusion Name: Iron Monkey
New Types:
Steel.png
Psychic.png

Base Stats: 90 / 74 / 84 / 126 / 100 / 102 [BST: 576] (+1 HP / +1 Atk / +1 Def / +0 SpA / +1 SpD / +0 Spe)

Ability: Toxic Drive (Toxic Chain + Quark Drive) = Combined effect of both the abilities.


:swsh/dudunsparce::swsh/gouging fire:View attachment 722548
Fusion Name: Dunce Fire
New Types:
Normal.png
Fire.png

Base Stats: 115 / 107 / 101 / 81 / 91 / 75 [BST: 570] (+0 HP / +0 Atk / +1 Def / +6 SpA / +7 SpD / +2 Spe)

Ability: Protosynthesis (Run Away + Protosynthesis)


The spreadsheet will be updated soon to include the intended design behind these fusions. For now, discuss the new additions either through here or the Discord server!
Yay! The power level does feel a bit lower than I thought it would be but it’s cool, probably for the better, I noticed many mons I am very excited to try out

Volbeasle seems probably worse than illuminum in the tailwind role but mabye it can be a special attacker (it really can’t), anyways yeah it exists and Is goofy, it drawing statuses could be good. Tail glow lol.

illuminum is basically just prankster tailwind so… yeah

Does guts work with aroma veil? It does right? Anyways I’m prob not gonna use it but oinkeon is cool I think

Imma just take a break (will keep editing this with opinions)

Guys glacier avatitan takes 1/8th damage from ice moves

Anyways I love sylveodon.

Meta-Lu… I said I want the format more bulky but not like this…

Where is raging bolt?

The fire dunsparce deserves rattled
 
Last edited:
Small thoughts on everything

To start off, here's some balance changes! These will be applied to every Regulation

-
ironbramble.png
Iron Bramble is getting a small Attack nerf. This Pokémon has been a threat throughout mostof the regulation thanks to its easy ability to spam Earthquake, backed up by a powerful Poltergeist STAB and easy access to a Paradox boost thanks to its ability.
- 80 / 120 / 98 / 76 / 70 / 100 ---> 80 / 114 / 98 / 76 / 70 / 100

-
oinksler.png
Oinksler's Berry Feast is now just Gluttony + Unburden (used to only get the doubled speed if it eats a berry). This should enable it to be used on Terrain teams with Seeds to activate Unburden.

-
haxocross.png
Haxocross' Pestilence is now This Pokemon's attacks do 1.25x on non-Bug targets; 0.75x on Bugs. (Used to only work on Bug moves). This lets it be more versatile with its moves, hopefully boosting its viability.

-
meowsdraf.png
Meowsdra-Female's Goo-Getter is now Competitive + raises Speed by 1 when hit by a contact move (Used to be "Increses Speed by 2 stages whenever an opponent decreases this Pokémon's stats"). This should allow it to take on a more offensive role and get more things done throughout the match.
I like these, I think Meowsdra's buff is too small with the inclusion of Meta-Lu but its hard to predict a meta.
Now, onto Regulation C!

:swsh/volbeat::swsh/plusle:View attachment 722488
Fusion Name: Volbeasle
New Types:
Bug.png
Electric.png

Base Stats: 62 / 61 / 57 / 86 / 80 / 90 [BST: 436] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
Ability 1: Comedy Central (Prankster + Lightning Rod) = Effects of Prankster. Draws status moves to itself.
Ability H: Brilliant Bugs (Swarm + Plus) = At 1/3 max HP, or if this Pokémon's ally is a Bug-Type, this Pokemon's Sp. Atk is 1.5x.


:swsh/illumise::swsh/minun:View attachment 722489
Fusion Name: Illuminun
New Types:
Bug.png
Electric.png

Base Stats: 62 / 43 / 67 / 74 / 85 / 105 [BST: 436] (+0 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Slapstick (Prankster + Volt Absorb) = Combined effect of both the abilities.
Ability H: Negative Awareness (Oblivious + Minus) = Effects of Oblivious. If this Pokémon's ally is infatuated or taunted, this Pokemon's Sp. Atk is 1.5x.
Some cool abilities but they're very much the same prankster tailwind prankster encore Pokemon. Biggest difference is Lightning Rod vs Volt Absorb, where Volbeasle's Lightning Rod is both a buff and a nerf. Redirecting Thunder Wave, Will-O-Wisp, Parting Shot, and even Spore if you're Safety Goggles is fantastic. However the auto redirection also means you can't protect Volbeasle from Taunt or Encore by using Follow Me or Rage Powder. Currently leaning towards Volbeasle personally.
:swsh/oinkologne-f::swsh/flareon:View attachment 722490
Fusion Name: Oinkeon-Female
New Types:
Normal.png
Fire.png

Base Stats: 100 / 120 / 65 / 77 / 100 / 65 [BST: 527] (+10 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability 1: Smell the Courage (Aroma Veil + Guts) = Effects of Aroma Veil. User and allies are protected from status conditions.
Ability H: Feeding Frenzy (Gluttony + Flash Fire) = Combined effect of both the abilities. Also gains a Flash Fire boost if it eats a berry.
I don't have much hope for this, Guts STAB Facade would be nice if Rhyperluna didn't exist.
:swsh/sylveon::swsh/gastrodon:View attachment 722491
Fusion Name: Sylveodon
New Types:
Fairy.png
Ground.png

Base Stats: 103 / 74 / 68 / 110 / 106 / 49 [BST: 510] (+0 HP / +0 Atk / +2 Def / +9 SpA / +0 SpD / +0 Spe)

Ability 1: Skincare (Cute Charm + Storm Drain) = Effects of Storm Drain. When hit by a contact move, 30% chance to raise Sp. Attack by 1.
Ability H: Excavate (Pixilate + Sand Force) = This Pokemon's Normal-type moves become Ground type and have 1.2x power.
This is a really cool Pokemon built to help keep rain in check and just barely underspeeds Rhyperluna for anti-Trick Room shenanigans. Couldn't tell you which ability is better honestly but this will probably need good support with the amount of Steel-types in the Regulation B meta (+ a certain addition...)
:swsh/umbreon::swsh/milotic:View attachment 722492
Fusion Name: Umbrelotic
New Types:
Dark.png
Water.png

Base Stats: 95 / 62 / 95 / 95 / 130 / 73 [BST: 550] (+0 HP / +0 Atk / +1 Def / +15 SpA / +3 SpD / +0 Spe)

Ability 1: Synchscale (Synchronize + Marvel Scale) = Combined effect of both the abilities.
Ability H: Metagaming (Inner Focus + Competitive) = Combined effect of both the abilities. (Disclaimer: Competitive still procs when Intimidate is attempted)
I've been informed that Metagaming isn't immune to Intimidate, so it can abuse competitive vs the two Intimidators and has Dark-STAB for Meta-Lu. This looks like a top tier addition especially when accounting for Recover, Yawn, Icy Wind, etc.
:swsh/leafeon::swsh/golem:View attachment 722493
Fusion Name: Goleaf
New Types:
Grass.png
Ground.png

Base Stats: 72 / 120 / 130 / 57 / 65 / 85 [BST: 529] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Pea Brain (Leaf Guard + Rock Head) = Combined effect of both the abilities.
Ability H: Sand Rush (Chlorophyll + Sand Veil) = ThisPokémon's speed is doubled under Sandstorm.
This is really nice since Excaluza doesn't share a typing, and it can threaten the Electrics, Waters, Grounds that might be threatening to Tyranaught or Excaluza. Gets stuff like Swords Dance, Taunt, and I wouldn't even be surprised to see fast Explosion.
:swsh/veluza::swsh/excadrill:View attachment 722494
Fusion Name: Excaluza
New Types:
Water.png
Steel.png

Base Stats: 110 / 118 / 66 / 64 / 65 / 89 [BST: 512] (+10 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)

Ability 1: Sharpshooter (Sharpness + Sand Rush) = Combined effect of both the abilities.
Ability H: Tectonic Power (Mold Breaker + Sand Force) = Combined effect of both the abilities.
Obviously very strong with 105 BP STABs and Sand Rush SD. Fillet Away sucks please dont use it.
:swsh/rampardos::swsh/dugtrio:View attachment 722495
Fusion Name: Ramptrio
New Types:
Rock.png
Ground.png

Base Stats: 66 / 136 / 55 / 57 / 60 / 101 [BST: 475] (+0 HP / +4 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Brute Force (Mold Breaker + Sand Force) = Combined effect of both the abilities.
Ability H: Dino Might (Sheer Force + Sand Veil) = Effects of Sheer Force. If Sandstorm is active, this Pokémon has a 1/4 chance to not be affected by a move's secondary effect.
No Arena Trap honestly makes this pretty bad, The other rock- or ground-types seem much better and have real bulk.
:swsh/houndstone::swsh/bombirdier:View attachment 722497
Fusion Name: Bombirdstone
New Types:
Ghost.png
Flying.png

Base Stats: 71 / 105 / 100 / 55 / 100 / 75 [BST: 506] (+0 HP / +3 Atk / +8 Def / +0 SpA / +9 SpD / +0 Spe)

Ability 1: Soulstone (Sand Rush + Rocky Payload) = Combined effect of both the abilities.
Ability H: Grim Plumage (Fluffy + Big Pecks) = Combined effect of both the abilities.
Sand might actually be crazy? So many abusers with this slate. Fluffy Wisp sets are probably real.
:swsh/floatzel::swsh/lokix:View attachment 722498
Fusion Name: Floakix
New Types:
Water.png
Bug.png

Base Stats: 79 / 110 / 66 / 68 / 52 / 115 [BST: 490] (+1 HP / +7 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)

Ability 1: Wet Bugs (Swift Swim + Swarm) = Combined effect of both the abilities.
Ability H: Tinted Veil (Water Veil + Tinted Lens) = Combined effect of both the abilities.
Clear viability on rain with Wave Crash Leech Life buttons, biggest issue isgetting walled by Fablapple but Fablapple is getting worse and worse as the regulations go by, shouldn't be hard to add counterplay. Some potential outside of rain with Tinted Veil sets, burn immune and no resistances is deadly.
:swsh/beartic::swsh/feraligatr:View attachment 722499
Fusion Name: Bearligatr
New Types:
Ice.png
Water.png

Base Stats: 90 / 120 / 90 / 74 / 81 / 80 [BST: 535] (+0 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +16 Spe)

Ability 1: Polar Power (Slush Rush + Sheer Force) = Combined effect of both the abilities.
Ability H: Marine Menace (Swift Swim + Torrent) = Combined effect of both the abilities.
This is really cool as an attemp to be an abuser of both and it probably works, gets Swords Dance and then either SFLO or Torrent Rain boosted Aqua Jets just murdering anything remotely frail.
:swsh/avalugg-hisui::swsh/cetitan:View attachment 722500
Fusion Name: Avatitan-Hisui
New Types:
Rock.png
Ice.png

Base Stats: 132 / 125 / 124 / 39 / 45 / 70 [BST: 535] (+0 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)

Ability 1: Glacier (Sturdy + Thick Fat) = Combined effect of both the abilities.
Ability 2: Frostbite (Strong Jaw + Sheer Force) = Combined effect of both the abilities.
Ability H: Abominable (Ice Body + Slush Rush) = Combined effect of both the abilities.
Feel mixed about this guy, decent enough abilities and a threatening offensive type but Im not sure Snow teams can afford this and add on the better Bearligatr.
:swsh/abomasnow::swsh/whimsicott:View attachment 722501
Fusion Name: Abomascott
New Types:
Grass.png
Fairy.png

Base Stats: 75 / 79 / 80 / 86 / 80 / 106 [BST: 506] (+0 HP / +0 Atk / +0 Def / +2 SpA / +0 SpD / +18 Spe)

Ability 1: Drought (Snow Warning + Chlorophyll) = This Pokémon sets Sunny Day on switch-in.
Ability H: Humourless (Soundproof + Prankster) = This Pokémon is immune to Sound-based moves and priority moves.
Tailwind Sun setter checks out, 106 is quite a good speed tier for a weather setter and its got good support options beyond this like Helping Hand and Fake Tears.
:swsh/klefki::swsh/mimikyu:View attachment 722502View attachment 722503
Fusion Name: Klefikyu
New Types:
Ghost.png
Fairy.png

Base Stats: 56 / 90 / 85 / 65 / 99 / 85 [BST: 480] (+0 HP / +5 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)

Ability 1: Torsion (Prankster + Disguise) = Effects of Disguise. When the disguise breaks, becomes Klefikyu-Unlocked and gains the effects of Prankster.
I want to believe but Prankster probably needed to be available from the start for this to have a more defined niche.
:swsh/bronzong::swsh/spidops:View attachment 722504
Fusion Name: Spidozong
New Types:
Steel.png
Bug.png

Base Stats: 63 / 84 / 114 / 65 / 111 / 34 [BST: 471] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Aerial Force (Levitate + Stakeout) = Combined effect of both the abilities.
Ability H: Somnoproof (Heatproof + Insomnia) = Combined effect of both the abilities.
Peak design seems to be an annoying Trick Room setter with Insomnia and Heatproof. Trick Room deserves strengths with the HO buffs anyway.
:swsh/minior-meteor::swsh/klawf:View attachment 722508View attachment 722510View attachment 722509View attachment 722513View attachment 722506View attachment 722505View attachment 722507View attachment 722512
Fusion Name: Miniklaw
New Types:
Rock.png
Flying.png

Base Stats: 65 / 80 / 117 / 48 / 80 / 70 [BST: 460] (+0 HP / +0 Atk / +10 Def / +1 SpA / +3 SpD / +3 Spe)
Core Stats: 65 / 117 / 80 / 80 / 48 / 130 [BST: 520]

Ability: Anger Shield (Shields Down + Anger Shell) = Combined effect of both the abilities.
Threatening gimmick sweeper if supported well, Shell Smash + Anger Shell + Core form and then stinky Rock Slide fishing.
:swsh/uxie::swsh/cresselia:View attachment 722514
Fusion Name: Uxelia
New Types:
Psychic.png

Base Stats: 110 / 75 / 120 / 75 / 125 / 90 [BST: 595] (+13 HP / +3 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Levitate
Cresselia that has more reliable set up but in a Meta-Lu meta. It's good just for being a Cress clone but thats it.
:swsh/mesprit::swsh/annihilape:View attachment 722516
Fusion Name: Annihisprit
New Types:
Psychic.png
Ghost.png

Base Stats: 95 / 110 / 92 / 97 / 97 / 85 [BST: 576] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)

Ability: Fight & Flight (Levitate + Defiant) = Combined effect of both the abilities.
This girl is crazy good, Bulk Up Rage Fist stuff like always but FEVGC has the support to back it up despite the Psychic typing.
:swsh/azelf::swsh/thundurus-therian:View attachment 722517
Fusion Name: Azurus-Therian
New Types:
Psychic.png
Electric.png

Base Stats: 77 / 115 / 70 / 135 / 75 / 108 [BST: 580] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Earth Eater (Levitate + Volt Absorb) = This Pokémon is immune to Ground-type moves, heals 1/4 max HP when hit by one.
Broken girl, kind of scared of this on Psyspam and rain, or maybe both! Its fast, hits very hard, and has some of the most powerful spread moves, along with a busted ability.
:swsh/tentacruel::swsh/tornadus-therian:View attachment 722519
Fusion Name: Cruelus-Therian
New Types:
Flying.png
Poison.png

Base Stats: 80 / 85 / 75 / 110 / 105 / 110 [BST: 565] (+1 HP / +0 Atk / +3 Def / +15 SpA / +0 SpD / +0 Spe)

Ability: Healthy Drink (Rain Dish + Regenerator) = Combined effect of both the abilities.
Kind of, mid? Salazzern outclasses this pretty hard and its longevity doesn't really synergise with whatever it wants to do, whether that be early support or Nasty Plot.
:swsh/squawkabilly::swsh/landorus-therian:View attachment 722521
Fusion Name: Squawkorus-Therian
New Types:
Flying.png
Ground.png

Base Stats: 89 / 120 / 90 / 75 / 80 / 91 [BST: 545] (+4 HP / +0 Atk / +20 Def / +0 SpA / +15 SpD / +0 Spe)

Ability: Intimidate
This is very debatable, but I think Brave Bird Landorus-T will succeed even with Incineboar in the tier. Probably runs Scarf sets that handle the new Ogerpon formes and Steel-types. Id say it might even be better into the current meta with its Fighting-resistance.
:swsh/wo-chien::swsh/enamorus-therian:View attachment 722522
Fusion Name: Wo-Namorus-Therian
New Types:
Flying.png
Dark.png

Base Stats: 79 / 100 / 105 / 115 / 117 / 58 [BST: 574] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Love of Ruin (Tablets of Ruin + Overcoat) = Combined effect of both the abilities.
BRAMBLE RESIST!!! Looks like its got potential for Trick Room but barely any because no Fairy-STAB.
:swsh/chien-pao::swsh/mabosstiff:View attachment 722524
Fusion Name: Mabos-Pao
New Types:
Dark.png
Ice.png

Base Stats: 80 / 120 / 85 / 75 / 67 / 110 [BST: 537] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Dog of Ruin (Sword of Ruin + Guard Dog) = Effects of Swords of Ruin. This Pokémon cannot be forced to switch out.
Guard Dog being nerfed helps but this is still probably one of the scariest additions, enables other Pokemon to a scary degree. Though I'll say its speed tier was handled well with it being slower than the relevant Tailwind setters.
:swsh/ting-lu::swsh/metagross:View attachment 722526
Fusion Name: Meta-Lu
New Types:
Ground.png
Steel.png

Base Stats: 134 / 122 / 127 / 75 / 85 / 57 [BST: 600] (+17 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)

Ability: Automaton of Ruin (Vessel of Ruin + Clear Body) = Combined effect of both the abilities.
Broken. Broken. Broken. Doesn't die, STAB Heavy Slam and crazy resists, immune to Intimidate, invalidates so many special attackers from the meta. Even got Bullet Punch to pick off chipped Pokemon,
:swsh/chi-yu::swsh/blaziken:View attachment 722528
Fusion Name: Chi-Ken
New Types:
Dark.png
Fire.png

Base Stats: 70 / 100 / 75 / 125 / 95 / 100 [BST: 565] (+3 HP / +0 Atk / +0 Def / +3 SpA / +0 SpD / +10 Spe)

Ability: Poultry of Ruin (Beads of Ruin + Blaze) = Combined effect of both the abilities.
Very strong, probably with Sash sets for true nuke but Scarf Chi-Yu will never be bad. Enables a lot of Pokemon and tries to hold back meta-Lu as good as it can.
:swsh/ogerpon::swsh/tsareena:View attachment 722529View attachment 722531
Fusion Name: Ogereena
New Types:
Grass.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Royal Guard (Defiant + Queenly Majesty) = Combined effect of both the abilities.
Best Ogerpon form, priority blocking will be invaluable with the new Chien-Pao and the Pokemon has great potential as anti-rain and some set up balance with Defiant + Taunt.
Note: This Pokémon follows Ogerpon's Tera mechanics, and can switch forms by holding Ogerpon's masks

:swsh/ogerpon-hearthflame::swsh/tsareena:View attachment 722532View attachment 722533
Fusion Name: Ogereena-Hearthflame
New Types:
Grass.png
Fire.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Mold Breaker
Some people are underrating this, as long as FEVGC is Steel spam, Hearthpon is a huge threat and good at doing Follow Me stuff.
:swsh/ogerpon-wellspring::swsh/tsareena:View attachment 722535View attachment 722537
Fusion Name: Ogereena-Wellspring
New Types:
Grass.png
Water.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Water Absorb
She seems okay and has the best match up into Psyspam, walls Meta-Lu and threatens it for funny bullying. Threatens Incineboar hard despite not being immune to Intimidate.
:swsh/ogerpon-cornerstone::swsh/tsareena:View attachment 722539View attachment 722540
Fusion Name: Ogereena-Cornerstone
New Types:
Grass.png
Rock.png

Base Stats: 77 / 120 / 91 / 55 / 97 / 110 [BST: 550] (+1 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +19 Spe)

Ability: Sturdy
This is one I can't justify easily, STABs are walled by Steel-types and a weak defensive typing for Follow Me, its guaranteed Follow Me for TR isnt as valuable in a lower power level format that has sufficient redirectors and ways to ensure Trick Room.
:swsh/okidogi::swsh/toucannon:View attachment 722543
Fusion Name: Dogicannon
New Types:
Flying.png
Fighting.png

Base Stats: 84 / 124 / 105 / 66 / 90 / 70 [BST: 539] (+0 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)

Ability 1: Toxic Links (Toxic Chain + Skill Link) = Combined effect of both the abilities.
Ability H: Brute Bird (Guard Dog + Sheer Force) = Combined effect of both the abilities.
Gapdos 2.0 surely isn't bad in an Urshifu-less format. Tailroom stuff looks like it has potential, but I don't think Toxic Links has a niche at all honestly.
:swsh/fezandipiti::swsh/overqwil:View attachment 722545
Fusion Name: Overfez
New Types:
Poison.png
Dark.png

Base Stats: 90 / 115 / 90 / 67 / 95 / 93 [BST: 550] (+4 HP / +12 Atk / +2 Def / +0 SpA / +0 SpD / +1 Spe)

Ability 1: Hydrotechnic (Technician + Swift Swim) = Combined effect of both the abilities.
Ability H: Venom Glare (Toxic Chain + Intimidate) = Combined effect of both the abilities.
Barb Barrage will be funny, seems quite crucial for rain as its also anti-Psyspam and could even utilize Coaching Support. Venom Glare also seems pretty good with Icy Wind Acid Spray but probably not that good since it's a Dark-type Intimidator, good luck justifying that.
:swsh/munkidori::swsh/iron crown:View attachment 722546
Fusion Name: Iron Monkey
New Types:
Steel.png
Psychic.png

Base Stats: 90 / 74 / 84 / 126 / 100 / 102 [BST: 576] (+1 HP / +1 Atk / +1 Def / +0 SpA / +1 SpD / +0 Spe)

Ability: Toxic Drive (Toxic Chain + Quark Drive) = Combined effect of both the abilities.
Seems a bit awkward alongside Meta-Lu, I'd never use this for Psyspam over Iron Avian. Fake Out is definitely something more relevant than some of the other additions.
:swsh/dudunsparce::swsh/gouging fire:View attachment 722548
Fusion Name: Dunce Fire
New Types:
Normal.png
Fire.png

Base Stats: 115 / 107 / 101 / 81 / 91 / 75 [BST: 570] (+0 HP / +0 Atk / +1 Def / +6 SpA / +7 SpD / +2 Spe)

Ability: Protosynthesis (Run Away + Protosynthesis)


The spreadsheet will be updated soon to include the intended design behind these fusions. For now, discuss the new additions either through here or the Discord server!
Dunce Fire can still run the same Howl sets, just not as much attack investment. On top of this it gets Protect-breaking Hyper Drill and Glare utility so its set diversity expands. Normal-typing is definitely a nerf but shouldn't be too major.


Initial thoughts
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Getting into a new metagame can feel a little daunting, specially when there are so many new Pokémon to learn about. I want to make a series of posts introducing some aspects of this metagame, such as important Pokémon, eventual sample sets & teams and other things such as how this meta's Speed Tiers are considerably slower than usual VGC


With that in mind, some of FE VGC's fusions are intentionally designed to play very similar to vanilla Pokémon, as that lowers the entry barrier into the metagame and also allows me to use them as a point of reference when creating new fusions. In this post, I want to go over these familiar fusions, what Pokémon they play similar to and the notable differences between the fusion and the Pokémon

If you like :incineroar: Incineroar, you should try...
Incineboar.png
Incineboar is perhaps one of the most similar when compared to their conterparts - a Fire/Dark with Intimidate that viably runs Fake Out and Parting Shot to be a defensive pivot that controls the damage of the battle. It has ever so slightly different stats to Incineroar, but nothing too drastic. Its main new factors are access to Sucker Punch and the ability having Blaze combined with Intimidate - but otherwise you could run the same sets you would on Incineroar


If you like :tapu fini: Tapu Fini, you should try...
empozing-galar.png
As a bulky Water/Fairy that sets up Misty Terrain, Empozing evokes Tapu Fini's splashability and supportive role, with moves such as Knock Off, Icy Wind and Taunt. It isn't as naturally bulky as Fini, but has direct recovery through Roost. Lacks supportive moves like Heal Pulse, Muddy Water and Nature's Madness but adds its own with Acid Spray, Clear Smog, Helping Hand and Flip Turn. Notably also has Water Pledge for a single-target Water STAB


If you like :ninetales-alola: Alolan Ninetales, you should try...
glacetales-alola.png

Glacetales is pretty much straight up Alolan Ninetales with passive healing, with the main additions by Glaceon being Haze and Yawn, as well as considerably higher Sp. Attack. You can more or less just run the same sets as you would on Alolan Ninetales


If you like :venusaur: Venusaur & :lilligant: Lilligant, you should try...
victreevile.png

Victreevile fills the role of Chlorophyll Sleep Powder, being able to either go on the offensive with its STABs + Weather Ball or run support options like Encore, Strength Sap and After You. It is, however, notably much more frail than Venusaur and not as fast as Lilligant. Compared to Venusaur, it also lacks Earth Power, struggling more against Fire-type opponents


If you like :sinistcha: Sinistcha, you should try...
Bellotcha-Masterpiece.png

Bellotcha has a similar statline (slightly lower physical bulk and speed; slightly higher Sp. Def), but Bellossom adds a few tools such as incorporating Healer into the ability and gaining moves such as Pollen Puff, Helping Hand, Sleep Powder and Acid Spray. It occasionally has seen use with Quiver Dance as well, though that is rarer to see. Fills the same role Sinistcha would but now has a few alternative move options


If you like :murkrow: Murkrow, you should try...
riokrow.png

Has a similar statline and, much like Murkrow, marks its plce as a Prankster Tailwind setter - a role that notably has much less competition in this format. At the cost of a worse defensive typing in Fighting/Dark, Riokrow gains new supportive tools such as Coaching, Feint, Upper Hand, Helping Hand and Quick Guard. You'd still use this mostly for the same reasons as Murkrow - a Prankster Tailwind setter with niche anti-meta options

If you like :mimikyu: Mimikyu, you should try...
Klefikyu.png

At the cost of slightly lower stats overall, Klefikyu does what Mimikyu does - use its ability to get a free turn of support, usually as a Trick Room setter. What Klefki adds is Prankster after the disguise breaks, giving you another potential turn to be disruptive with moves such as Will-o-Wisp, Imprison and Taunt

If you like :clefairy: Clefairy, you should try...
clepplin.png

Much like Clefairy, Clepplin is a supportive Eviolite Pokémon that uses Friend Guard to protect its partner. Has more bulk and access to Pollen Puff and Recover. It is Fairy/Dragon rather than pure Fairy - debatable whether that's bette ror worse for it. Clepplin is a standout defensive mon of the metagameregardless though


If you like :garganacl: Garganacl, you should try...
garganacoal.png
Garganacoal is another pretty identical fusion compared to its vanilla counterpart. Gain Will-o-Wisp and aditionally resists Water and Fire alongside Ghost though its ability. More or less just runs the same sets as Garganacl would


If you like :maushold: Maushold, you should try...
Mausaiai-Family of 4.png

Mausaiai carries Maushold's utility with Friend Guard (which now also protects an ally from Prankster) and moves like Fake Out and Follow Me. Grafaiai adds a few other utility options, such as Knock Off and Parting Shot. You do have to deal with Ground and Psychic weaknesses though, which are very notable. Aside from the usual Maushold sets, Mausaiai does have other set options that are a little more viable than Maushold's variety, with Toxicologist boosting Pop Bomb and giving it a massive chance to Poison.

If you like :pelipper: Pelipper, you should try...
noctoed.png

Compared to Pelipper, Noctoed trades bulk for Speed. It is otherwise setting rain and clicking similar moves, such as Tailwind, Hurricane and Weather Ball (although notably lacks Wide Guard). If you specifically want Pelipper Con Perish you could try that as well, possibly with Roost.

If you like :torkoal: Torkoal, you should try...
torklod.png

On the other side of the Weather Wars, Torklod is similar to Torkoal in that its primary role is to be a Trick Room threat with Eruption. Not as bulky as Torkoal, but notably gets Recover to potentially restore its health to power up Eruption. Poison type is arguably a downsgrade from Torkoal though, as you rarely will use Poison STAB and resist Fairy and Grass already anyways

If you like :ursaluna: Ursaluna, you should try...

Rhyperluna.png

Rhyperluna is also quite similar to Ursaluna, in fact one of the most similar fusions compared to their vanilla Pokémon. Not much to add here, run Facade/Ground Move/Protect as Ursaluna would

If you like :cresselia: Cresselia, you should try...

uxelia.png

Uxie has always been pretty much a worse Cresselia, so its not surprising that a fusion between both would be similar to vanilla Cresselia. Uxie does add a few interesting new options, though - namely Draining Kiss for Tera Fairy STAB and a few support options like Yawn, Knock Off and Encore, and can actually make use of Mystical Power's snowballing potential due to Uxelia's longevity alloweing it to boost up multiple times


If you like :landorus-therian: Landorus-therian, you should try...
Squawkorus-Therian.png

Squawkorus-Therian trades offensive stats (notably having 25 less Atk than Landorus and an unusable Special Attack stat) for an expanded movepool, now having actual Flying STAB in Brave Bird, another pivotting option in Parting Shot and speed control in Tailwind. It can fill similar roles to Landorus, but one has to get used to its lower Attack stat. You can start with usual Landorus sets and adapt to its new movepool options

If you like :ogerpon: Ogerpon, you should try...
ogereenateal.png

Ogereena is designed to play like Ogerpoon, with a few new tools in all of its forms. The most different is Teal,which now has Queenly Majesty on top of Defiant; Wellspring gets Trop Kick for suppoertive sets and Triple Axel for offensive sets; Hearthflame gets Petal Blizzard for a strong spread damage option and Cornerstone has Endeavor to make use of Sturdy


If you like :chi-yu: Chi-Yu, you should try...
Chi-Ken.png

I had to be very careful with both offensive members of the Ruin mons as they're very easy to break, so as a result, both of them end up very similar to their vanilla counterparts. Chi-Ken is slightly weaker than Chi-Yu, but has similar effective bulk with new move options such as Scorching Sands for Fire-Types and Solar Beam for Water-Types, as well as U-turn for Choiced sets


If you like :chien-pao: Chien-Pao, you should try...
mabos-pao.png

As explained above, both Chien-Pao and Chi-Yu fusions were cautios to not stray too far from their vanilla counterparts - and that's even more true of Mabos-Pao than Chi-Ken. The first thing one will notice is the much slower Speed tier - although it is worth considering that Fusion Evolution VGC's Speed Tiers are generally tamer than vanilla VGC's, so 110 is still considered fast around here. Aside from that, it mostly does Chien-Pao things


If you like :dondozo: Dondozo, you should try...
great dozo.png

Great Dozo keeps Dondozo's gimmick of doubling its stats and running away with the game. Compared to Dondozo, it is locked to a worse ability and has an arguably worse defensive type, but slightly higher base stats across the board and a pretty relevant secondary STAB, and Temper Flare as a potential coverage against Grass-types


If you like :flutter mane: Flutter Mane, you should try...
Flutter Voir.png

Right off the bat, Flutter Voir is not as good as Flutter Mane. However, it keeps the general idea of using an insane stat spread to have a lot of variety with its EV spreads, getting a lot more use out of its utility movepool than one would expect (now notably incluiding Will-o-Wisp, Encore and Disable. It is still a poweful speedy threat that deals spread damage with Dazzling Gleam, but now also has the option of Expanding Force


If you like :roaring moon: Roaring Moon, you should try...
Moon Knight.png

Moon Knight still retains the role of a Booster Energy Tera Flying Acrobatics mon, that can also occasionally set up Tailwind. It has generallylower stats than Roaring Moon, but comes with the benefit of a better defensive typing and Mirror Armor


If you like :iron crown: Iron Crown, you should try...
ironmunki.png

Iron Monkey is slightly less bulky than Crown, but also slightly faster. Munkidori adds a few interesting options such as Parting Shot and Nasty Plot. Most notably,though, Toxic Chain has great synergy with Tachyon Cutter and Expanding Force, getting more value out of the Poison rolls, letting Monkey chip its opponents further


If you like :armarouge: Armarouge, you should try...
Iron Avian.png

Iron Avian is a Fire/Psychic that gets slotted in Psyspam teams for its high damage output. It is not as bulky as Armarouge and cannot function in Trick Room, and also lacks the burst damage of Armor Cannon. However, it makes up for that with higher Speed and the potential to greatly increse its stats with Esper Wing and Fiery Dance. It is not as flexible as Armarouge, but doubles down on the offensive profile


If you like :iron hands: Iron Hands, you should try...
Iron Copper.png

Iron Copper is here to be a bulky tank with Fake Out that can absorb a lot of damage while dishing out its own damage with Drain Punch and often running AV. Still wants to run Volt Switch for pivotting and Heavy Slam for STAB. Mostly gains new coverage options, but is generally filling the same role as Iron Hands would



That is all for now! Stay tuned as I plan to make more resources soon
 
Weather Forecast: Windy

Speed Control is an essential part of every VGC team. Unlike the vanilla VGC scene, where Tailwind is predominatly dominated by Tornadus and Whimsicott, FE VGC has much more variety on what can run the move. Today I want to go over the metagame's main Tailwind setters, what each of them brings to the table and how they compare against eachother, so you can decide which one would fit your team best.

For this, I will briefly showcase their base speed, their max speed (252+ at lvl 50; will note whenever abilities are relevant) and then give a short description of its main positive and negative traits. With that in mind, let's get started:

Salazzern
Salazzern.png

salazzern.png

Base Speed: 120
Max Speed: 189

Salazzern is a pretty popular Tailwind setter thanks to its naturally high base Speed and its ability blocking Taunt. Equipped with a Covert Cloak, it becomes by far one of the most reliable mons at setting Tailwind, pretty safely getting it up. After that, it has some useful disruptive moves such as Encore, Disable, Knock Off, Will-o-Wisp, Super Fang, Fire Lash and Acid Spray

Its main downsides is that it struggles condensing all those moves into a set, as well as its somewhat poor offensive capabilities. As a Flying/Poison type, its STABs are limited to the low power of Air Slash, the unreliable Hurricane, and Sludge Bomb (which is argualy a limited offensive type). This makes Salazzern a mon that would appreciate coverage or set-up, but also wants to fit in many support moves



Kilowatchu
Kilowatchu.png

Kilowatchu.png

Base Speed: 120
Max Speed: 189

Kilowatchu's main appeal is its power. Through its ability, it gets a Sp. Attack boost once Tailwind is set up, making Kilowatchu hit pretty hard (even with Air Slash, a rather weak move). It is also known for its excellent synergy with Iron Bramble, with Tailwind boosting both Pokémon through their respective abilities, and then the two get to click Earthquake and Discharge without hurting eachother. It can also cripple opponents through Nuzzle

It is, however, one of the most frail Tailwind setters, making it difficult to use the +1 Special Attack. This encourages Focus Sash, but that in turn makes you more vulnerable to being shut down by Fake Out. It also has a rather shallow offensive movepool, so even though it hits hard withits moves, it has little type variety offensively



Cruelus-Therian
cruelus-therian.png

Crueludus-Therian.png

Base Speed: 110
Max Speed: 178

Cruelus makes its mark through its balanced stats. It is not the fastest, or strongest, but has a good balance of speed, bulk and power. Regenerator gives it a lot of longevity, letting it set up Tailwind multiple times per battle, working well for bulkier teams. Unlike the other Flying-types in this post, Cruelus has a pretty good STAB in Bleakwind Storm, dealing strong chip damage throughout the match (and it can pretty convincingly wun Bleakwind Storm as its main offensive move, letting it run some of its support options like Knock Off or Acid Spray). It fits best under Rain teams, getting extra healing and making its Flying STABs fully accurate.

It has a few issues, though - most notably its typing directly competes with Salazzern. It is fast, but not the fastest. It is strong, but not the strongest. It is bulky, but not the bulkiest. This all makes Cruelus struggle to stand out too much amongst its competition 9Even for Rain teams, Noctoed itself has the option to set Tailwind for its team)



Iron Onigiri
Iron Onigiri-Curly.png
Iron Onigiri-Stretchy.png
Iron Onigiri-Droopy.png

Iron Onigiri-Curly.png
Iron Onigiri-Stretchy.png
Iron Onigiri-Droopy.png

Base Speed: 108
Max Speed: 176 (becomes 264 with Paradox boost)

Iron Onigiri can become one of the fastest Pokémon around with Booster Energy, and it is pretty threatening with its 122 Special Attack. Other than setting Tailwind, it likes to click moves such as Muddy Water, Snarl and Icy Wind both for spread damage and lowering stats. And, of course, it is mostly ran for Great Dozo - just that, compared to Tatsugiri, Iron Onigiri has a few more things it can do (incluiding setting tailwind as a slower partner pivots into Great Dozo)

It is fairly limited in what it can do,though. Its not particularly bulky, and since it runs Booster Energy, it is prone to being stopped by Fake Out (since it cannot stop that with a Cover Cloak and use Booster Energy at the same time). Also, while it is good at setting Tailwind, it would often just prefer to start dealing damage right away



Jumpathra
Jumpathra.png

jumpathra.png

Base Speed: 107
Max Speed: 174 (becomes 348 under Sun)

Jumpathra has the potential to be the fastest Taiwind Pokémon at Turn 1, so long as it has the correct ability and Sun is active. It is very notable for the incredibly disruptive Sleep Powder, but it also has plenty of other supportive tools such as Lumina Crash, Rage Powder, Ally Switch, Encore, Pollen Puff and Strength Sap. It is also hard to ignore as Lumina Crash willcontinuously build Special Defense drops

It suffers from not having enough move slots to run everything it wants, and has an arguably pretty poor typing considering the metagame has tons of powerful Dark-types that stop one of its best moves - a Safety Goggles Incineboar stops most of what it wants to do after the Tailwind. And for a Pokémon that will often be redirecting attacks to protect its partner, it is not very bulky, making it easy to take down



Abomascott
abomascott.png

abomascott.png

Base Speed: 106
Max Speed: 173

Abomascott's main appeal is one of its abilities granting it immunity to priority moves, thus blocking both Fake Out and any Prankster disruption. Has a few support options such as Taunt, Encore, Fake Tears and Memento

Abomascott's main issue is its poor damage output and overall lack of distinguished utility. Humourless has better synergy with the Tailwind setter role, but most of the timeyou'd want to run this mon for Drought instead. On that note, Abomascott ends up better described as a Sun setter that happens to also set Tailwind, rather than a dedicated Tailwind pokémon



Serpeblim
serpeblim.png

serpeblim.png

Base Speed: 105
Max Speed: 172 (becomes 344 with Unburden)

Serpeblim has quite a few positive traits. For starters, its Ghost type prevents it from being flinched by Fake Out. It has plenty of moves that work well with its high Speed, such as Glare, Taunt and Strength Sap; as well as useful tools like Imprison to block opposing Tailwind (and even Trick Room). Unburden turns it into the second fastest Tailwind Pokémon, behind only Jumpathra. Serpeblim usually achieves this through Psychic Seed for its decent synergy with Samureedee - notably being able to use Grass + Water Pledge to make use of its Speed while giving Samureedee a powerful move. Activating Unburden also increases the damage of its own Grass moves by 50%

The main downside is that it is at its most powerful when Unburden is active, but that severely limits what teams it can fit into, as there are few items that can be consumed right away for Unburden to activate - and you'd ideally want to get your Tailwind out as soon as possible (this also indirectly nerfs its damage output as it won't have the boost from its ability). This reliance on its ability also makes it harder to switch it out, as you'll lose some of its best traits if Unburden is turned off



Scream Buzz
Scream Buzz.png

Scream Buzz.png

Base Speed: 105
Max Speed: 172 (becomes 258 with Paradox boost)

Scream Buzz is the bulkiest Tailwind seter, with a gargantuan defensive spread of 115 / 105 / 105 - all while still potentially being one of the fastest Pokémon if it uses a Booster energy. This gives it an immediate niche as it can repeatedly set Tilwind throughout the battle, provided your team is bult to last many turns. Worth mentioning it can also stop the opponent's own Tailwind and Trick Room through Imprison. Has quite a few disruptive options such as Knock Off, Snarl, Encore, Disable, Howl and Mean Look. Adventurous spirits may want to try Perish Song. Dark Typing prevents it from being affected by Prankster, and it can use Foul Play to bypass its passivity

It is, however, more or less forced to run Foul Play if it wants to do any damage at all. Its offensive stats are incredibly low and even with Foul Play it will struggle to deal with special attackers. Pretty straightforward drawback, you just have to build knowing your other pokémon aregonna be the ones carrying the offense of the team



Illuminun
illuminun.png

illuminun.png

Base Speed: 105
Max Speed: 172

Illuminun is one of the few Prankster Tailwind setters of this metagame, and the fastest one at that. As such, it provides immedite speed control, bypassing the other setters' speed-boosting abilities through its own priority. Notably gets the very dangerous combo of Prankster + Encore. Aside from that, it can sit there and spam stat-lowering moves like Struggle Bug to support its partner

On the flipside, this thing's stats are straight up terrible. Its one of the most frail Tailwind mons and it is never doing significant damage with its 74 Special attack and Bug moves. If you're using this mon, its for the primary purpose of clicking priority Tailwind once



Moon Knight
Moon Knight.png

Moon Knight.png

Base Speed: 103
Max Speed: 170 (becomes 255 with Paradox boost)

As a Tailwind setter, Moon Knight stands out for its offensive potential while still being bulky enough to safely get up a Tailwind. By far one of the more threatening setters due to high attack, access to a pretty powerful Acrobatics and even a decent spread option with Breaking Swipe. Its stats allow it to run either offensive or defensive sets as well, giving it some flexibility

Really its main downside is that it almost always runs Booster Energy + Tera Flying, making Fake Out a fairly safe way to prevent its Tailwind from going up - and its also prone to other ways of disruption, such as Taunt (or Prankster in general). And, of course, it is on the lower end of the Speed tiers for Tailwind mons, which is relevant as it has to decide whether it prefers to have Booster Energy Speed to remedy that issue and miss out on some of its offensive potential or if it prefers Booster Energy Attack for more power but a worse initial speed, potentially getting outsped before setting the Tailwind



Iron Deciduous
Iron Deciduous.png

Iron Deciduous.png

Base Speed: 102
Max Speed: 169 (becomes 253 with Paradox boost)

Iron Deciduous has the interesting combination of a Fake Out immunity + respectable speed after Booster Energy, making for a relatively safe way of getting Tailwind up. Its synergetic STABs combined with good offensive stats make it very hard to ignore, and it has tons of other support options available, such as Imprison, Coaching, Encore, Wide Guard, Quick Guard and Taunt

Deciduous' main drawbacks are that as a frail support-oriented Pokémon, this is really not the kind of mon you'd want to use your Booster Energy on. You could still use it for Tailwind without Booster Energy, but that'd put you at a much worse speed tier for this role (in fact being the slower of the viable Tailwind setters). It also struggles a lot deciding what support moves it wants to slot, meaning Tailwind has a lot of competition with other options on this Pokémon's arsenal



Volbeasle
volbeasle.png

volbeasle.png

Base Speed: 90
Max Speed: 156

Not going to spend too long on this as it is very similar to Illuminun - this is a Prankster Tailwind mon. Compared to its counterpart, it has less speed but gets Prankster Taunt and automatically redirects status moves towards itself, protecting allies from moves like Parting Shot or Thunder Wave

It still has terrible stats though, and its ability also means it attracts Taunt and Encore towards itself, making it risky



Riokrow
Riokrow.png

riokrow.png

Base Speed: 88
Max Speed: 154

The third and final Prankster Tailwind Pokémon of the mod, Riokrow was covered in another recent post. Similarly to Murkrow itself, Riokrow sets Tailwind and then mostly uses Prankster to either disrupt opponents or support its partners with moves like Snarl or Coaching. Notably, gets Prankster quash, allowing you to force any problematic opponent to go last. Refer to the post right above this one if you want a bit more info

Riokrow's drawbacks are its reliance on Eviolite to be able to take hits and its reliance on Foul Play to be able to do significant damage. It has many great supportive anti-meta moves, but it is a little tricky to use - specially with a 4x weakness to fairy



And that's all of the notable ones we have right now, at Regulation C! Hope this post was helpful in showcasing the ups and downs of eah of these fusions!
 
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